Circus Maximus: Chariot Wars

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Circus Maximus: Chariot Wars
Circus Maximus - Chariot Wars Coverart.png
Developer(s) Kodiak Interactive
Publisher(s)
Platform(s) PlayStation 2, Xbox
Release Xbox
  • NA: February 24, 2002
  • EU: June 28, 2002
PlayStation 2
  • EU: July 5, 2002
Genre(s) Racing
Mode(s) Players: 1-4

Circus Maximus: Chariot Wars (known as simply Circus Maximus) is a video game set in Ancient Rome featuring chariot racing. Players compete against other chariots, each with a horse and a gladiator, and compete in death matches where players use their gladiator to fight others to the death. The game takes its name from the out door race track in Rome.

The game is most remembered for game play that offered a combination of realistic Roman history and chariot driving with combat sequences, yet regarded as a colossal commercial failure.

Reception[edit]

Reception
Aggregate score
Aggregator Score
Metacritic 67/100[1]
Review scores
Publication Score
AllGame 3/5 stars[2]
EGM 3/10[3]
Game Informer 6/10[4]
GamePro 5/5 stars[5]
Game Revolution C[6]
GameSpot 6.2/10[7]
GameSpy 76%[8]
GameZone 7.5/10[9]
IGN 3.8/10[10]
OXM (US) 6.5/10[11]
The Cincinnati Enquirer 3.5/5 stars[12]
Playboy 70%[13]

The Xbox version received "average" reviews according to the review aggregation website Metacritic.[1] Maxim gave it a score of eight out of ten and said that the game "earns laurels for putting players in simultaneous control of a driver and a passenger who can use a whip or a sword to turn opponents into Caesar salad."[14] However, The Cincinnati Enquirer gave it three-and-a-half stars out of five and said that it was "fun, but only after you master the steep learning curve. The game is tough to learn because all of its controls — buttons, triggers and thumbsticks — must be used for practically any race."[12] Playboy also gave it a similar score of 70% and said that it "scores points for an original theme coupled with fresh play mechanics. It then promptly loses them to poor execution."[13]

References[edit]

  1. ^ a b "Circus Maximus: Chariot Wars for Xbox Reviews". Metacritic. Retrieved February 10, 2017. 
  2. ^ Marriott, Scott Alan. "Circus Maximus: Chariot Wars (Xbox) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved February 10, 2017. 
  3. ^ EGM staff (April 2002). "Circus Maximus: Chariot Wars (Xbox)". Electronic Gaming Monthly (153): 141. 
  4. ^ "Circus Maximus: Chariot Wars (Xbox)". Game Informer (108): 83. April 2002. 
  5. ^ Four-Eyed Dragon (March 4, 2002). "Circus Maximus [Chariot Wars] Review for Xbox on GamePro.com". GamePro. Archived from the original on February 14, 2005. Retrieved February 10, 2017. 
  6. ^ White, A.A. (March 2002). "Circus Maximus [Chariot Wars] Review". Game Revolution. Retrieved February 10, 2017. 
  7. ^ Davis, Ryan (March 1, 2002). "Circus Maximus [Chariot Wars] Review (Xbox)". GameSpot. Retrieved February 10, 2017. 
  8. ^ Harms, William (March 9, 2002). "Circus Maximus: Chariot Wars (Xbox)". GameSpy. Archived from the original on April 14, 2002. Retrieved February 10, 2017. 
  9. ^ Bedigian, Louis (March 12, 2002). "Circus Maximus: Chariot Wars Review on Xbox". GameZone. Archived from the original on January 1, 2005. Retrieved February 10, 2017. 
  10. ^ Goldstein, Hilary (February 26, 2002). "Circus Maximus [Chariot Wars] (Xbox)". IGN. Retrieved February 10, 2017. 
  11. ^ "Circus Maximus: Chariot Wars". Official Xbox Magazine: 84. April 2002. 
  12. ^ a b Kent, Steven (April 2, 2002). "Xbox titles zoom into overdrive". The Cincinnati Enquirer. Archived from the original on May 28, 2008. Retrieved February 10, 2017. 
  13. ^ a b "Circus Maximus [Chariot Wars] (Xbox)". Playboy. 2002. 
  14. ^ Porter, Alex (March 1, 2002). "Circus Maximus [Chariot Wars] (Xbox)". Maxim. Archived from the original on June 6, 2002. Retrieved February 10, 2017. 

External links[edit]