Deliverance: Stormlord II
|Deliverance: Stormlord II|
8 bits machines cover art
Nicholas A. Jones
|Programmer(s)||Raffaele Cecco (CPC & SPECTRUM)
Nicholas A. Jones (C64)
|Artist(s)||Raffaele Cecco (CPC & SPECTRUM)
Hugh Binns (C64)
|Composer(s)||J. Dave Rogers (CPC & SPECTRUM)
Matt Gray (C64)
Deliverance: Stormlord II (also known as Deliverance: Stormlord 2) is a 1990 platform game developed and published by Hewson Consultants in 1990 for the Amstrad CPC, Commodore 64 and ZX Spectrum as a sequel to the 1989 game Stormlord. Its remake for the Amiga, Atari ST and DOS, titled Deliverance, followed in 1992.
Similar to the first Stormlord game, there are fairies to free and monsters to mash all the while avoiding the platform traps. However, the game becomes more of an action sideways game. The game is divided into three levels divided into two sections each, with bosses and bonus levels in the end of each. All of the original's action-adventure gameplay elements are absent in the sequel.
The game begins after the warrior Stormlord's won over the demonic invasion in the first game. The evil Black Queen is gone, but her surviving followers combine their powers and capture all the fairies again. Now Stormlord has to rescue the fairies for the second time, fighting his way through six levels from the depths of Hell all the way to the Heaven.
- "Deliverance: Stormlord II for Amiga (1992) MobyRank". MobyGames.com. Retrieved 2015-06-27.
- "CRASH 78 - Deliverance". Crashonline.org.uk. Retrieved 2015-06-27.
- "Deliverance - Stormlord II". Ysrnry.co.uk. Retrieved 2015-06-27.