Duck Pond (Judges Guild)
The topic of this article may not meet Wikipedia's general notability guideline. (December 2023) |
Designers | Rudy Kraft |
---|---|
Publishers | Judges Guild |
Publication | 1980 |
Genres | Fantasy |
Systems | Basic Role-Playing |
Duck Pond is a 1980 fantasy role-playing game adventure published by Judges Guild.
Contents
[edit]Duck Pond is a dungeon adventure featuring one hundred rooms.[1]
The book is an RQ2 Gateway adventure scenario set in a village that was destroyed by the cult that worships the evil Mallia.[2] It also includes encounters for the surrounding area.[2]
The adventure includes personalized monsters and unusual objects.[1]
Publication history
[edit]Duck Pond was written by Rudy Kraft, with a cover by Kevin Siembieda, and was published by Judges Guild in 1980 as a 64-page book with a cover sheet.[2]
It is a supplement for RuneQuest for two or more players.[1]
Reception
[edit]Forrest Johnson reviewed Duck Pond in The Space Gamer No. 36.[1] Johnson commented that "A fine adventure, though not as polished as Duck Tower."[1]
References
[edit]- ^ a b c d e Johnson, Forrest (February 1981). "Capsule Reviews". The Space Gamer (36). Steve Jackson Games: 24.
- ^ a b c Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 210. ISBN 0-87975-653-5.