Cover art by Carl Critchlow
|Developer(s)||Andrew Spencer Studios|
The gameplay is from a third-person perspective with viewing angles changing automatically. The player has the option of choosing either a male or female character. The player has the ability to sneak, walk or run in different directions. The character may carry two items—one item with each hand. Throughout the game, the character is under constant threat from demons. He must fight with them, using various moves—this adds some elements of fighting game. In addition to action and adventure elements, the game also contains moments of black and crude humor.
The setting is in Northern Europe in 928 AD. A traveler (the player) comes upon a town named Tirich hoping to find food and shelter. However, the town appears to be invaded by demons. The traveler must help the townspeople and lift the curse from the town by freeing the young sorceress Ečstatica from being possessed.
The game is notable for using a unique type of ellipsoid graphics to display characters. Each character is made of ellipsoids approximating different parts of the body. The environments, such as the trees and the shrubs, are also constructed in ellipsoids. This gave the game a unique aesthetic, as it looked much less angular than other more conventional polygon-based games at the time.
Computer Gaming World nominated Ecstatica as its 1994 "Adventure of the Year", although it lost to Relentless: Twinsen's Adventure. The editors praised wrote of Ecstatica, "The offbeat characters and unusual storyline mesh with the racy humor to form an adventure of a different feather."
- Plunkett, Luke (2011-08-02). "Horror Comes In Many Forms (Including Tiny Ellipsoid Cocks)". Kotaku.
- Allen L. Greenburg (February 1995). "Computer Gaming World - Issue 127" (PDF) (127): 106. Retrieved August 5, 2015.
ECSTATICA'S Ellipsoid Technology Takes The Edge Off ALONE IN THE DARK
- Staff (May 1995). "The Computer Gaming World 1995 Premier Awards". Computer Gaming World (130): 35, 36, 38, 40, 42, 44.
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