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Emulation (lat. aemulatio, aemulor, "vie with, rival") may refer to:
- Emulator, imitation of behavior of a computer or other electronic system with the help of another type of computer/system
- Video game console emulator, a program that allows a personal computer or video game console to emulate another video game console
- In-circuit emulator, a program used to emulate the processor in an embedded system, to aid in debugging
- Hardware emulation, the use of special purpose hardware to emulate the behavior of a yet-to-be-built system, with greater speed than pure software emulation
- Emulation for Logic Validation, used to emulate hardware in manufacturing automation
- Virtual machines
- Gaussian process emulator, a special case of the Gaussian process in statistics
- Surrogate model, a model which imitates or emulates a more complicated (usually in terms of computer simulation time) model.
- Response surface methodology, response surface emulation.
- Meta model, emulators are often known as meta-models in engineering.
- Contrary to simulation, where one tries only to pretend to be like the original, especially simulating equipment or phenomena by artificial means, such as by software modeling. No harm is done to any live system.
- Imitation, an ambition and effort to equal, excel or surpass another
- Emulation (observational learning), a theory of comparative psychology
- Socialist emulation, a form of competition that was practiced in the Soviet Union
- Whole brain emulation, aiming at mind uploading
- Emulation (Schoelcher), a football club of Martinique
- ST Emulous, a British tugboat
- Semulation, a mix of software simulation and hardware emulation of an electronic system
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