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===Downloadable Content===
===Downloadable Content===
On June 7th 2010, it was released that Dale McCuaig will be announced as an 'unbeatable' fighter in the game.
On June 7th 2010, it was released that Dale McCuaig will be released as an 'unbeatable' fighter in the game.


Additional trunks, gloves and shorts will be released along with face button control support in a free update at the end of August<ref>http://uk.xbox360.ign.com/articles/101/1013231p1.html</ref>.
Additional trunks, gloves and shorts will be released along with face button control support in a free update at the end of August<ref>http://uk.xbox360.ign.com/articles/101/1013231p1.html</ref>.

Revision as of 11:39, 28 October 2009

Fight Night Round 4
Developer(s)EA Canada
Publisher(s)EA Sports
Designer(s)EA Sports
Platform(s)PlayStation 3, Xbox 360
Genre(s)Sport (boxing)
Mode(s)Single-player, multiplayer

Fight Night Round 4 is a boxing video game developed by EA Sports. It is the sequel to Fight Night Round 3, released in 2006. It was released on June 25, 2009 in North America and on June 26, 2009 in Europe, for the PlayStation 3 and Xbox 360.[3] The game's featured boxers are Muhammad Ali and Mike Tyson.[4] It contains 48 licensed boxers[5] as well as several new modes, such as Legacy mode.[6]

Marketing

Demo

On May 14, 2009, a demo of the game was made available to those that had pre-ordered the game from GameStop, although it was made available for everyone to download later that month via Xbox Live or PlayStation Network. The demo features a three round exhibition match between Ricky Hatton and Manny Pacquiao in the wake of their fight on May 2, 2009. A tutorial mode is also accessible at the beginning of the demo, which is featured in the final release.

On August 27, 2009, a new updated demo was released. It now features a ten round exhibition match between Muhammad Ali and Mike Tyson, in addition to the previous Hatton vs. Pacquiao match. It also features the return of the classic control scheme for the game where players can use the controller buttons for most controls instead of the right analog stick. This control scheme was originally in all previous Fight Night games, and it was brought into Fight Night Round 4 after fans were complaining about using the new control scheme. [7]

Downloadable Content

On June 7th 2010, it was released that Dale McCuaig will be released as an 'unbeatable' fighter in the game.


Additional trunks, gloves and shorts will be released along with face button control support in a free update at the end of August[8]. EA Sports have also announced that the next piece of downloadable content, the 'Boxer Pack', will contain Oscar De La Hoya, Vitali Klitschko and Wladimir Klitschko, as well as alternate versions of James Toney and George Foreman which became available on 27th August and can be purchased through the Playstation Store and Xbox Live Marketplace.

PlayStation Home

On July 16, 2009, EA Sports released a themed game space for Fight Night Round 4 as an expansion to the EA Sports Complex in the European and North American versions of PlayStation Home.[9] The game space is called "Club Fight Night" and features a Club-DJ mini-game with rewards, two video screens and seating for avatars. In an upcoming update, there will be a robot boxing mini-game available to play. This space was released in the Japanese version on October 9, 2009.

Reception

Fight Night Round 4 garnered positive reaction from critics for its strategic gameplay and strong multiplayer component. The PlayStation 3 version received an 87.89% and an 88% from review aggregate websites GameRankings and MetaCritic respectively.[14][12] The Xbox 360 version garnered an 87.36% and an 87% from GameRankings and MetaCritic respectively.[15][13]

GameSpot's Justin Calvert praised the game's fast action and its online play.[16] 1UP.com's David Ellis commented that the physics engine improved the gameplay, and made punches feel more realistic.[17] GameSpy's Will Tuttle noted the game's "stunning visuals", and praised the online gameplay.[18] GamePro's Andrew Hayward thought that the gameplay flowed better as a result of the frame rate, which ran at sixty frames per second.[19] IGN's Nate Ahearn felt that the game delivered "the best pure boxing ever seen in a video game."[11]

Criticisms were mostly focused towards the single player aspects of the game. IGN's Nate Ahearn commented that the minigames found in the legacy mode were too difficult, a sentiment echoed by GameSpy and GameSpot.[11][18][16] Giant Bomb's Jeff Gerstmann criticized the legacy mode for being wrapped in "layers of unnecessary menus".[20] One reviewer complained of thumb blisters after playing the game, due to the Total Punch Control system.[21]

References

  1. ^ http://fightnight.easports.com/home.action
  2. ^ http://www.eurogamer.net/articles/get-early-access-to-fight-night-4-demo
  3. ^ http://fightnight.easports.com/home.action
  4. ^ Tyson on Fight Night Round 4 Cover
  5. ^ http://fightnight.easports.com/boxers.action?version=fightnightround4
  6. ^ [1]
  7. ^ http://www.incgamers.com/News/18291/new-fear-2fight-night-round-4-dlc-demos-online
  8. ^ http://uk.xbox360.ign.com/articles/101/1013231p1.html
  9. ^ "This Week in PlayStation Home: BUZZ! and Fight Night Space Launches, and More!". SCE.
  10. ^ Kato, Matthew (June 23, 2009). "Fight Night Round 4". Game Informer. Retrieved June 26, 2009.
  11. ^ a b c Ahearn, Nate (June 23, 2009). "Review: Fight Night Round 4 Review". 1up.com. Retrieved August 8, 2009.
  12. ^ a b "Fight Night Round 4 (ps3)". MetaCritic. Retrieved August 8, 2009.
  13. ^ a b "Fight Night Round 4 (xbox360)". MetaCritic. Retrieved August 8, 2009.
  14. ^ a b "Fight Night Round 4 for PlayStation 3". GameRankings. Retrieved August 8, 2009.
  15. ^ a b "Fight Night Round 4 for Xbox 360". GameRankings. Retrieved August 8, 2009.
  16. ^ a b Calvert, Justin (June 29, 2009). "Fight Night Round 4 Review for Xbox 360". GameSpot. Retrieved June 26, 2009.
  17. ^ Ellis, David (June 23, 2009). "Fight Night Round 4 Review for the PS3, Xbox 360". 1up.com. Retrieved August 8, 2009.
  18. ^ a b Tuttle, Will (June 25, 2009). "The Consensus: Fight Night Round 4 Review". GameSpy. Retrieved August 8, 2009.
  19. ^ Hayward, Andrew (June 23, 2009). "Review: Fight Night Round 4 [Xbox 360]". GamePro. Retrieved August 8, 2009. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  20. ^ Gerstmann, Jeff (June 23, 2009). "Fight Night Round 4 Review". Giant Bomb. Retrieved August 8, 2009.
  21. ^ http://www.itreviews.co.uk/games/g594.htm IT Reviews

External links