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Ghostbusters (2016 video game)

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Ghostbusters
File:Ghostbusters (2016 video game).png
Developer(s)FireForge Games
Publisher(s)Activision
Director(s)Chris Tremmel
Writer(s)Jordana Arkin
Composer(s)Grant Kirkhope
SeriesGhostbusters
EngineUnreal Engine 4
Platform(s)Microsoft Windows, PlayStation 4, Xbox One
ReleaseJuly 12, 2016
Genre(s)Twin Sticks Shooter
Mode(s)Single-player, multiplayer

Ghostbusters is a cooperative twin stick shooter video game developed by FireForge Games and published by Activision. Taking place after the events of the 2016 film, the game features four-player cooperative gameplay where players control new Ghostbusters characters to defeat enemy ghosts. It was released on July 12, 2016 for Microsoft Windows, PlayStation 4 and Xbox One.[1] Developer FireForge Games filed for bankruptcy three days after the release of the game and are 12 million dollars in debt.[2]

Story

The game is set as a sequel to the 2016 Ghostbusters film. The four protagonists from the film are called away to Washington to save the President from ghost assassins. A new group of four protagonists have to save New York from Rowan, the villain from the film.

Gameplay

The game is an isometric 2.5D action game using a top down camera. Up to four players can play at the same time, controlling one of the four characters. Each character has a different proton pack. One resembles a gattling gun, while another resembles a pistol.

Reception

The game has been critically panned. On Metacritic, the PlayStation 4 version has an aggregated score of 30/100, while the Xbox One has a score of 32/100. The PC version has a score of 41/100.[4][5][3] Brian Shea from Game Informer and Jason D'Aprile from GameSpot criticized the game for being boring; they both said that playing through the game is a "slog".[7][8] Polygon reviewer Justin McElroy heavily criticized the game's cost, stating "Ghostbusters is a deplorable, cynical bit of licensed drivel that wouldn't be worth the $50 asking price if the instruction manual were printed on a $50 bill."[9]

References

  1. ^ McWhertor, Michael (14 April 2016). "The new Ghostbusters video game won't feature the new cast (or the old one)". Polygon. Retrieved 22 May 2016.
  2. ^ "Ghostbusters Developer FireForge Goes Bankrupt". Nzgamer.com. 2016.
  3. ^ a b "Ghostbusters (PC)". Metacritic. Retrieved July 20, 2016.
  4. ^ a b "Ghostbusters (PS4)". Metacritic. Retrieved July 22, 2016.
  5. ^ a b "Ghostbusters (XONE)". Metacritic. Retrieved July 27, 2016.
  6. ^ Hafer, TJ. "Ghostbusters Review - A Generic, Unchallenging Shooter That's Barely Even A Tie-in". IGN. Ziff Davis LLC. Retrieved 16 July 2016.
  7. ^ a b D'Aprile, Jason. "Ghostbusters Review". GameSpot. CBS Interactive Inc. Retrieved 16 July 2016.
  8. ^ a b Shea, Brian. "Ghostbusters (2016)". Game Informer. GameStop Network. Retrieved 16 July 2016.
  9. ^ a b McElroy, Justin. "Ghostbusters (2016) Review". Polygon. Vox Media. Retrieved 16 July 2016.
  10. ^ "Ghostbusters game review: Activision's movie blaster proves that bustin' can make you feel bad". Digital Spy. Hearst UK Entertainment Network. Retrieved 16 July 2016.
  11. ^ Cunningham, Becky. "Ghostbusters Review - Ghostbusters Review". Cheat Code Central. Cheat Code Central. Retrieved 16 July 2016.
  12. ^ Treese, Tyler. "Ghostbusters Review – Stop Calling (PS4)". PlayStation LifeStyle. CraveOnline Media, LLC. Retrieved 16 July 2016.
  13. ^ Dunlap, Chris. "Ghostbusters review for PS4, Xbox One". Gaming Age. Gaming Age. Retrieved 16 July 2016.