High Colonies

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Magioladitis (talk | contribs) at 09:37, 10 April 2015 (WP:CHECKWIKI error fixes, added Empty section (1) tag using AWB (10900)). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

High Colonies is a role-playing game published by Waterford Publishing House Ltd. (Can.) in 1988.

Description

High Colonies is a science-fiction space-adventure game, a hard-science system set in 2188.[1] The Earth has been ravaged by a nuclear/biological holocaust, and human society continued only in the orbital colonies that surround Earth and are scattered throughout the Solar System.[1] The game includes rules for character creation (a skill-based system), robots, one alien races, genetic engineering, melee combat (between people and/or robots), and spaceship combat.[1] Plus there is campaign setting material, describes the factions that control the various colonies, and an introductory scenario, "Hard Times at Lyric 3."[1]

Publication history

High Colonies featured design and art by Eric Hotz, and was published by Waterford Publishing House Ltd. in 1988 as a 104-page book.[1]

Reception

Reviews

References

  1. ^ a b c d e Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 306. ISBN 0-87975-653-5.