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L.A. Blaster

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L.A. Blaster
Developer(s)Cryo Interactive[1]
Publisher(s)CDV Software[1]
Platform(s)MS-DOS
Release
Genre(s)Shooter
Mode(s)Single-player

L.A. Blaster is a 1997 shooter video game developed by Cryo Interactive and published by CDV Software for the MS-DOS.

Gameplay

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Aliens have invaded Earth and the player is the only citizen left in Los Angeles in the year 2048. The objective is to shoot and destroy the aliens in a car equipped with weapons. There are six vehicles to choose from, each with different attributes. Every vehicle has the same weapon loadout: eight rockets and a machine gun with infinite ammunition.[1] Rocket ammunition can be replenished by spending cash before mission start.[2] The game supports SVGA and VGA graphics modes.[3]

Reception

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L.A. Blaster received generally negative reviews from the German games press. The game was compared to MegaRace, Cryo's previous racing game from 1993.[4][1] Power Play [de] described the controls imprecise, the gameplay monotonous and the presentation as something that inspires pity.[1] PC Joker said the graphics and sound are unspectacular and the car is difficult to control.[4] PC Player noted the graphics as decent but was less impressed with gameplay saying that avoiding the enemy projectiles is pure luck.[2] PC Games commented that there is no variety to the gameplay and summarized the game as "a bore".[3]

References

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  1. ^ a b c d e f Gliss, Sascha (April 1997). "Test - L.A. Blaster". Power Play (in German). No. 4/97. Magna Media. p. 107.
  2. ^ a b c Stoschek, Monika (April 1997). "Spiele-Test - L.A. Blaster". PC Player (in German). No. 4/97. p. 70.
  3. ^ a b c Stangl, Florian (April 1997). "Review - L.A. Blaster". PC Games (in German). No. 4/97. Computec Media GmbH. p. 176.
  4. ^ a b c "Genre-Mix - L.A. Blaster". PC Joker (in German). No. 4/97. Joker-Verlag. April 1997. p. 95.
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