Lightbot
Lightbot | |
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Developer(s) | Lightbot Inc.[1] |
Publisher(s) | Brad from code.org |
Designer(s) | Danny Yaroslavski[1] |
Engine | OpenFL |
Platform(s) | Web, Android, iOS |
Release | 2008 |
Genre(s) | Educational |
Lightbot is an educational video game for learning software programming concepts, developed by Danny Yaroslavski. Lightbot has been played 7 million times, and is highly rated on iTunes and Google Play store.[2][3][4] Lightbot is available as an online Flash game, and an application for Android and iOS mobile phones.[5] Lightbot has been built with Flash and OpenFL.[1]
![](http://upload.wikimedia.org/wikipedia/en/thumb/6/6d/Lightbot_Shot.png/220px-Lightbot_Shot.png)
The goal of Lightbot is to command a little robot to navigate a maze and turn on lights.[6] Players arrange symbols on the screen to command the robot to walk, turn, jump, switch on a light and so on. The maze and the list of symbols become more complicated as the lessons progress.[6] While using such commands, players learn programming concepts like loops, procedures and more, without entering code in any programming language.[6]
References
[edit]- ^ a b c Developer Spotlight: Danny Yaroslavski, OpenFL
- ^ Light-Bot Teaches Computer Science With A Cute Little Robot And Some Symbol-Based Programming, TechCrunch
- ^ The Teacher's Awesome App Guide 1.5, John F. O'Sullivan Jr., 25-Oct-2014
- ^ Research on E-Learning and ICT in Education, Springer, 20-Aug-2014
- ^ Lightbot Homepage
- ^ a b c Programming Apps Teach the Basics of Code, The New York Times, AUG. 27, 2014