Middle-earth: The Wizards Companion
Middle-earth: The Wizards Companion is a book published by Iron Crown Enterprises (ICE) in 1996 about their Middle-earth Collectible Card Game.
Description
[edit]Middle-earth: The Wizards Companion is a 104-page softcover book written by Coleman Charlton, Michael Reynolds, John Curtis, Pete Fenlon, Jason O. Hawkins, Nick Morawitz, Jessica Ney-Grimm, and Dave Platnick. The book acts as a guide to the Middle-earth Collectible Card Game, which had been published by ICE the previous year. It features an introduction discussing the background and inspiration for the game, followed by a revised and annotated set of rules for the game.[1] It also details turn summaries, strategy tips and various ways the game can be played solo.[2]
Reception
[edit]In the June 1996 edition of Arcane (Issue 7), Andy Butcher was ambivalent about Middle-earth: The Wizards Companion, commenting, "What is here is good stuff - but it could have been a lot better." Butcher gave this book an average rating of 7 out of 10 overall.[1]
In the August 1996 edition of Dragon (Issue 232), Rick Swan called the book a "lavish guide" to the game, and noted that it had everything except color illustrations of the game cards. He concluded with a strong recommendation for players of the Middle-earth Collectible Card Game, saying, "The site analysis alone, however, makes it an essential purchase for those more interested in mastering the rules than drooling over artwork."[2]
Reviews
[edit]- Backstab #3[3]
References
[edit]- ^ a b Butcher, Andy (June 1996). "Games Reviews". Arcane (7). Future Publishing: 74.
- ^ a b Swan, Rick (August 1996). "Roleplaying Reviews". Dragon (232). TSR, Inc.: 115.
- ^ "Backstab Magazine (French) Issue 03".