Online exhibition

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

An online exhibition, also referred to as a virtual exhibition, online gallery, cyber-exhibition, is an exhibition whose venue is cyberspace.

Museums and other organizations create online exhibitions for many reasons. For example, an online exhibition may: expand on material presented at, or generate interest in, or create a durable online record of, a physical exhibition; save production costs (insurance, shipping, installation); solve conservation/preservation problems (e.g., handling of fragile or rare objects); reach lots more people: "Access to information is no longer restricted to those who can afford travel and museum visits, but is available to anyone who has access to a computer with an Internet connection.

Unlike physical exhibitions, online exhibitions are not restricted by time; they are not forced to open and close but may be available 24 hours a day.[1]

In the nonprofit world, many museums, libraries, archives, universities, and other cultural organizations create online exhibitions. A database of such exhibitions is Library and Archival Exhibitions on the Web. Online exhibitions are also increasingly being utilized by businesses and individuals.[citation needed]

Online exhibition organizers may use techniques such as marquee text, display advertisements, and in-event emails to engage patrons.[2][unreliable source?]

Various guides have been published to help organizations create effective online exhibitions.[3][4]

The earliest museum with a physical existence to create a programme of substantial online exhibitions with high resolution images of artefacts was the Museum of the History of Science in Oxford, the first of which, The Measurers: a Flemish Image of Mathematics in the Sixteenth Century and an exhibition of early photographs, were published on 21 August 1995.[5][6]

Also popular now are virtual exhibitions for business, participation in which allows you to save significant funds and cover a larger number of potential customers, without restriction on the place and time. [7]

Examples of online exhibitions[edit]

In recent years, new virtual museums have published online exhibitions as :

  • https://industryuk.online IndustryUK is the first full scale immersive 3D virtual exhibition, built on a web platform that uses high-res CGI and dynamic rendering to allow visitors to attend the show in the first person using a mobile device, tablet or PC.
  • UMA - Universal Museum of Art is an online-only museum which launched 2017. It has the ambition to work universal in virtual reality and is based on two principles: accessibility and innovation. UMA is offering exhibitions through the world art history, it's not connected to one top topic, country or region.
  • International Museum of Women is an online-only museum that does not have a physical building and instead offers online exhibitions about women's issues globally as well as an online community. Online exhibitions include "Imagining Ourselves" (launched 2006) about women's identity, "Women, Power and Politics" (2008), and "Economica: Women and the Global Economy" (2009).
  • Tucson LGBTQ Museum is an online-only museum that does not have a physical building and instead offers online exhibitions about LGBTQ history. The online photographic, audio, video, text, and other historical exhibitions include exhibits from the 1700s to the present day. The effort began in the summer of 1967 and spanned almost 50 years.
  • International New Media Gallery (INMG) is an online museum specialising in moving image and screen-based art. The INMG is dedicated to exploring current debates and topics in art history: touching on areas such as migration, war, environmental activism and the internet itself. The gallery publishes extensive academic catalogues alongside its exhibitions. It also hosts spaces for discussion and debate, both online and offline.
  • Virtual Museum of Modern Nigerian Art – the VMMNA is the first of its kind in Africa. Hosted by the Pan-African University, Lagos, Nigeria this virtual museum offers a good view of the development on Nigerian Art in the past fifty years.

References[edit]

  1. ^ Klaus Müller. "Going Global: Reaching Out for the Online Visitor". American Association of Museums. Retrieved October 6, 2011..
  2. ^ Wolf, Lauren (11 October 2011). "4 Tips to Engage and Inform Attendees in Your Digital Event". INXPO. Archived from the original on 14 July 2014. Retrieved 3 June 2013.
  3. ^ Thiel, S. (2007). Build It Once: A Basic Primer for the Creation of Online Exhibitions. The Scarecrow Press, Inc. ISBN 081085225X
  4. ^ Kalfatovic, M. (2002). Creating a Winning Online Exhibition: A Guide for Libraries, Archives, and Museums. American Library Association. ISBN 0838908179.
  5. ^ The Measurers: a Flemish Image of Mathematics in the Sixteenth Century
  6. ^ An exhibition of early photographs
  7. ^ An example of an online platform with virtual exhibitions for business