Pocket Planes

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Pocket Planes
Pocket Planes App Logo.png
Pocket Planes icon
Developer(s) NimbleBit
Publisher(s) NimbleBit
Platform(s) iOS
Android (shut down in September 2015)
Release June 14, 2012 (iOS)
September 22, 2012 (Android)
Genre(s) Simulation
Mode(s) Single player

Pocket Planes is a business simulation video game developed by NimbleBit for iOS. It was initially released on June 14, 2012. In October 2012, the game became available on the Mac App Store. An Android version, ported and published by Mobage, was released on September 22, 2012. The game was removed on September 24, 2015 from the Google Play Store but is still available on iOS App Store.


A screenshot depicting a plane that has landed at an airport.
A screenshot depicting a plane that has landed at an airport.

In Pocket Planes, players assume the role of an airline CEO. Starting with a few airports and small planes, players transport small amounts of cargo and passengers short distances. As they slowly gain profit from their flights, they then build more airports, buy better planes, and expand their airline internationally.[1]

A formula determines how much profit will be earned from a flight, depending on the distance, speed and the weight of the plane used on the route. Filling a plane with items or people going to the same destination will net a 25% bonus on each item. Players can also complete events that involve flying special items and people to a designated destination. After completing these events, players are awarded Bux, which are used to buy planes and purchase other perks such as upgrades and the ability to speed up flights.[citation needed]

Shutdown for Android[edit]

On September 24, 2015, the Android version of Pocket Planes, initially ported by Mobage, was removed since they had shut down their game servers, both for this and for other NimbleBit games such as Pocket Frogs and Tiny Tower. There are no plans to bring it back, and the data from the Android game cannot be transferred to the iOS version. NimbleBit has announced that future sequels or a major update may see a re-release for the game to Android.[2][3]


Aggregate score
Aggregator Score
Metacritic 78%[4]
Review scores
Publication Score
Pocket Gamer 9/10[5]
TouchArcade 5/5 stars[6]
Jay Is Games 4.5/5 stars[7]

The game was favorably reviewed by Gamezebo.com.[8] Ryan Rigney of Wired wrote that the player's success did not correlate with skill.[1]

See also[edit]


External links[edit]