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Reader Rabbit 2

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Reader Rabbit 2
Cover art for Reader Rabbit 2 Deluxe!
Developer(s)The Learning Company
Publisher(s)The Learning Company
Platform(s)Original:
DOS

Deluxe:
Windows 3.x, Macintosh

Reading 2:
Windows, Macintosh
ReleaseAugust 1991 (Original)[1]
1996 (Deluxe)
1997 (Reading 2)
Genre(s)Educational
Mode(s)Single-player

Reader Rabbit 2 is a 1991 educational video game, the sequel to Reader Rabbit and the second game in the Reader Rabbit franchise. A facelift was given to the game's prequel to match the graphical fidelity of Reader Rabbit 2.[2]

Gameplay

The game can be played with the keyboard or a mouse. Set in a location called Wordsville, the game contained four word-based minigames.[3] Players are taught about vowel sounds and how to construct sentences.[4]

Reception

Heidi E.H. Aycock of Compute! praised the game for demonstrating how educational games could be as " visually and aurally stunning: as other genres of video gaming.[7]

References

  1. ^ Scisco, Peter (September 1991). "Reader Rabbit II - Sneak Peak". Compute!. Vol. 13, no. 133. ABC Publishing. pp. 113–114.
  2. ^ Inc, Ziff Davis (1991-12-31). PC Mag. Ziff Davis, Inc. {{cite book}}: |last= has generic name (help)
  3. ^ Inc, Ziff Davis (1991-12-31). PC Mag. Ziff Davis, Inc. {{cite book}}: |last= has generic name (help)
  4. ^ Media, Working Mother (1995-03-01). Working Mother. Working Mother Media.
  5. ^ Ric Moxley. "Reader Rabbit 2 - Review - allgame". Allgame. Archived from the original on November 16, 2014. Retrieved October 4, 2018. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  6. ^ a b c The Learning Company Product Catalog 1994
  7. ^ Aycock, Heidi E.H. (November 1991). "Reader Rabbit II - Evaluation". Compute!. Vol. 13, no. 135. ABC Publishing. pp. 90–91.