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Rust (video game)

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Rust
File:Rust videogame logo.png
Developer(s)Facepunch Studios
Publisher(s)Facepunch Studios
EngineUnity
Platform(s)Microsoft Windows, Linux, Mac OS X
ReleaseDecember 11, 2013
Genre(s)Action-adventure, survival

Rust is an indie 2013 survival video game created by Facepunch Studios,[1] the creators of Garry's Mod. The game's inspiration comes from games such as DayZ, Minecraft, and S.T.A.L.K.E.R.: Shadow of Chernobyl.

Gameplay

The player must gather resources to survive and craft items within the game, with the exception of any starting gear which includes a rock, a torch, and 2 bandages. Players gather resources such as cloth, food, and wood, which can be obtained from chopping trees with an axe. Other items come from the wildlife found throughout the island. The player starts with an initial crafting list of items such as weapons, clothing, and building materials. As the player progresses throughout the game, he or she can find blueprints for more advanced items to craft. These can be found in hidden crates, on killed NPCs, or by researching items taken from other players' bases.

During gameplay, there are many challenges that the player may face, such as starvation, drowning, hypothermia, attacks from wildlife (primarily bears and wolves), or exposure to radiation from the many irradiated areas throughout the island. Despite the radiation, these areas contain the only man-made structures at the start of the game and also contain valuable items such as firearms and blueprints, thus providing an incentive for the player to risk the radiation in order to acquire the items. Due to the game being exclusively multiplayer, attacks from other players are also an ever-present challenge. Navigation can also be a daunting challenge in Rust. With no in-game map, new players must look to landmarks and sunrise/sunsets in order to get their bearings. Some third party maps have been created;[2] however nothing to date has been released by Facepunch.

A prevalent concept in Rust is to form factions with other players. These factions usually create housing for their members, provide items and supplies and participate in organized raiding. Raiding is when a group of players organizes an attack on another faction or group of players to steal their supplies and destroy their housing. A new player should be able to join a faction by going to almost any server and asking in chat. An alternative to joining a faction is living the life of a nomad. Generally solo players want to build their house in an isolated spot and make sure to have good weaponry to defend themselves from other players and factions.

Development

Development originally began as a DayZ clone due to the game developers' frustration about the lack of reliability of DayZ. Over time, updates were added, including animals, hunting, crafting, and armor. The game has since inherited attributes from Minecraft along with DayZ, such as the player vs. player aspect from DayZ and the crafting and building aspect from Minecraft.[3][4]

Reception

Rust sold 150,000 copies in its first two weeks, and one million in its first two months as an Early Access title.[5][6] As of February 21, 2014 it has made more than 30 million dollars.[7][8]

References

  1. ^ "Steam: Rust". Retrieved 13 December 2013.
  2. ^ "Rust Map". Retrieved 2 February 2014.
  3. ^ "Development history on Rust website". Retrieved 13 December 2013.
  4. ^ Kelly, Andy (8 January 2014). "Garry Newman interview: on Rust and player freedom "we give them the tools, they make the world"". PC Gamer. PC Gamer. Retrieved 23 January 2014.
  5. ^ Wawro, Alex (3 January 2014). "Garry's Mod creator finds unexpected success with new game Rust". Gamasutra. Think Services. Retrieved 5 January 2014.
  6. ^ Petitte, Omri (11 February 2014). "Rust hits 1 million sales after two months". PC Gamer UK. Future plc. Retrieved 11 February 2014.
  7. ^ Newman, Garry (21 February 2014). "Garry's Mod has just broke $30,000,000 !". Twitter. Twitter, Inc. Retrieved 24 February 2014.
  8. ^ Newman, Garry (21 February 2014). "And if my calculations are correct". Twitter. Twitter, Inc. Retrieved 24 February 2014.