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Caller's Bane

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Scrolls
Developer(s)Mojang
Publisher(s)Mojang
Programmer(s)Jakob Porser
EngineUnity
Platform(s)Microsoft Windows, Mac OS X, Linux
ReleaseTBA 2012
Genre(s)Tactical RPG

Scrolls is a role-playing video game, independently developed by Mojang which aims to combine elements from trading card games and traditional board games, in the strategy genre. Scrolls was originally conceived and developed by Jakob Porser; who strived, along with Markus Persson, for a game that was currently missing from the market. The game will be developed using the Unity game engine.[1]; allowing it to run on multiple gaming platforms. Scrolls was announced on March 2, 2011, as Mojang's second game.

Gameplay

Scrolls offers "a new and unique game play where you fight to outmaneuver your opponent on the battlefield using the destructive powers in your collection of magical scrolls." - Jakob Porser

Development

Markus "Notch" Persson and Jakob Porser were inspired by a missing genre; they wished to make a new type of game missing from the market. Jakob and Notch envisioned a game which included elements from the collectible card games as well as traditional board games; which "would be a strategic game with a strong foundation in tactical game play".

Controversy

Mojang was involved in a legal disagreement with Bethesda Softworks who claimed the use of the name Scrolls will cause confusion with its own The Elder Scrolls series. Mojang won the interim injunction regarding the issue with the name "Scrolls", and are allowed to continue using that name for future development.[2]

References

External links