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Southern Mirkwood: Haunt of the Necromancer

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Southern Mirkwood: Haunt of the Necromancer
PublishersIron Crown Enterprises
Publication1983
GenresRole-playing
Parent gamesMiddle-earth Role Playing
ISBN9780915795093

Southern Mirkwood: Haunt of the Necromancer is a 1983 fantasy role-playing game supplement published by Iron Crown Enterprises for Middle-earth Role Playing.

Contents

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Southern Mirkwood: Haunt of the Necromancer is a campaign module which focuses on the stronghold of Dol Guldur, which Sauron inhabited while using the identity of the Necromancer.[1]

Reception

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Jonathan Sutherland reviewed Northern Mirkwood - The Wood-Elves Realm and Southern Mirkwood - Haunt of the Necromancer for White Dwarf #50, giving both an overall rating of 8 out of 10, and stated that "Both are rich in detail and are much more of a role-playing aid with numerous tables for random events and encounters."[2]

William A. Barton reviewed Southern Mirkwood: Haunt of the Necromancer in The Space Gamer No. 73.[1] Barton commented that "A module for characters powerful and brave (or foolhardy) enough to challenge the Dark Lord in one of his lairs."[1]

References

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  1. ^ a b c Barton, William A. (Mar–Apr 1985). "I.C.E.'s Middle-earth Modules". Space Gamer (73). Steve Jackson Games: 7.
  2. ^ Sutherland, Jonathan (February 1984). "Open Box". White Dwarf. No. 50. Games Workshop. pp. 12–13.{{cite magazine}}: CS1 maint: year (link)