Jump to content

Sword of Honour (video game)

From Wikipedia, the free encyclopedia

Sword of Honour
Developer(s)Dynafield Systems
Publisher(s)Electric Boys Entertainment
Platform(s)Amiga, Commodore 64, DOS
Release1992
Genre(s)Action-adventure

Sword of Honour is an action-adventure video game developed by Dynafield Systems in 1992 for the Amiga, Commodore 64 and PC DOS systems. The game took almost three years to finish.

Gameplay

[edit]

Sword of Honour combines the action-adventure oriented gameplay of the 1987 game The Last Ninja with the side-scrolling perspective of the 1986 games Ninja (aka Ninja Mission) and Fist II: The Legend Continues, and the icon-based controls of the 1987 game Barbarian. The player fights enemies (either in unarmed combat or with the aid of ninjatō, kusarigama, tekagi-shuko, shuriken and kunai), avoids traps, collects and uses items, and interacts with characters.

Plot

[edit]

The player takes a role of an elite ninja sent for a mission to recover the stolen family sword of the fictional Shogun Yuichiro from a castle of his enemy, the evil Lord Toranaga. The ninja must retrieve the sword and punish Toranaga before Yuichiro will be forced to commit seppuku.

Reception

[edit]

The game received mixed reviews and scores, from 86% in CU Amiga (calling it "an excellent combat title, but there is so much more in there that you would be a complete fool to miss it"), to 77% in The One and 67% in Amiga Format, to only 23% in Amiga Power (which said the game "sets a low standard, and still fails to reach it").

See also

[edit]
[edit]