Talk:Algorithmic game theory

From Wikipedia, the free encyclopedia
Jump to: navigation, search
WikiProject Game theory (Rated Start-class, Mid-importance)
WikiProject icon This article is part of WikiProject Game theory, an attempt to improve, grow, and standardize Wikipedia's articles related to Game theory. We need your help!
Join in | Fix a red link | Add content | Weigh in
Start-Class article Start  This article has been rated as Start-Class on the quality scale.
 Mid  This article has been rated as Mid-importance on the importance scale.
WikiProject Mathematics (Rated Start-class, Low-importance)
WikiProject Mathematics
This article is within the scope of WikiProject Mathematics, a collaborative effort to improve the coverage of Mathematics on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
Mathematics rating:
Start Class
Low Importance
 Field:  Discrete mathematics

This article needs at least one example. I have little idea how the "input", the "algorithm," and the "output" all relate to each other from reading this article. Out of frustration, I would like to strangle whoever wrote this fuzz. (talk) 19:25, 29 July 2011 (UTC)


Shouldn't this be named **Game-Theoretic Algorithm Design**? — Preceding unsigned comment added by (talk) 04:43, 2 January 2013 (UTC)

I think that what you're referring to is algorithmic mechanism design. My understanding is that algorithmic game theory is more general as it also includes a computational POV of purely game-theoretic questions, such as the computational-complexity criticism of the Nash equilibrium concept. --Aviad.rubinstein (talk) 17:06, 5 December 2017 (UTC)