Talk:Hercules Graphics Card

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Screenshots[edit]

Could use screenshots. Bastie 23:24, 20 February 2007 (UTC)

I created the following using DOSBox in Hercules emulation mode: Prince of Persia, Carrier Command, Xenon 2. Bastie 06:15, 25 February 2007 (UTC)
Three more: Basket Master, Simcity, Platoon. Bastie 05:35, 26 February 2007 (UTC)
I'm not sure that fair use rules permit us to use non-free screenshots from computer games simply to illustrate a graphic card's capabilities. Are there any Hercules-compatible games which are in the public domain, or have been released as free software, which we can use? —Psychonaut (talk) 12:41, 3 June 2013 (UTC)

Games[edit]

Does a list of Hercules-compatible games exist anywhere? 2fort5r (talk) 16:59, 21 September 2009 (UTC)

Programming[edit]

I would have to dispute this: "programming for the Hercules card's native graphics mode was somewhat hindered by the fact that there was neither any BIOS support nor standardization from IBM". Coding the hercules graphics was dead simple as the programming section illustrates. I don't think anyone would use the BIOS for coding since it was so slow and the graphics memory was essentially just one big bitmap array. 207.245.0.194 22:55, 8 March 2007 (UTC)

I agree. I bought a Hercules clone (forget the name) for my first PC, and its manual contained a short section with enough information about the registers and memory layout (including an example in assembler) to get started. I suspect the manual of the original card had the same information. The clone maker may well have copied the manual, along with the hardware. ErkkiRuohtula (talk) 16:55, 5 September 2017 (UTC)

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