Talk:Hercules Graphics Card

From Wikipedia, the free encyclopedia
Jump to: navigation, search
WikiProject Computing / Hardware  
WikiProject icon This article is within the scope of WikiProject Computing, a collaborative effort to improve the coverage of computers, computing, and information technology on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
 ???  This article has not yet received a rating on the project's quality scale.
 ???  This article has not yet received a rating on the project's importance scale.
Taskforce icon
This article is supported by Computer hardware task force.
 

Screenshots[edit]

Could use screenshots. Bastie 23:24, 20 February 2007 (UTC)

I created the following using DOSBox in Hercules emulation mode: Prince of Persia, Carrier Command, Xenon 2. Bastie 06:15, 25 February 2007 (UTC)
Three more: Basket Master, Simcity, Platoon. Bastie 05:35, 26 February 2007 (UTC)
I'm not sure that fair use rules permit us to use non-free screenshots from computer games simply to illustrate a graphic card's capabilities. Are there any Hercules-compatible games which are in the public domain, or have been released as free software, which we can use? —Psychonaut (talk) 12:41, 3 June 2013 (UTC)

Games[edit]

Does a list of Hercules-compatible games exist anywhere? 2fort5r (talk) 16:59, 21 September 2009 (UTC)

Programming[edit]

I would have to dispute this: "programming for the Hercules card's native graphics mode was somewhat hindered by the fact that there was neither any BIOS support nor standardization from IBM". Coding the hercules graphics was dead simple as the programming section illustrates. I don't think anyone would use the BIOS for coding since it was so slow and the graphics memory was essentially just one big bitmap array. 207.245.0.194 22:55, 8 March 2007 (UTC)