Talk:Metadesign
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General outline for improving the entry
[edit]- General summary (definition, few examples, history and leading figures)
- History
- It seems like we are co-creating our lives. Perhaps this is a form of personal metadesign. —Preceding unsigned comment added by 69.107.83.227 (talk) 01:01, 13 September 2009 (UTC)
- Methodology
- Influences (family therapy etc.)
- Examples
- Application Domains
- Architecture and urban planning
- Biotechnologies
- Graphic design
- Human-centered computing
- Information design
- Interactive arts
- Software engineering
- References
- Links
Notes
[edit]Perhaps a section on the political nature of meta-design:
- an expansion of holarchy in specific relation to the organisation of a meta-design team
- holarchy as microworld / microutopia
- socio-political issues around sustainability
- economics and sustainability
What differs meta-design from eco-design, expansion in the history section...
'Bibliography'
[edit]I've removed the list of books and articles from the article. Oddly enough, the five references given in the article don't have corresponding entries in the list of books and articles, which reduces the list from a bibliography pertaining to the article to a rather random list of publications (and that's why I use 'bibliography' in quotation marks when referencing this list). Moreover, many of the entries are by John Wood (design theorist), who also is an editor of this and his own article, and that suggests, besides a conflict of interest, that the 'bibliography' was also simply a list of links. For future reference, I'm pasting the 'bibliography' below. Drmies (talk) 19:03, 19 May 2011 (UTC)
Removed 'bibliography'
[edit]- Bussracumpakorn, C., & Wood, J., (2010), Design Innovation Networks, critical factors that can contribute to successful collaborative development of innovative products, Lambert Academic Publishing, 978-3-8383-6380-6
- Dilnot, Clive (2005). Ethics? Design?. Chicago Press
- De Kerckhove, D. (1997). Connected Intelligence: The Arrival of the Web Society. Toronto: Somerville House Publishing.
- Doursat, R. (2008). "Organically grown architectures". In Organic Computing, R. P. Würtz, ed., pp. 167–200, Springer-Verlag.
- Fischer, G., & Scharff, E. (2000). Meta-Design — Design for Designers. Proceedings of the Third International Conference on Designing Interactive Systems (DIS 2000), New York, August 2000, 396-405.
- Fischer, G., & Giaccardi, E. (2006). "Meta-Design: A Framework for the Future of End User Development". In H. Lieberman, F. Paternò, & V. Wulf (Eds.), End User Development — Empowering people to flexibly employ advanced information and communication technology, Kluwer Academic Publishers, Dordrecht, The Netherlands, pp. 427–457.
- Fuad-Luke, A., (2009). (references to metadesign) in Design Activism; Beautiful Strangeness for a Sustainable World, Earthscan, ISBN 9781844076451
- Fukuuchi, A., Yang, H., & Dalladay-Simpson, J., (2009), Designers = Meta-epistemologists? Questions of practicing design in the spaces of beyond-knowledge and the not-yet, International Association of Societies of Design Research conference, 18-22 October, 2009 in Seoul, Korea
- Giaccardi, E. (2005). Metadesign as An Emergent Design Culture. "Leonardo", 38(4), 342-349.
- Giaccardi, E. (2004). "Principles of Metadesign: Processes and Levels of Co-Creation in the New Design Space". PhD Thesis, University of Plymouth, UK.
- LAb[au] (2003). "MetaDeSign: The Setting of A Discipline." l'ARCA, 177 (February 2003), 2-5.
- Lazarev, Y.N. (1994). The Art of Metadesign. "Leonardo", 27(5), 423-425.
- Lieberman, H., Paterno, F., & Wulf, V. (Eds.) (2006) End User Development - Empowering people to flexibly employ advanced information and communication technology, Kluwer Publishers, Dordrecht, The Netherlands.
- Maturana, H.R. (1997). "Metadesign". A version of this text has been published as Maturana, H. R. (1997). "Metadesign", in J. Brouwer and C. Hoekendijk (eds.), Technomorphica. Rotterdam, The Netherlands: V2_Organisatie.
- Resnick, M., Bruckman, A., Martin, F. (1996). Pianos Not Stereos: Creating Computational Construction Kits. "Interactions", 3(6), 40-50.
- Soddu, C. (1989). Città Aleatorie. Milan, Italy: Masson Editore.
- Spuybroek, L. and Sik, C.I. (2002). "Diagramming: Lars Spuybroek Interviewed by Cho Im Sik", in R.S. Vasudevan et al. (eds.), Sarai Reader 02: The Cities of Everyday Life. Delhi, India: Sarai — The New Media Initiative; Amsterdam, The Netherlands: Society for Old and New Media, 243–248.
- Thacker, E. (2004). Biomedia. Minneapolis, MN: University of Minnesota Press.
- Tham, M., & Jones, H., (2008), Metadesign Tools: designing the seeds for shared processes of change, a paper given at the conference, Changing the change. Design Visions, Proposals and Tools, 12 July, 2008, University of Turin
- Wood, J., (2010), Re-designing Design for Our Survival into the Future, (keynote presentation), 2010 Seoul International Design Fair, “Design for All: EconomyㆍSharingㆍFuture”, Sept. 17 and 18 September, 2010
- Wood, J., (2010), Co-designing Team Synergies within Metadesign, paper given at the Cumulus Shanghai Conference 2010: Young Creators for Better City and Better Life, College of Design & Innovation of Tongji University from Sep. 7th to Sep.10th during World EXPO 2010
- Wood, J. (2010). "Metadesigning a Synergy-of-Synergies from a Diversity-of-Diversities". The Journal of Sustainability (Special Issue on sustainability and consumption). ISSN 2071-1050.
- Wood, J. (2010). Thomas Inns (ed.). Metadesign – the Design Practice That Designs itself. Designing for the 21st Century, Interdisciplinary Methods and Findings,. Surrey, UK: Gower Publishing. pp. 101–115. ISBN 987-1-4094-0240-4.
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suggested) (help), colloquium held at Goldsmiths University of London, 28 & 29 June, 2007, AU website - Wood, J. (2007). "Metadesign (Chap. 9)". Design for Micro-Utopias, making the unthinkable possible. Hampshire, England: Gower. pp. 167–186.
- Wood, J. (December 2007). "Win-Win-Win-Win: synergy tools for metadesigners". In Thomas Inns (ed.) (ed.). Designing for the 21st Century, Interdisciplinary Questions and Insights. Gower Publishing. ISBN 978-0-566-08737-0.
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(help) - Wood, J. (11 July, 2008). Changing the Change: a fractal framework for metadesign. a paper given at, Changing the change. Design Visions, Proposals and Tools, University of Turin.
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suggested) (help)CS1 maint: date and year (link) - Youngblood, G. (1986). "Metadesign: Toward a Postmodernism of Reconstruction". Ars Electronica Catalog. Linz, Austria: Linzer Veranstaltungsgesellschaft.
We is Too Many People =
[edit]This article uses style and voice that is not really of the sort a person typically associates with an encyclopedia article. It would be fine for a textbook, a lecture, or a magazine article, but not really for an encyclopedia entry. The intro, for example, seems to be designed to cast the subject in a favorable light and gain the interest of the reader. That approach is excellent and much desired for the aforementioned mediums of writing, but for encyclopedias - not so much. For an encyclopedia entry, the introduction should totally neutral - metadesign could be the best thing since sliced bread, or it could be worse than Ebola - the reader must decide for themselves. Toward that end, then I would change "we" to "people" and add "Metadesign is" at the beginning of the sentence to neutralize and formalize the sentence.
With regard to the term "methodology" - I would either add some brief (perhaps parenthetical) explanation of methodology as a study of method itself, as this is important both to convey what I gather is the nature of metadesign and to clarify the term methodology for the reader, too many of whom think of it as a term to use when they want to appear sophisticated instead of using "method." I would reword that stuff about defining and creating infrastructures because that conveys no specific, identifiable meaning. (Defining and creating an infrastructure - huh? I'm thinking we're gonna build a bridge or something.) Instead of defining and creating infrastructures it should just go straight to the "practical design-related tools" or even better, "practical design tools" or "practical tools for design" since "design-related" is pretty vague.
The rest of the article seems to talk to someone who is already familiar with metadesign and discusses issues around the subject, such as the possible development of a career fields for practitioners. That would be fine for a magazine article, but an encyclopedia article should describe the subject of the article - what is metadesign? Also, some of the academic style can be dropped. It is not necessary for Vassão to do any arguing on the subject of whether or not some set of four conceptual tools are present in metadesign. Just say that Vassão's approach to metadesign involves the use of four conceptual tools. You can actually leave Vassão out completely and just say that these four conceptual tools are generally accepted as components of metadesign - you aren't publishing a paper, just editing a Wikipedia article. If a particular point is controversial and subject to dispute, then it makes sense to cite where it is coming from, but otherwise, it is not generally necessary to list the name of the source in-line in the text in the manner typical of an academic work.Blcklbl (talk) 23:15, 20 January 2012 (UTC)