Talk:Stellar Conquest

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Untitled[edit]

commie bastards are killing the wikipedia.. what's with the this page lacks notability crap? someone wants to know about where rts games were born at, and you say well, stellar conquest was the first game like that that I played... and so you look it up in wiki and it is demolished because someone decided to go through the wiki wiping many many articles based on minor problems concerning the rules of posting.. there seems to be a faction that is intent on using the rules of the wiki to tear it's very usefulness apart. In fact, I seriously doubt if this criticism will last 1 day before the person who wants to wipe the article out reverts back and wipes my comments. —Preceding unsigned comment added by 4.242.147.164 (talk) 06:23, 8 April 2008 (UTC)[reply]

People who refuse to play by the rules (or even learn the rules, as you yourself have essentially admitted) shouldn't play the game. Don't blame those who are trying to create an encyclopedia when it is you yourself who is "killing the wikipedia" [sic] by pretending that it is your own personal Wikia page. Frankly, with your demonstrated inability to use proper capitalization and punctuation, we'd be better off without you. 12.233.146.130 (talk) 03:50, 14 January 2013 (UTC)[reply]

Preface to 3rd printing[edit]

We use the preface to the 3rd printing as a reference. Since that preface is quite short, I thought I'd type it in here. (It's only ¼ of a page in a 14-page text, not counting the covers, so fair use applies.) I've translated the ALL CAPS stuff to bold or italics. Cheers, CWC 05:15, 13 May 2012 (UTC)[reply]

Preface To The Third Printing
Stellar Conquest has become a minor classic since its introduction in 1974. It was among the very first science fiction simulation games. It was the first simulation at the society level., It is one of the few simulation games still widely played four years after introduction. Stellar Conquest has become the standard by which other society level games are measured.
The popularity of Stellar Conquest with gamers is gratifying. It is particulary gratifying knowing that the Avalon Hill company rejected Stellar Conquest in 1973. Stellar Conquest was the start of Metagaming, then known as Metagaming Concepts. It led to the The Space Gamer, our own science fiction & fantasy game magazine. It paved the way for the innovation of Microgames. Stellar Conquest proved "amateurs" could compete with the established companies.
In preparing Stellar Conquest for a third printing I've been surprised. The rules and design hold up well compared to current games. The decision not to revise the game seems justified. You don't alter a classic. It stands as a testament and example of its time.
Howard Thompson
June 1978

Sorry, that's not a valid citation. Without some means of identifying the actual text beyond your "say-so", it's OR. "Referencing" it multiple times doesn't change the fact that the article is in fact unreferenced. See the citation policy to learn how to properly cite a source. Copy-pasting here means nothing; the citation source has to exist in the real world and be verifiable. 12.233.146.130 (talk) 03:45, 14 January 2013 (UTC)[reply]