The Swords of Ditto
|The Swords of Ditto|
|Platform(s)||PlayStation 4, Windows, Linux, macOS|
|Release||24 April 2018|
The Swords of Ditto is an action role-playing video game with roguelike elements played from a top-down perspective. Players take control of a randomly generated hero character that is tasked with defeating an enemy known as Mormo within a certain amount of time. The game has a cyclical structure for iterative playthroughs; the main adventure repeats with a new character and altered world once the time limit has elapsed. The game supports two-player cooperative play.
Development and release
The Swords of Ditto was developed by Onebitbeyond, an indie studio founded by Jonathan Biddle, who serves as game's creative director. Biddle was previously a co-owner and design director of Curve Digital; he left the company in 2015 to form Onebitbeyond. The Swords of Ditto's writer, Ed Fear, noted that the game's story was designed to be unobtrusive due to the roguelike nature of the game.
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