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Signalis | |
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Developer(s) | rose-engine |
Publisher(s) | Humble Games Playism |
Director(s) | Yuri Stern |
Designer(s) |
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Programmer(s) | Yuri Stern |
Artist(s) | Yuri Stern |
Writer(s) |
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Composer(s) |
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Engine | Unity[1] |
Platform(s) | |
Release | October 27, 2022 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Signalis is a survival horror video game developed by rose-engine and published by Humble Games and Playism. The game was released for Windows PC, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X on October 27, 2022. It received generally positive reviews upon release.
Gameplay
[edit]The core gameplay consists of top-down shooter elements from a top-down 2.5D perspective, with occasional puzzle elements. Puzzles vary from manipulating switches and dials, to searching for certain frequencies to broadcast in the player character's radio implant.[2]
Difficulty and thematic elements are emphasized through the use of resource management as a gameplay and narrative mechanic. The player is limited to six items within their inventory, including weapons, ammunition and key items for use in puzzle-solving and unlocking doors. In the fashion of Resident Evil, another survival horror series, there are safe rooms that allow the player to save progress and store their items for future use.[3][4]
Synopsis
[edit]Setting
[edit]Signalis takes place during an era with space travel and advanced technology, in a planetary system reminiscent of our solar system. The planetary system is governed by the totalitarian Eusan Nation, which remains at war with a larger Empire from which it broke away. The political and economic center of the Eusan Nation is the Heimat colony, but it maintains outposts on other nearby worlds. The Empire remains enough of a threat to these planets to impose blockades, leading to resource scarcity and reports of starvation amidst the ongoing conflict.
The advanced technologies of the Eusan Nation are based on the fictional concept of bioresonance, a phenomenon which is not well understood even within the setting. The development of other technologies has stagnated as resources are devoted to this research, resulting in only minor advancements in electronics. This is despite the capability for space-travel and advanced biomechanics. The Eusan Nation employs Replikas, androids made with neural imprints copied from Eusan citizens, as the bulk of its military and labor force. A consequence of using neural imprints is that Replikas inherit various idiosyncrasies from the original neural pattern, such as a compulsive desire to listen to music or bathe. Failure to indulge these idiosyncrasies can cause a Replika to destabilize and cease functioning. Natural-born human commanders called Gestalts manage and give direction to Replikas.
Plot
[edit]A scout shuttle known as the Penrose-512 crashes on an unknown planet. An LSTER type Replika unit, nicknamed "Elster", awakens and searches for her missing Gestalt partner, Ariane Yeong. She leaves the ship and descends through a hole in the ground, leading into a room with bookshelves and a radio. As she picks up The King in Yellow, the radio turns on and starts playing the Three Note Oddity, while lines from H. P. Lovecraft's The Festival flash on the screen. The broadcast ends with visions of Ariane asking Elster to "Remember our promise" and "wake up".
Elster, the player character, finds herself on the planet Leng, in a mining facility named Sierpinski-23. She searches for a woman resembling Ariane named Alina Seo. She discovers that most of the Gestalt staff are dead and the Replika workforce has degenerated, having turned into mindless beings that attack her on sight. Elster explores the facility, gathering supplies and looking for clues about what happened and Alina's location. She opens a box belonging to Alina and finds a red plate inside, before being transported to Ariane's mother's radio station and receiving a transmitter module. She encounters the facility's Replika administrator, Adler. Following a brief interaction, he pushes her down an elevator shaft, telling her "You shouldn't have returned". Elster lands on dozens of bodies from other LSTR units, surviving the fall.
Continuing through Sierpinski-23, Elster finds Adler's diary, discovering he recollects memories he never lived - which he believes originated from other realities. Elster delves deeper into the mines below the facility, finding the lowest levels to consist of a gigantic mass of flesh before entering through a rectangular arch identical to one seen at the start of the game. Adler despairs about the fate of Falke, the commander of the facility, who changed when she returned from beyond the arch, never explaining what she saw. Elster crosses the arch and finds the Penrose but injures herself attempting to open the airlock and subsequently passes out.
While unconscious, Elster dreams of a happy memory between Ariane and herself during their time within the Penrose-512 in which they dance to Schubert's Serenade after embracing each other. Elster regains consciousness and manages to reenter the Penrose-512. She jumps down a hole that has appeared in the ship, finding herself back in Sierpinski-23, though the environment has become inundated with masses of flesh. Making her way through the facility, Elster drops down another hole and finds herself on the colonized moon of Rotfront. She learns that Ariane signed up for the Penrose program to escape a discouraging future on Sierpinski-23. Elster continues on as the environment becomes more surreal, encountering Falke. Various collected notes reveal that Falke inherited Elster's memories and has a crisis of identity, leading the former to attack.
Elster defeats Falke as flashbacks of both Elster's and Falke's memories are shown. Elster returns to the arch where Adler waits for her, warning Elster that no matter what she does, once she crosses the arch, time will loop again and reality will fall apart, with it shattering at any time. Elster continues regardless and a scuffle ensues, with both Replikas being mortally wounded — Adler being shot and Elster stabbed in the eye. Elster continues on, returning to the wreckage of the Penrose, where it is revealed that if the scout pilots failed to find a habitable planet, they were not expected to survive the journey. It is additionally revealed that, during the latter stages of the journey, the ship's nuclear reactor had malfunctioned. Ariane developed symptoms of acute radiation syndrome, causing Elster to seal her in the ship's cryogenic pod to keep her alive as long as possible.
Endings
[edit]Depending on the player's actions throughout the game, four endings are possible:
- To acquire the "Leave" ending, the player must be conservative with ammunition, heal frequently, and spend a long time exploring. In this ending, Elster cannot work up the courage to see Ariane again and instead leaves the ship to succumb to her wounds in the wasteland outside.
- To get the "Memory" ending, the player must utilize a balanced playstyle, avoiding consistently performing behaviors which would lead to either the "promise" or "leave" endings. Elster awakens Ariane, but she does not remember who Elster is nor their promise. Elster stays by Ariane's side until she succumbs to her wounds.
- The "Promise" ending requires the player to play aggressively, killing numerous enemies, dealing a significant amount of damage, and spending a long time in-game. Elster awakens Ariane, who remembers her and asks her to keep their promise. Elster reluctantly kills Ariane before succumbing to her own wounds.
- In the secret "Artifact" ending, after acquiring three hidden keys throughout the game (which can only be found on a second playthrough), the player may unlock Ariane's safe. Inside of the safe is a vase of white lilies. Using the lilies, Elster performs an esoteric ritual which appears to result in her death. In the following scene, her and Ariane can be seen dancing inside of the wreckage of the Penrose-512.
Development
[edit]The game was developed by the two person German studio rose-engine, with development beginning in 2014.[4][5] Additional help was brought on through external composers.[2] By 2019, rose-engine had begun searching for publishers; creating a trailer meant to showcase their vision to prospective partners at Gamescom.[6][7] In early 2020, a publishing deal was made between rose-engine and Humble Games in order to fund continued development.[6] The game was released across multiple platforms on October 27, 2022.[8] Publishing was handled by Humble Games and Playism.[5]
Aesthetically, the game pulls inspiration from the graphics of the fifth generation of video game consoles, particularly from the original PlayStation. The game includes a CRT mode to further mimic the effect.[8][9] The game utilizes a mixture of 2D and 3D artwork, rendering at a resolution of 640 x 360 before upscaling to match the player's selected resolution.[7] Additional aesthetic influence comes from more traditional artwork, incorporating The Shore of Oblivion by Eugen Bracht as well as Arnold Böcklin's Isle of the Dead into the game.[10] Literary influences include The Festival by H. P. Lovecraft and The King in Yellow by Robert W. Chambers.[2][8] Filmic works by Stanley Kubrick, Hideaki Anno and David Lynch helped shape the narrative's themes of identity and memory in the game.[11]
Reception
[edit]Aggregator | Score |
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Metacritic | NS: 84/100[12] PC: 81/100[12] PS4: 80/100[12] XONE: 82/100[12] |
OpenCritic | 85%[13] |
Publication | Score |
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Destructoid | 9.5/10[5] |
Eurogamer | Essential[8] |
GameSpot | 8/10[15] |
GamesRadar+ | [16] |
Hardcore Gamer | 4/5[9] |
Nintendo Life | [14] |
PC Gamer (US) | 92/100[18] |
Polygon | Recommended[2] |
Push Square | [4] |
TouchArcade | 4.5/5[17] |
Signalis received "generally favorable" reviews, according to review aggregator Metacritic,[12] and 85% of critics recommended the game, according to OpenCritic.[13]
Critics generally praised the atmosphere and environmental storytelling of the game, although limited inventory and combat received criticism.[15][4][2]
Some reviewers offered praise of the overall game, while noting a specific aspect that they felt held it back. The Verge noted issues with a few puzzles, but praised the overall game.[19] GameSpot noted that the aiming was "unreliable", while Nintendo Life instead critiqued that the boss fights of the game were not well suited to the combat system.[14]
The game was included on Polygon's list of the best games of 2022.[20] Willa Rowe, in a review published by Inverse, referred to the game as the "best horror game of 2022".[21]
Accolades
[edit]Year | Award | Category | Result | Ref. |
---|---|---|---|---|
2023 | 12th Annual New York Game Awards | Chumley's Speakeasy Award for Best Hidden Gem | Won | [22][23] |
34th GLAAD Media Awards | GLAAD Media Award for Outstanding Video Game | Nominated | [24] | |
Gayming Awards 2023 | Best LGBTQ+ Indie Game Award | Nominated | [25] | |
Authentic Representation Award | Nominated | |||
Best LGBTQ+ Character Award | Nominated | |||
Stuttgart International Festival of Animated Film | Animated Games Award Germany | Won | [26] | |
Anifilm International Competition of Computer Games | Best Visual Art | Nominated | [27] | |
12th International Games and Playful Media Festival | Most Amazing Award | Nominated | [28] | |
German Computer Game Awards 2023 | Best German Game | Nominated | [29] | |
Best Debut | Won | |||
Best Game Design | Nominated | |||
Best Graphic Design | Nominated | |||
Best Audio Design | Won | |||
Horror Game Awards 2023 | Horror Game of the Year | Nominated | [30][31] | |
Best Character | Nominated | |||
Best Narrative | Won | |||
Best Game Design | Nominated | |||
Best Score/Soundtrack | Nominated | |||
Best Indie Horror | Won | |||
German Developer Awards 2023 | Best Graphics | Nominated | [32] | |
Best Story | Nominated | |||
Best Indie Game | Nominated |
References
[edit]- ^ Saver, Michael (December 27, 2022). "Made with Unity: 2022 in review". Unity Technologies. Retrieved July 31, 2023.
- ^ a b c d e Egan, Toussaint (October 25, 2022). "Signalis is a near pitch-perfect ode to Resident Evil and Silent Hill". Polygon. Retrieved October 29, 2022.
- ^ Wilde, Thomas (October 18, 2022). "Signalis and the Oppressive Mechanics of Survival Horror [Hands-On Preview/Interview]". Bloody Disgusting!. Retrieved October 29, 2022.
- ^ a b c d Brooke, Sam (October 25, 2022). "Review: Signalis (PS4) - Last-Gen Release Has Its Feet in the Future". Push Square. Retrieved October 29, 2022.
- ^ a b c Van Allen, Eric (October 25, 2022). "Review: Signalis". Destructoid. Retrieved October 29, 2022.
- ^ a b "Three Questions to: rose-engine - Makers of the Sci-Fi Horror Hit SIGNALIS". Gamecity Hamburg. October 27, 2022. Retrieved September 10, 2024.
- ^ a b Meyer, Erik (May 18, 2018). "Interview: Signalis' Alex Zwerger". IndieGraze. Retrieved September 12, 2024.
- ^ a b c d Greer, Sam (October 25, 2022). "Signalis review - a sumptuously atmopsheric survival horror". Eurogamer. Retrieved October 29, 2022.
- ^ a b LeClair, Kyle (October 25, 2022). "Review: Signalis". Hardcore Gamer. Retrieved October 29, 2022.
- ^ Rodrigues, M.D. (October 25, 2022). "Signalis is an artful throwback to old-school survival horror". The Washington Post. Retrieved October 29, 2022.
- ^ "SIGNALIS on Steam". Steam. Retrieved November 14, 2022.
- ^ a b c d e "Signalis". Metacritic. Retrieved October 5, 2023.
- ^ a b "Signalis Reviews". OpenCritic. October 26, 2022. Retrieved October 5, 2023.
- ^ a b Cannon, Trent (October 29, 2022). "Review: Signalis - Brilliantly Tense And Surreal Sci-Fi Survival Horror". Nintendo Life. Retrieved October 29, 2022.
- ^ a b Delaney, Mark (October 27, 2022). "Signalis Review - Silent Thrill". GameSpot. Retrieved October 29, 2022.
- ^ Bailes, Jon (October 25, 2022). "Signalis review: 'Adheres too closely to Resident Evil's aging rules'". GamesRadar+. Retrieved October 31, 2022.
- ^ Musgrave, Shaun (October 31, 2022). "SwitchArcade Round-Up: Reviews Featuring Signalis and Sophstar, Plus Today's New Releases and Sales". TouchArcade. Retrieved November 9, 2022.
- ^ Tarason, Dominic (November 22, 2022). "Signalis review". PC Gamer. Retrieved December 8, 2022.
- ^ Webster, Andrew (October 28, 2022). "Signalis is old-school PlayStation-era horror at its best". The Verge. Retrieved October 29, 2022.
- ^ Mahardy, Mike; et al. (Polygon Staff) (March 2, 2022). "The 50 best video games of 2022". Polygon. Retrieved December 19, 2022.
- ^ Rowe, Willa (October 25, 2022). "Signalis is the best horror game of 2022". Inverse. Retrieved December 19, 2022.
- ^ "12th Awards Nominees + Winners!". The New York Videogame Critic Circle. January 17, 2023. Retrieved September 8, 2023.
- ^ Bankhurst, Adam (January 17, 2023). "New York Game Awards 2023: Elden Ring Wins Two Awards as Phil Spencer Is Honored". IGN. Retrieved September 8, 2023.
- ^ "The Nominees for the 34th Annual GLAAD Media Awards". GLAAD. 2023. Retrieved September 8, 2023.
- ^ "Gayming Awards 2023 Winners Revealed". Gayming Magazine. Gray Jones Media Ltd. April 24, 2023. Retrieved September 8, 2023.
- ^ "The Winners of the Trickstar Professional Awards". Internationales Trickfilm-Festival Stuttgart. April 26, 2023. Retrieved September 8, 2023.
- ^ "Official Selection 2023". Anifilm. 2023. Retrieved September 8, 2023.
- ^ "Nominees". A Maze. 2023. Retrieved September 8, 2023.
- ^ "Signalis". Deutscher Computerspielpreis. 2023. Retrieved September 8, 2023.
- ^ "Horror Game Awards". Horror Game Awards. 2023. Retrieved September 8, 2023.[dead link ]
- ^ Gardner, Matt (September 8, 2023). "Horror Game Awards 2023 Winners: 'Resident Evil 4', 'Signalis' Take Top Honors". Forbes. Retrieved September 8, 2023.
- ^ "The Nominees of the German Developer Awards 2023". Deutscher Entwicklerpreis. November 2, 2023. Retrieved January 7, 2024.
External links
[edit]Category:2020s horror video games Category:2022 video games Category:Dystopian video games Category:Humble Games games Category:Indie games Category:LGBTQ-related video games Category:New York Game Award winners Category:Nintendo Switch games Category:Playism games Category:PlayStation 4 games Category:Retro-style video games Category:Retrofuturistic video games Category:Science fiction video games Category:Single-player video games Category:Survival horror video games Category:Top-down video games Category:Video games developed in Germany Category:Video games featuring female protagonists Category:Video games set in outer space Category:Video games set in the future Category:Video games set on fictional planets Category:Windows games Category:Xbox One games