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Colleen Macklin - Flickr - Knight Foundation

Colleen Macklin is a game designer, an Associate Professor of Media Design at Parsons The New School for Design and founder and co-director of PETLab (Prototyping Education and Technology Lab) which focuses on games for experimental learning and social engagement.[1][2] She has a BFA in Media Arts from Pratt Institute and has done graduate studies in Computer Science at City University of New York and in International Affairs at The New School.[3]

Career[edit]

On July 26, 2012, the White House Office of Science and Technology Policy launched an Academic Consortium on Games for Impact.[4] Macklin was one of 16 academics invited to join the invitation-only group.[5]

PETLab, the research group Macklin founded and co-directs, is known for encouraging "creative approaches to, and deeper, dynamic understandings of, the complex issues society faces today, such as climate change, wealth and resource distribution, and media literacy."[6]

Macklin also speaks about "what it means to be a woman in games."[7]

Selected talks and exhibitions[edit]

References[edit]

  1. ^ PETLab's website. URL accessed on 1 February 2014.
  2. ^ Parsons The New School for Design's website. URL accessed on 1 February 2014.
  3. ^ NCAA 2012 Conference Website. URL accessed on 1 February 2014.
  4. ^ André Czauderna, "From Serious Games to Games for Impact", G4CE Magazine
  5. ^ White House Taps Parsons Faculty for Games Consortium. URL accessed on 1 February 2014.
  6. ^ Colleen Macklin: PETLab, Prototyping Play Spotlight on Digital Media and Learning. URL accessed on 1 February 2014.
  7. ^ GDC Staff Popular #1ReasonToBe panel returns to GDC 2014 Gamasutra. URL accessed on 1 February 2014.
  8. ^ Game Developers Conference's website. URL accessed on 1 February 2014.
  9. ^ Media Lab's Website. URL accessed on 1 February 2014.
  10. ^ QGCon's website. URL accessed on 1 February 2014.
  11. ^ Keynote Speakers - Short Biographies. URL accessed on 1 February 2014.
  12. ^ Anne Pasternak Creative Time: The Book: 33 Years of Public Art in New York Princeton Architectural Press (2007), p. 268
  13. ^ Creative Time's Website. URL accessed on 1 February 2014.