User:Ondrejbach/sandbox/Mimpi
This is not a Wikipedia article: It is an individual user's work-in-progress page, and may be incomplete and/or unreliable. For guidance on developing this draft, see Wikipedia:So you made a userspace draft. Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL |
Mimpi Mimpi the dog is back for a new round of adventures in the sequel "Mimpi Dreams". The original Mimpi game released on iOS, Android, Windows Phone, OS X, Facebook and PC and had 1 million downloads. With our new improvements and loads of more adventure, the new Mimpi Dreams is sure to surpass that count.
Mimpi Dreams is a cross-genre game that combines platformer mechanics with puzzles and adventure elements. You get to control the lovable, hero dog Mimpi as you solve puzzles and help him overcome obstacles along his way. One of the things that stands out immediately as you start playing, is the handcrafted dreamlike environment, an aspect that is unique to all levels of the game. All artwork is vector based, which allows Mimpi to move across a seamless illustrated world while still maintaining optimal frame-rate and small build size (around 50MB per architecture).
From saving princesses, evading dragons to freeing animals in the wilderness, every level represents one of Mimpi’s dreams, and each one is designed to be unique with their own set of puzzles to solve. Technically the most intriguing thing about the game is its 2D vector graphics transferred into meshes to create our scene layers.
References
[edit]External links
[edit]