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Wario: Master of Disguise

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Wario: Master of Disguise
European cover art
Developer(s)Suzak
Publisher(s)Nintendo
Director(s)Yutaka Hirata
Azusa Tajima
Akira Kinashi
Producer(s)Masahiro Yonezawa
Hitoshi Yamagami
Writer(s)Saiko Takahori
Daisuke Ike
Composer(s)Kenji Hikita
SeriesWario
Platform(s)Nintendo DS
ReleaseVirtual Console
Wii U
Genre(s)Platforming, Metroidvania[2]
Mode(s)Single-player

Wario: Master of Disguise, known in Japan as Kaitō Wario the Seven (怪盗ワリオ・ザ・セブン, Kaitō Wario za Sebun, lit. "Phantom Thief Wario the Seven"), is a platform game developed by Suzak, and published by Nintendo for the Nintendo DS. The game was released on January 18, 2007 in Japan, and on March 5 in North America.[3] Its Japanese title refers to the fact that he has seven "forms" (other than his normal "Thief" form). It was the first Wario platformer since Wario World, released in 2003.

Gameplay

The player maneuvers Wario with either the directional-pad or the A, B, X and Y buttons. All other actions are controlled by the touch-screen. To advance through levels, the player is required to take advantage of various different forms of Wario. Like Wario Land 4, Wario: Master of Disguise features health as opposed to the invulnerability found in Wario Land II and Wario Land 3.

Plot

This game starts out with Wario sitting back in house, watching his television. As he flips through the channels, he comes upon a show about a thief, Silver Zephyr, who can wield various disguises. Jealous and infuriated by this character, Wario quickly creates the Telmet, a helmet that allows him to enter the TV show. He steals the thief's disguise changing wand, Goodstyle, and starts looting the ocean liner that the Silver Zephyr had been about to clear out. The Silver Zephyr himself, now known only as the powerless Count Cannoli, gives chase, and eventually catches up with Wario, only to be defeated. He attempts to make a deal with Wario, in an attempt to retrieve Goodstyle, but then breaks the pact when he discovers that a piece of the Wishstone, an ancient tablet that supposedly grants wishes, is being carried by the ship. Wario gets to it first, and decides to track down the rest of the five pieces. Later he meets a third thief named Carpaccio who is also seeking the Wishstone.

Before entering a volcano, Wario meets a girl named Tiaramisu who really is a demon named Terrormisu sealed inside the Wishstone, but she acts like an ally at first, even helping Wario defeat a boss. In the final episode, Wario finds out about her real nature and defeats her. Finally, Wario finds out that Goodstyle is actually the first of all the count Cannolis. Goodstyle grants Wario's wish for all the treasures the Cannoli clan have. But when he leaves the show, Wario does not find the money and treasures because the Telmet only teleported him out. Wario then resolves to re-enter the television to get them back. What happens afterward is never revealed.

Reception

Wario: Master of Disguise has received mixed responses among critics. GameSpot reviewer opined that while it is a passable puzzler, it lacks polish, and the touch screens were not very necessary, and thus gave it a 6.1.[4] According to Craig Harris of IGN, the game has an "uncomfortably strange" story and plays more like a third-party game rather than a first-party.[5]

References

  1. ^ [1] Archived May 3, 2007, at the Wayback Machine
  2. ^ Tay, Kelvin (July 2, 2007). "Wario: Master of Disguise". Thunderbolt Games. Retrieved July 12, 2016. [I]f you are familiar with the 2D Metroid and modern Castlevania games, MOD essentially takes a leaf out of their books.
  3. ^ "New Releasedates for North America | Nintendo-x2.com". Ds-x2.com. 2006-11-17. Retrieved 2012-09-04.
  4. ^ March 5, 2007 (2007-01-18). "Wario: Master of Disguise for DS Review". GameSpot. Retrieved 2012-09-04.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. ^ "IGN: Wario: Master of Disguise Review". Ds.ign.com. Retrieved 2012-09-04.

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