Zephyr (video game)
Appearance
Zephyr | |
---|---|
Developer(s) | New World Computing |
Publisher(s) | New World Computing |
Producer(s) | Mark Caldwell |
Designer(s) | Jon Van Caneghem Jonathan P. Gwyn |
Programmer(s) | David Hathaway Gary B. Smith |
Artist(s) | Jonathan P. Gwyn |
Writer(s) | Milton W. Bland |
Composer(s) | Robert King |
Platform(s) | DOS |
Release | 1994 |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Zephyr is a video game developed and published by New World Computing for DOS.
Gameplay
[edit]Zephyr is a shoot 'em up that takes place in an arena, and comes with network capabilities.[1]
Reception
[edit]Next Generation reviewed the game, rating it three stars out of five, and stated that "for those net fiends who have the urge to blow away friends over the phone line, there is some good gaming to be played here."[1]
Reviews
[edit]- PC Gamer (US) (March 1995)
- Computer Gaming World (Mar, 1995)
- PC Games - Feb, 1995
- PC Player - Dec, 1994
- World Village (Gamer's Zone) (1995)[2]
- Coming Soon Magazine (Mar, 1995)[3]
- Génération 4 (Jan, 1995)[4]
References
[edit]- ^ a b "Finals". Next Generation. No. 3. Imagine Media. March 1995. p. 93.
- ^ "Unknown".[permanent dead link]
- ^ "Zephyr - PC Review - Coming Soon Magazine".
- ^ "Le site des anciennes revues informatiques - www.abandonware-magazines.org". www.abandonware-magazines.org.