Anubis II
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Anubis II | |
---|---|
Developer(s) | Data Design Interactive |
Publisher(s) | Europe Metro3D Europe (PlayStation 2 and PC) Data Design Interactive (Wii) North America Conspiracy Entertainment |
Programmer(s) | Adrian Fox |
Artist(s) | Michael Rooker |
Platform(s) | Wii, PlayStation 2, Microsoft Windows |
Release | PS2
|
Genre(s) | Action |
Mode(s) | Single-player |
Anubis II is an 2005 action game from UK based developer Data Design Interactive.[1] The game was published by Conspiracy Entertainment in the United States.[2]
Gameplay
Set in ancient Egypt, the player controls Anubis, the guardian of the Underworld, in his quest to lift the Curse of the pharaohs. The Nunchuk controls Anubis while the Wii Remote swings the Scepter of Ra and throws Canopic Bombs.[3]
Reception
The game received overwhelmingly negative reviews upon release, including a 1.5/10 rating from GameSpot, the second worst score it is possible to receive with the new rating system, and a 2/10 rating from IGN.[4][5][6] The Wii version of Anubis II was also nominated for Flat-Out Worst Game of 2007 by GameSpot.[7] Many critics have called it a carbon copy of Ninjabread Man, due to the identical music, gameplay and level layout, the same basic attacks, and enemies (as well as having most of the same bugs and glitches).[8][9]
See also
- Ninjabread Man, another Data Design Interactive game title
- Myth Makers: Trixie in Toyland, another Data Design Interactive game title
- Rock 'n' Roll Adventures, another Data Design Interactive game title
References
- ^ "Data Design Interactive to offer Wii games in 2007". Pro-G. Retrieved 23 October 2007.
- ^ Conspiracy Entertainment : Anubis Ii Archived January 12, 2010, at the Wayback Machine
- ^ IGN: The Wii Conspiracy
- ^ Anubis II Reviews
- ^ "Anubis II Review". GameSpot. Retrieved 2022-09-28.
- ^ Birnbaum, Mark (2007-10-01). "Anubis II Review". IGN. Retrieved 2022-09-28.
- ^ GameSpot's Best of 2007: Flat-Out Worst Game Dubious Honors Archived November 29, 2009, at the Wayback Machine
- ^ Millsap, Zack (2021-03-26). "How One Developer Sold Gamers The Same Game Four Times". CBR. Retrieved 2022-09-28.
- ^ Lyon, James (October 16, 2007). "Popcorn Arcade Roundup". EuroGamer. Archived from the original on April 27, 2009. Retrieved September 27, 2022.