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European / 1st alternate North American arcade flyer of BurgerTime.
|Mode(s)||Up to 2 players, alternating turns|
|Display||Raster, 19 monitor|
BurgerTime (バーガータイム Bāgātaimu ) is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger (ハンバーガー), was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.
According to Twin Galaxies, the record high score on BurgerTime is 11,512,500 points, set by Bryan L. Wagner in 2008.
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When Peter Pepper walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the screen is finished.
While making burgers, Peter Pepper must deal with three enemies: Mr. Hot Dog, Mr. Pickle, and Mr. Egg. Enemies can be dodged, killed, or temporarily stunned. Killing occurs when an ingredient is dropped atop an enemy, or when support for an ingredient is completely removed and the enemy falls with the piece. In the latter case, the piece will fall much farther than normal, depending on how many enemies are on it. Scoring depends heavily on killing enemies. The more enemies killed with a single sequence of falling ingredients, the higher the score. Therefore, to obtain the best score the player must endanger Peter Pepper by allowing more than one enemy to move onto the ingredient the player is on, just before the player drops it.
Peter Pepper has pepper shots to shake on nearby enemies to stun and render them harmless for a few seconds. Extra shots are obtained by collecting bonus foods, such as coffee, an ice cream cone, or French fries, which appear in the center of the maze when a certain number of ingredients have dropped.
There are six screens of increasing difficulty, with more burgers and enemies, burgers that have more parts, and/or layouts that make it easier for Peter Pepper to be cornered and harder for him to reach the ingredients. Completing all six screens takes the player back to the first one.
An arcade spin-off, Peter Pepper's Ice Cream Factory, and an arcade sequel, Super BurgerTime (スーパーバーガータイム), were not widely released. Super BurgerTime stars Peter Pepper Jr. and allows two players to play at once and is fairly true to the original BurgerTime but with many added features and greatly improved graphics. Another planned sequel, PizzaTime, was in development when the video game market crashed; the game was not released.
A console-only sequel, Diner, was created after the 1984 purchase of Intellivision from Mattel by INTV Corp. This game was programmed by Ray Kaestner, the programmer of the Intellivision version of BurgerTime.
BurgerTime Delight 
The mobile game, BurgerTime Delight, was released by Namco in 2007. The enhanced version is similar, but includes "new graphics, characters and power-ups". There are six "arcade levels" and eight enhanced mode levels with perils of falling ice and rising fire from the grill. Perils kill the player as well as enemies. Besides the pepper of the classic game, there is now a salt shaker, that when collected stuns all enemies on the screen. Finally, letters appear briefly at various places; when collected to create certain words, the player gets two extra lives and automatically completes the level. BurgerTime Delight has an option to change the game to be slower or faster than the arcade version.
BurgerTime World Tour 
A next-generation update of BurgerTime was announced by MonkeyPaw Games for the WiiWare, Xbox Live Arcade, PlayStation Network and Microsoft Windows in late March 2011. Developed by Frozen Codebase, the new game is fully updated to 3D, and was released on November 2, 2011 on Xbox Live Arcade and November 15, 2011 on PlayStation Network. It was also released on February 9, 2012 in North America and Europe on WiiWare. As of year-end 2011, the Xbox Live Arcade version has sold nearly 8,000 units.
Due to this game's success, it was ported to several home computers and consoles: Apple II, Atari 2600, BBC Micro, ColecoVision, Commodore 64, MS-DOS, Intellivision, Mattel Aquarius, MSX, NES, and TI-99/4A. More recently, it can be found on mobile phones, Pelican's VG Pocket Caplet and the Wii Virtual Console. A "Deluxe" version was also released for the original Nintendo Game Boy titled as BurgerTime Deluxe (バーガータイムデラックス), which this version was later added to the 3DS Virtual Console. The arcade version was included in the Midway Arcade Greatest Hits Volume 2 for the PlayStation, due to being published in North America by Midway Games.
As of 2007, BurgerTime is available through the subscription online game service, GameTap.
In 1984, Billy Mitchell achieved a record score of 7,881,050. It was beaten on September 5, 2005 by Bryan L. Wagner of Turbotville, Pennsylvania with a score of 8,601,300 and improved to exactly 9,000,000 on June 2, 2006 According to Twin Galaxies, he improved it further to 11,512,500 points on September 19, 2008 at the Challenge Arcade in Wyomissing, Pennsylvania.
- "G-Mode Buys Up Data East Catalog (Archived)". Web.archive.org. 2007-08-28. Retrieved 2012-11-16.
- BurgerTime Delight from Namco
- BurgerTime Delight user manual (PDF)
- "Burger Time World Tour". Burger Time World Tour. Retrieved 2012-11-16.
- Langley, Ryan (2012-01-20). "Xbox Live Arcade by the numbers - the 2011 year in review". Gamasutra. Retrieved 2012-01-23.
- "bryan wagner burgertime world record". spyhunter007.com. Retrieved 2011-03-19.
- "Billy L Mitchell (profile)". Twin Galaxies International. Retrieved 2010-08-07.
- BurgerTime 1st place record at Twin Galaxies