First Person Shooter (The X-Files)

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"First Person Shooter"
The X-Files episode
X-files william gibson.jpg
"First Person Shooter" promotional poster
Episode no. Season 7
Episode 13
Directed by Chris Carter
Written by William Gibson
Tom Maddox
Production code 7ABX13
Original air date February 27, 2000
Guest stars
Episode chronology
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List of The X-Files episodes

"First Person Shooter" is the thirteenth episode of the seventh season of the science fiction television series The X-Files. It premiered on the Fox network on February 27, 2000. The episode is a "Monster-of-the-Week" story, unconnected to the series' wider mythology. "First Person Shooter" earned a Nielsen household rating of 9.3, being watched by 15.31 million people in its initial broadcast. The episode received mixed reviews from critics.

In this episode, The Lone Gunmen summon FBI special agents Fox Mulder (David Duchovny) and Dana Scully (Gillian Anderson) to the headquarters of a video game design company after a new virtual-reality game, which the Gunmen helped design, is taken over by a bizarre female computer character whose power is much more than virtual.

"First Person Shooter" was written by noted authors William Gibson and Tom Maddox, and directed by series creator Chris Carter. In addition, the episode serves as the spiritual successor to Gibson and Maddox's earlier episode "Kill Switch." Gibson was motivated to write the episode after the success of "Kill Switch." The episode featured several elaborate special effects sequences that nearly put the episode over budget.

Contents

[edit] Plot

The episode opens with three men, armed with futuristic combat gear and automatic weapons, enter into the virtual reality game "First Person Shooter". In a control room, Ivan and Phoebe—the game's programmers—are monitoring the players' vital signs. Only one of the players makes it to the second level of the violent game, where he encounters a female character in a fetishistic leather outfit. She introduces herself as Maitreya, stating, "This is my game". She then kills the player with a flintlock pistol.

Fox Mulder and Dana Scully visit the headquarters of the game's developers in Inland Empire, California. They meet the Lone Gunmen, who work as consultants to the game. They look at the body of the player, which clearly displays a gunshot wound. Ivan claims there is no way a real gun could have been brought into the highly-secured building. The agents are shown a video from the game, showing the female character who killed the player. Mulder takes the printout of the character and shows it to a detective, as he believes she is the killer.

Daryl Musashi, a famous computer hacker, arrives at the building and enters the game in order to kill Maitreya. However, the character cuts off Musashi's head and hands with a sword. Mulder receives a call from the Sheriff's Department that a woman similar to the one in the printout has been picked up.

The woman, a stripper named Jade Blue Afterglow, she tells the agents that she was paid by a medical imaging facility in Culver City to scan her body. Mulder and Scully return to the "FPS" headquarters, finding that the Lone Gunmen have become trapped inside the game, with somebody shooting at them. Mulder enters the game in game combat gear to help them, sees Maitreya, and follows her. Phoebe tearfully admits that the female warrior (nicknamed "Goddess" by Phoebe) was created by her, a sort of personal estrogenic outlet and rebellion in a testosterone-riddled environment. Maitreya was to be contained within Phoebe's personal separate project, but the character found her way into the first person shooter program.

Despite mocking the game and gamers who get their "ya-ya's" playing it, Scully puts the suit on and enters the game herself. She finds Maitreya and fights with her. Every time Scully shoots and destroys one set of Maitreya's, more sets come back as the game gets progressively harder. Mulder, being out of ammo, takes to hiding. Scully continues fighting off Maitreya, who has now taken to sitting on top of a tank with a machine gun. Phoebe admits there is one way to stop the game, but doing so will erase the whole game. Ivan is less than keen on killing his game and nearly stops Phoebe from telling the kill command to Byers. After a back-and-forth between Ivan and Phoebe, Phoebe tells Byers the kill command and he types the command, effectively destroying the game, but saving Mulder and Scully. During Mulder's voice-over we see that in the control room one of the monitors is still active. Ivan sees a message reading "Data Acquisition." He sees the image of a digital character. She is wearing Maitreya's leather outfit but her face is now Scully's.[1]

[edit] Production

The episode was co-written by noted author William Gibson.

[edit] Background and writing

The episode is notable for being written by William Gibson, together with fellow science fiction novelist and long-time friend Tom Maddox.[2][3][4] "First Person Shooter" was the second episode written by the authors, after the success of the fifth season episode "Kill Switch", which first aired on February 15, 1998 and subsequently made frequent appearances in reruns, encouraging Gibson to continue working in television.[3] "Kill Switch" came about after the pair, having previously discussed possible collaborations, approached the production company with an offer to write an episode.[5] According to Executive producer Frank Spotnitz, the writing process for "First Person Shooter" was slow.[6] Initially, Gibson and Maddox presented the first two acts of their idea, which was tweaked by series creator Chris Carter and Spotnitz in order to make it feel more like an X-File.[6] After the rewriting process, the writers then returned with the subsequent acts.[6] Gibson and Maddox were fans of The Lone Gunmen and purposely wrote them into the episode.[7]

[edit] Filming and casting

The concepts behind the episode were difficult to transfer from script to film. Spotnitz later explained that, "William Gibson and Tom Maddox always get us into trouble. They always come up with these great ideas that are always hard to execute."[6] In addition, budgetary challenges faced the production of "First Person Shooter." Due to all the special effects needed for the episode, the episode nearly drastically went over budget.[6] In order to not over-spend, the production crew was lent various virtual game layouts from video game companies.[6] Not wishing to simply "copy exisiting designs," production designer Corey Kaplan and his design team created "some pretty pictures" to differentiate the crews design from the video game companies'.[6] Much of the opening action was filmed at a Rykoff food distribution company in Los Angeles.[7] At the time, the companies owner was the uncle of X-Files producer Paul Rabwin.[7] In addition, a warehouse in downtown Los Angeles filled in for the backdrop of the opening scene.[7]

Carter later noted that the hardest part of "First Person Shooter" was casting a suitable actress for the part of Maitreya.[6][7] Casting director Rick Millikan looked into every possible avenue—including strippers, porn stars, and erotic thriller/direct-to-video actresses—before settling upon Krista Allen for the role.[7] Initially, there was a "wholesome quality" that bothered Carter, but as the episode was being filmed, both Carter and Millikan recognized that Allen was right for the part.[7] In addition to the part of Maitreya, several stuntmen were needed for the episode, including doubles for Mulder and Maitreya for their martial art fight scene.[7] Experienced gymnast Dana Heath was hired for several scenes that required Maitreya to execute a series of handstands.[7] Fourteen stuntmen were needed to ride Kawasaki 600s and fire gas-powered machine-guns.[7]

[edit] Action and effects

The tank scene was created completely using CGI technology.[8] The only actual footage from the scene was the background.[8] A computer generated tank and women were designed on a computer.[8] Then, special effects shots of smoke and explosions were layered on top of the vehicle to give it a more life-like appearance.[8] Bruce Harwood, who portrayed Byers, noted that the action sequences in the episode were a challenge.[9] He explained, "It's pretty difficult on a set when the stuntmen come up to you and go, 'Don't worry, you'll be safe, Nothing to worry about. Okay. Everyone put their safety glasses on.'"[9]

[edit] Broadcast and reception

"First Person Shooter" first aired in the United States on February 27, 2000.[10] This episode earned a Nielsen rating of 9.3, with a 13 share, meaning that roughly 9.3 percent of all television-equipped households, and 13 percent of households watching television, were tuned in to the episode.[11] It was viewed by 15.31 million viewers.[11] The episode aired in the United Kingdom and Ireland on Sky1 on June 11, 2000 and received 0.67 million viewers, making it the third most watched episode that week.[12]

The episode received largely mixed reviews from critics. Kenneth Silber from Space.com criticized the lack of emotion in the episode, writing, "'First Person Shooter' achieves considerable mayhem but remarkably little drama. There seems little reason to care what happens to any of the characters, whether virtual or real, regulars or guests. Even as a man's hands are cut into bloody stumps, one never gets the sense that anything important is going on."[13] Rich Rosell from Digitally Obsessed awarded the episode 2.5 out of 5 stars and wrote that "this Chris Carter-directed ep oddly enough doesn't center on the series mythology arc, but instead opts for a stab at the tired ol' virtual reality genre. [...] The only saving grace here is the appearance of hip conspiracy buffs The Lone Gunmen, who always brighten up any episode they appeared in."[14] "First Person Shooter" became one of Gillian Anderson's favorite episodes, despite "its reliance on big guns and raging testosterone."[7] Anderson explained that she enjoyed the opportunity "to show Scully wearing heavy metal and firing oversized weapons."[7]

Although "First Person Shooter" was not as well-received as the first episode written by William Gibson and Tom Maddox, "Kill Switch", the episode later won Emmy Awards for was Outstanding Sound Mixing for a Drama Series and Outstanding Visual Effects for a Series, and received a nomination for Outstanding Sound Editing for a Series.[15]

[edit] Footnotes

  1. ^ a b Shapiro, pp, 154-166
  2. ^ "Alexandra DuPont Interviews William 'Freakin' Gibson!!!!" (Interview). Ain't It Cool News. http://web.archive.org/web/20070929103129/http://www.aintitcool.com/display.cgi?id=5140. Retrieved 8 July 2007. 
  3. ^ a b Fridman, Sherman (4 February 2000). ""X-Files" Writer Fights For Online Privacy" (news article). News Briefs. Newsbytes PM. http://web.archive.org/web/20040921075536/http://www.findarticles.com/p/articles/mi_m0HDN/is_2000_Feb_24/ai_59615707. Retrieved 13 July 2007. 
  4. ^ Johnston, Anthony (August 1999). "William Gibson : All Tomorrow’s Parties : Waiting For The Man". Spike. http://www.spikemagazine.com/0899williamgibson.php. Retrieved 13 July 2007. 
  5. ^ "Tom Maddox Unreal-Time Chat" (email exchange). Shop Talk. http://www.streettech.com/archives_Special/maddoxSpecial.html. Retrieved 13 July 2007. 
  6. ^ a b c d e f g h Shapiro, p. 166
  7. ^ a b c d e f g h i j k l Shapiro, p. 167
  8. ^ a b c d Paul Rabwin (2000). Special Effects with Paul Rabwin (DVD). Fox Home Entertainment. 
  9. ^ a b Hurwitz and Knowles, p. 179
  10. ^ Kim Manners, et al (1999-2000) (booklet). The X-Files: The Complete Seventh Season (Liner notes). Fox. 
  11. ^ a b Shapiro, p. 281
  12. ^ "BARB's multichannel top 10 programmes (Go on w/e June 5-11, 2000, and scroll down to Sky 1)". barb.co.uk. http://www.barb.co.uk/report/weeklyTopProgrammes/?. Retrieved 4 January 2011. 
  13. ^ Silber, Kenneth. "The X-Files - 'First Person Shooter'". Space.com. http://web.archive.org/web/20050207172346/http://space.com/sciencefiction/tv/xfiles_713_000228.html. Retrieved 5 January 2012. 
  14. ^ Rosell, Rich. "The X-Files: The Complete Seventh Season". DigitallyObsessed. http://www.digitallyobsessed.com/displaylegacy.php?ID=4807. Retrieved 14 January 2012. 
  15. ^ Hurwitz and Knowles, p. 241

[edit] References

  • Hurwitz, Matt; Knowles, Chris (2008). The Complete X-Files. Insight Editions. ISBN 1933784806. 
  • Shapiro, Marc (2000). All Things: The Official Guide to the X-Files Volume 6. Harper Prism. ISBN 0061076112. 

[edit] External links

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