Frictional Games

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Frictional Games,Inc
Type Privately held
Industry Gaming industry
Founded 2006
Headquarters Helsingborg, Sweden
Key people Thomas Grip and Jens Nilsson
Products Penumbra series
Amnesia: The Dark Descent
Employees 5
Website http://www.frictionalgames.com

Frictional Games, Inc is an independent video game company located in Helsingborg, Sweden. The developer comprises a small core team and is led by Thomas Grip and Jens Nilsson.[1] Certain key roles such as Music and Narrative Design are performed by external staff like Mikko Tarmia and Tom Jubert, respectively. Linux and Mac OS X ports are handled by Edward Rudd.[2]

Until now, Frictional Games specialized in adventures in the survival horror genre, but the team has stated that it is open for new ideas and game concepts.[3]

All of Frictional's titles employ the in-house game engine HPL. Penumbra itself was originally a tech demo created in 2006 to show off the technology.[4]

Contents

[edit] Games

[edit] Penumbra

The studio's first commercially released video game was the survival horror game Penumbra: Overture in 2007, followed by its sequel Penumbra: Black Plague in 2008[5] and finally the expansion Penumbra: Requiem later in 2008.[6]

[edit] Amnesia

In 2010, Frictional Games released their fourth game Amnesia: The Dark Descent which introduces version 2 of the HPL Engine.[7]

With the completion of Amnesia: The Dark Descent, Frictional Games is currently developing an untitled game, along with version 3 of the HPL Engine.[8]

Said untitled game could very well be a Sequel to Amnesia, as this official site from Frictional Games implies.

[edit] References

[edit] External links


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