Frictional Games, Inc. is an independent video game company located in Helsingborg, Sweden. The developer comprises a small core team and is led by Thomas Grip and Jens Nilsson. Certain key roles such as Music are performed by external staff like Mikko Tarmia. Linux and Mac OS X ports are handled by Edward Rudd.
Until now, Frictional Games specialized in adventures in the survival horror genre, but the team has stated that it is open for new ideas and game concepts.
All of Frictional's titles employ the in-house game engine HPL. The company's first commercially released video game was the survival horror game Penumbra: Overture in 2007. It is based on Frictional Games' earlier game Penumbra, a short tech demo meant to demonstrate the capabilities of the company's engine. Overture was followed by its sequel Penumbra: Black Plague in 2008 which in turn was followed by the expansion Penumbra: Requiem later in 2008. In 2010, Frictional Games released their fourth game Amnesia: The Dark Descent which introduced version 2 of the HPL Engine. They have acted as executive producers and publishers on an indirect sequel to The Dark Descent titled Amnesia: A Machine for Pigs, developed by The Chinese Room and released in 2013.
Frictional are currently working on SOMA which is powered by the HPL Engine 3.
List of video games
- ^ Thomas Grip of Frictional Games Interview
- ^ Frictional Games, Penumbra: Overture for Linux out now!
- ^ Game Central, Interview with Frictional Games
- ^ Frictional Games, Penumbra Tech Demo 2006
- ^ LinuxGames, Penumbra: Black Plague Final
- ^ LinuxGames, Penumbra: Requiem Released for Linux
- ^ Linux Gaming News, Interview With Frictional Games - Amnesia
- ^ Grayson, Nathan (11 September 2012). "Amnesia Devs Hint At Next Project, Dismiss Piracy". Rock, Paper, Shotgun. Retrieved 17 September 2013.
- ^ "SOMA - Info". Somagame.com. Retrieved 11 October 2013.