Frictional Games, Inc. is an independent video game company located in Helsingborg, Sweden. The developer comprises a small core team and is led by Thomas Grip and Jens Nilsson. Certain key roles such as Music are performed by external staff like Mikko Tarmia. Linux and Mac OS X ports are handled by Edward Rudd. [1 ]
Until now, Frictional Games specialized in
adventures in the survival horror genre, but the team has stated that it is open for new ideas and game concepts. [2 ]
All of Frictional's titles employ the in-house game engine
HPL. The company's first commercially released video game was the survival horror game in Penumbra: Overture 2007. It is based on Frictional Games' earlier game Penumbra, a short tech demo meant to demonstrate the capabilities of the company's engine. [3 ] Overture was followed by its sequel in Penumbra: Black Plague 2008 which in turn was followed by the expansion [4 ] later in 2008. Penumbra: Requiem In [5 ] 2010, Frictional Games released their fourth game which introduced version 2 of the Amnesia: The Dark Descent HPL Engine. They have acted as executive producers and publishers on an indirect sequel to [6 ] The Dark Descent titled , developed by Amnesia: A Machine for Pigs The Chinese Room and released in 2013.
Frictional are currently working on
which is powered by the SOMA HPL Engine 3. [7 ] [8 ]
List of video games [ edit ]
References [ edit ]
^ Frictional Games, Penumbra: Overture for Linux out now!
^ Game Central, Interview with Frictional Games
^ Frictional Games, Penumbra Tech Demo 2006
^ LinuxGames, Penumbra: Black Plague Final
^ LinuxGames, Penumbra: Requiem Released for Linux
^ Linux Gaming News, Interview With Frictional Games - Amnesia
^ Grayson, Nathan (11 September 2012). "Amnesia Devs Hint At Next Project, Dismiss Piracy". Rock, Paper, Shotgun . Retrieved 17 September 2013.
^ "SOMA - Info". Somagame.com . Retrieved 11 October 2013.
External links [ edit ]