Kiloo

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Kiloo Apps
Type Private
Industry Video games, Mobile games, Games development
Founded 2000
Headquarters Aarhus, Denmark
Key people Jacob Moller (CEO)
Simon Moller(CCO)
Employees 70
Website http://www.kiloo.com

Kiloo is a Danish games development company headquartered in the central part of Aarhus, Denmark. Kiloo was founded in 2000 by the current CEO Jacob Møller,[1] with a focus on developing wireless entertainment content for mobile phones and handheld devices.

Kiloo's best known game, Subway Surfers, was released in the spring of 2012 and was developed in cooperation with SYBO Games. A few weeks after its release, the free running game for iOS was named Game of the Week for 31 May 2012 by AppAdvice.[2] In September, the game made its way to Android and gathered even more enthusiastic players.[3] One month after the Android release, Subway Surfers made it into the top 20 growing Facebook apps by monthly active users.[4]

History[edit]

Kiloo was founded in 2000, in a small apartment in Aarhus, Denmark, as a two person company. In 2002, the partnership dissolved and Kiloo changed into a private company. In the same year, Kiloo won the Nokia Mobile Challenge in the games category [5] ahead of 500 competing companies, with their game Popstar build on a Tamagotchi like concept of managing the career and basic needs of an upcoming pop music star.

Later on, Kiloo entered an agreement with THQ Wireless to develop the game Worms for mobile.[6] Kiloo also cooperated with ITE on development and distribution of mobile content based on the TV and game character Hugo.[7] By 2004, the Hugo games were bought by 1 million people.

Between 2006 and 2009, Kiloo had the exclusive mobile rights for LEGO worldwide.[8] In 2007, Kiloo broke into Børsen’s "Fast Track 100" which placed Kiloo in the league of Denmark’s fastest growing private companies. In the same year, Kiloo acquired the exclusive rights for Whac-a-Mole worldwide with reference to developing and selling Whac-a-Mole mobile content.[9]

In 2008 Kiloo raised capital from Danish VC FirmaInvest for further growth.[10]

In 2009 Kiloo licensed the full suite of Wham-O rights for mobile (HackySack, SuperBall, Frisbee and Hula Hoop), which so far has resulted in Frisbee Forever and Frisbee Forever 2.[11]

2011 saw Kiloo launch two games (Frisbee Forever and Bullet Time HD) and numerous apps.[12][13]

In 2012, Kiloo released two successful games, Subway Surfers[14] and Frisbee Forever 2, a sequel to Frisbee Forever, which launched one year before.

Games[edit]

Kiloo has created games licensed from brands and companies such as:

In 2010, Kiloo Games announced a new original IP called Zoonies. The game is for Nintendo DSi and 3DS. Zoonies was sponsored by the New Danish Screen.[16] In 2011 Kiloo releases Frisbee Forever [17] and BulletTime HD.[18] in 2012 an endless running game Subway Surfers[19] is released in co-production with Sybo Games and Kiloo continues series with Frisbee Forever 2.[20]

Media[edit]

In 2008, Kiloo started developing mobile applications alongside the game development. These include:

Other[edit]

Sister companies:

  • Baboon (Products: www.katoni.dk )
  • Manatee
  • GivingTales

References[edit]

  1. ^ "Interview: CEO of Kiloo, Maker of App Store C64 Emulator". OSNews. OSNews. 27 January 2013. Retrieved 27 January 2013. 
  2. ^ Chan, Christine. "AppAdvice Game Of The Week For May 31, 2012". AppAdvice. AppAdvice. Retrieved 27 January 2013. 
  3. ^ Grush, Andrew. "Highly Popular iOS game, Subway Surfers, comes to Android". Mobile Magazine. Mobile Magazine. Retrieved 27 January 2013. 
  4. ^ Darwell, Brittany. "Farmville 2, Instagram, Zuma Blitz, Subway Surfers and more on this week’s top 20 growing Facebook apps by MAU". Inside Facebook. Inside Facebook. Retrieved 27 January 2013. 
  5. ^ "Nokia Mobile Challenge awards winners for most innovative and useful Java(TM) applications". Press Release. Nokia. Retrieved 27 January 2013. 
  6. ^ "Worms game page". IGN. Retrieved 27 January 2013. 
  7. ^ "ITE and Kiloo expands Agreement". Press Release. hugo-troll.de. Retrieved 27 January 2013. 
  8. ^ Thomsen, Casper. "Fodbold indleder millionsalg af Lego-mobilspil". Computerworld. Retrieved 27 January 2013. 
  9. ^ "Whac-a-Mole™ by Kiloo Exceeds 1,500,000 U.S. Downloads on iPhone Over the 12 Days of Christmas". Press Release. PRWeb. Retrieved 27 January 2013. 
  10. ^ Lubbe, Anne. "Mobile phone game developer Kiloo raises fresh capital". Ministry of Foreign Affairs of Denmark. Retrieved 27 January 2013. 
  11. ^ Jordan, Jon. "Kiloo and Wham-O link up for iOS title Frisbee Forever". pocketgamer.co.uk. Retrieved 27 January 2013. 
  12. ^ "Wham-O® Frisbee® Forever Lands in Apple App Store Today!". Press Release. Business Wire. Retrieved 27 January 2013. 
  13. ^ "Kiloo Games are proud to announce Bullet Time, the next massive action-adventure for iOS.". Press Release. gamasutra. Retrieved 27 January 2013. 
  14. ^ "Lords of the Underground". Unity3D. Retrieved 27 January 2013. 
  15. ^ Kiloo Happy Tree Friends Spin
  16. ^ New Danish Screen.
  17. ^ Touch Arcade Announce 03-25-2011
  18. ^ Touch Arcade Announce 09-02-2011
  19. ^ Touch Arcade Announce 04-20-2012
  20. ^ Touch Arcade Announce 05-11-2012
  21. ^ Issuu.com homepage
  22. ^ Kiloo Licenses Various Wham-o Brands

External links[edit]