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Wizardry III: Legacy of Llylgamyn

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Wizardry III: Legacy of Llylgamyn
Developer(s)Sir-Tech
Publisher(s)Sir-Tech
Designer(s)Andrew C. Greenberg
Robert Woodhead
Robert Del Favero Jr.
Joshua Mittleman
Samuel Pottle
SeriesWizardry
Platform(s)Apple II, Commodore 64 / 128, MS-DOS, FM-7, Game Boy Color, MSX2,[1] NES, IBM PC, NEC PC-88, NEC PC-98, Sharp X1[2]
Release1983
Genre(s)Role-playing
Mode(s)Single-player

Wizardry III: Legacy of Llylgamyn (originally known as Wizardry: Legacy of Llylgamyn - The Third Scenario) is the third scenario in the Wizardry series of role-playing video games. It was published in 1983 by Sir-Tech.

Plot

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The City of Llylgamyn is threatened by the violent forces of nature. Earthquakes and volcanic rumblings endanger everyone. Only by seeking the dragon L'Kbreth can the city be saved.[3]

Gameplay

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Legacy of Llylgamyn is another six-level dungeon crawl, although the dungeon is a volcano so the party journeys upwards rather than downwards. The gameplay and the spells are identical to the first two scenarios. Parties of up to six characters can adventure at one time.

Characters have to be imported from either Wizardry: Proving Grounds of the Mad Overlord or Wizardry II: The Knight of Diamonds. However, since the game is set years later, the characters are actually the descendants of the original characters. They keep the same name and class, can select a new alignment (class permitting), and are reset to level one.[4]

Development

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Wizardry III is the first adventure game with a window manager, released before the first games on the Macintosh.[5] The game was delayed by a year for using the technology.[6] Llylgamyn was originally a typo, it was supposed to be spelled with only one L.[6]

Reception

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Softline in 1983 praised Llylgamyn, stating that it "wasn't written; it was composed ... The dungeon feels like a living, breathing entity", and concluding that the game "is the best Wizardry yet".[7]

Robert Reams reviewed the game for Computer Gaming World, and stated that "The Legacy of Llylgamyn is an example of the maturing and improvement of an already excellent product. This new adventure will challenge all who accept this quest and will leave you looking for the two sequels which follow in its path."[8]

Philip L. Wing reviewed Legacy of Llylgamyn in The Space Gamer No. 72.[9] Wing commented that "Wizardry III: Legacy of Llylgamyn is the best scenario of the series yet. It has a solid story, with riddles, appropriate to the scenario. This game is recommended for those who have the original, but characters with solid stats from the first two games are required."[9]

In 1984 Softline readers named the game the second most-popular Apple program of 1983, behind Lode Runner.[10] Computer Gaming World's Scorpia in 1991 and 1993 called the game "Wizardry I all over again, with a few bells and whistles added". She stated that other than the novelty of playing two separate groups of adventurers, one good and one evil, "there is little to distinguish it from the previous two games".[11][12]

Reviews

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References

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  1. ^ "Wizardry 3 - Legacy Of Llylgamyn". MSX Games World. Retrieved 2017-02-08.
  2. ^ "Wizardry: Legacy of Llylgamyn - The Third Scenario release dates". MobyGames. Retrieved 2017-02-08.
  3. ^ "Wizardry III - Legacy of Llylgamyn".
  4. ^ "Wizardry III: Legacy of Llylgamyn - Guides and FAQs".
  5. ^ Mace, Scott (1984-04-02). "Games with windows". InfoWorld. p. 56. Retrieved 10 February 2015.
  6. ^ a b Barton, Matt (23 June 2014). "Matt Chat 246: Robert Sirotek on Wizardry 1-5". YouTube. Google. Archived from the original on 2021-12-21. Retrieved 18 September 2021.
  7. ^ Tommervik, Margot Comstock (Jul–Aug 1983). "Legacy of Llylgamyn". Softline. p. 23. Retrieved 28 July 2014.
  8. ^ Reams, Robert (December 1983). "Legacy of Llylgamyn: An Introduction to Wizardry's Third Scenario". Computer Gaming World. Vol. 1, no. 13. pp. 28–29.
  9. ^ a b Wing, Philip L. (Jan–Feb 1985). "Capsule Reviews". Space Gamer (72). Steve Jackson Games: 45.
  10. ^ "The Best and the Rest". St.Game. Mar–Apr 1984. p. 49. Retrieved 28 July 2014.
  11. ^ Scorpia (October 1991). "C*R*P*G*S / Computer Role-Playing Game Survey". Computer Gaming World. p. 16. Retrieved 18 November 2013.
  12. ^ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World. pp. 34–50. Retrieved 25 March 2016.
  13. ^ "Ludotique | Article | RPGGeek".
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