Overclocking is the process of making a computer or component operate faster than the clock frequency specified by the manufacturer by modifying system parameters (hence the name "overclocking"). Operating voltages may also be changed (increased), which can increase the speed at which operation remains stable. Most overclocking techniques increase power consumption, generating more heat, which must be dispersed if the chip is to remain operational.
- 1 Aim
- 2 Consideration
- 3 Manufacturer and vendor overclocking
- 4 Advantages
- 5 Disadvantages
- 6 Graphics cards
- 7 History
- 8 See also
- 9 References
- 10 External links
The purpose of overclocking is to increase the operating speed of given hardware. The trade-offs are an increase in power consumption and fan noise, the system can become unstable if the equipment is overclocked too much, and the risk of damage due to excessive overvoltage or heat generation. In extreme cases, costly and complex cooling (e.g., water-cooling) is required.
Conversely, underclocking trades off slower operation to reduce power consumption and temperature, cooling requirements (and therefore the number and speed of fans, allowing quiet operation) and, where relevant, increase battery life per charge. Some manufacturers underclock components of battery-powered equipment to improve battery life or implement systems that reduce the frequency when operating under battery.
On a large number of newer Intel CPUs (those without unlocked multipliers), because of the CPU's drastic redesign (that is, the replacement of the FSB with the base clock), overclocking - if even possible - comes with high risk of system instability. Undervolting is possible to some extent (depending on motherboard design and CPU quality) and may allow a user to turn a standard voltage CPU into a low voltage CPU without having to pay more, and not be restricted by low voltage CPU's low multiplier.
The speed gained by overclocking depends largely upon the application; benchmarks for different purposes are published.
Many people overclock their hardware to improve its performance. This is practiced more by enthusiasts than professional users seeking an increase in the performance of their computers, as overclocking carries risks of less reliable functioning and damage. There are several purposes for overclocking. Overclocking allows testing over-the-horizon technologies that available component specifications are not capable of, without having to enter the expensive realm of specialized computing. For professional users, overclocking improves professional personal computing capacity, therefore allowing improved productivity. Hobbyists may enjoy building, tuning, and comparison racing their systems with standardized benchmark software. Some hobbyists purchase less expensive computer components and overclock to higher clock rates in an attempt to save money but achieve the same performance. A similar but slightly different approach to cost saving is overclocking outdated components to keep pace with new system requirements, rather than purchasing new hardware. If the overclocking stresses equipment to the point of failure, little is lost as it is fully depreciated, and would have needed to be replaced in any case.
Computer components that may be overclocked include processors (CPU), video cards, motherboard chipsets, and RAM. Most modern CPUs increase their effective operating speeds by multiplying the system clock frequency by a factor (the CPU multiplier). CPUs can be overclocked by manipulating the CPU multiplier, and the CPU and other components can be overclocked by increasing the speed of the system clock (external clock) or other clocks (such as a front-side bus (FSB) clock). As clock speeds are increased components will ultimately stop operating reliably, or fail permanently, even if voltages are increased to maximum safe levels. The maximum speed is determined by overclocking beyond the point of instability, then accepting a slightly lower setting. Components are guaranteed to operate correctly up to their rated values; beyond there different samples may have different overclocking potential.
CPU multipliers, bus dividers, voltages, thermal loads, cooling techniques and several other factors such as individual semiconductor clock and thermal tolerances can affect the speed, stability, and safe operation of the computer.
There are several things to be considered when overclocking. First is to ensure that the component is supplied with adequate power at a voltage sufficient to operate at the new clock rate. However, supplying the power with improper settings or applying excessive voltage can permanently damage a component.
In a professional production environment, overclocking is only likely to be used where the increase in speed justifies the cost of the expert manpower required, the possibly reduced reliability and consequent effect of exceeding manufacturers' ratings on maintenance contracts and warranties, and the higher power consumption. If faster, but not the maximum possible, speed is required it is often cheaper when all costs are considered to buy faster hardware.
All electronic circuits produce heat generated by the movement of electrical current. As clock frequencies in digital circuits and voltage applied increase, the heat generated by components running at the higher performance levels also increases. The relationship between clock frequencies and thermal design power (TDP) are linear. However, there is a limit to the maximum frequency which is called a "wall". To overcome this issue, overclockers raise the chip voltage to increase the overclocking potential. Voltage increases power consumption and consequently heat generation significantly (proportionally to the square of the voltage in a linear circuit, for example); this requires more cooling to avoid damaging the hardware by overheating. In addition, some digital circuits slow down at high temperatures due to changes in MOSFET device characteristics. Conversely, the overclocker may decide to decrease the chip voltage while overclocking (a process known as undervolting), to reduce heat emissions while performance remains optimal.
Stock cooling systems are designed for the amount of power produced during non-overclocked use; overclocked circuits can require more cooling, such as by powerful fans, larger heat sinks, heat pipes and water cooling. Mass, shape, and material all influence the ability of a heatsink to dissipate heat. Efficient heatsinks are often made entirely of copper, which has high thermal conductivity, but is expensive. Aluminium is more widely used; it has good thermal characteristics, though not as good as copper, and is significantly cheaper. Cheaper materials such as steel do not have good thermal characteristics. Heat pipes can be used to improve conductivity. Many heatsinks combine two or more materials to achieve a balance between performance and cost.
Water cooling carries waste heat to a radiator. Thermoelectric cooling devices which actually refrigerate using the Peltier effect can help with high thermal design power (TDP) processors made by Intel and AMD in the early twenty-first century. Thermoelectric cooling devices create temperature differences between two plates by running an electric current through the plates. This method of cooling is highly effective, but itself generates significant heat elsewhere which must be carried away, often by a convection-based heatsink or a water-cooling system.
Other cooling methods are forced convection and phase transition cooling which is used in refrigerators and can be adapted for computer use. Liquid nitrogen, liquid helium, and dry ice are used as coolants in extreme cases, such as record-setting attempts or one-off experiments rather than cooling an everyday system. In June 2006, IBM and Georgia Institute of Technology jointly announced a new record in silicon-based chip clock rate (the rate a transistor can be switched at, not the CPU clock rate) above 500 GHz, which was done by cooling the chip to 4.5 K (−268.6 °C; −451.6 °F) using liquid helium. CPU Frequency World Record is 8.429 GHz as of September 2011. These extreme methods are generally impractical in the long term, as they require refilling reservoirs of vaporizing coolant, and condensation can be formed on chilled components. Moreover, silicon-based junction gate field-effect transistors (JFET) will degrade below temperatures of roughly 100 K (−173 °C; −280 °F) and eventually cease to function or "freeze out" at 40 K (−233 °C; −388 °F) since the silicon ceases to be semiconducting so using extremely cold coolants may cause devices to fail.
Submersion cooling, used by the Cray-2 supercomputer, involves sinking a part of computer system directly into a chilled liquid that is thermally conductive but has low electrical conductivity. The advantage of this technique is that no condensation can form on components. A good submersion liquid is Fluorinert made by 3M, which is expensive. Another option is mineral oil, but impurities such as those in water might cause it to conduct electricity.
Stability and functional correctness
As an overclocked component operates outside of the manufacturer's recommended operating conditions, it may function incorrectly, leading to system instability. Another risk is silent data corruption by undetected errors. Such failures might never be correctly diagnosed and may instead be incorrectly attributed to software bugs in applications, device drivers, or the operating system. Overclocked use may permanently damage components enough to cause them to misbehave (even under normal operating conditions) without becoming totally unusable.
A large scale field 2011 study of hardware faults causing a system crash for consumer PCs and laptops showed a 4x to 20x increase (depending on CPU manufacturer) in system crashes due to CPU failure for over-clocked computers over an 8 month period.
In general, overclockers claim that testing can ensure that an overclocked system is stable and functioning correctly. Although software tools are available for testing hardware stability, it is generally impossible for any private individual to thoroughly test the functionality of a processor. Achieving good fault coverage requires immense engineering effort; even with all of the resources dedicated to validation by manufacturers, faulty components and even design faults are not always detected.
A particular "stress test" can verify only the functionality of the specific instruction sequence used in combination with the data and may not detect faults in those operations. For example, an arithmetic operation may produce the correct result but incorrect flags; if the flags are not checked, the error will go undetected.
To further complicate matters, in process technologies such as silicon on insulator (SOI), devices display hysteresis—a circuit's performance is affected by the events of the past, so without carefully targeted tests it is possible for a particular sequence of state changes to work at overclocked rates in one situation but not another even if the voltage and temperature are the same. Often, an overclocked system which passes stress tests experiences instabilities in other programs.
In overclocking circles, "stress tests" or "torture tests" are used to check for correct operation of a component. These workloads are selected as they put a very high load on the component of interest (e.g. a graphically intensive application for testing video cards, or different math-intensive applications for testing general CPUs). Popular stress tests include Prime95, Everest, Superpi, OCCT, Linpack (via the LinX and IntelBurnTest GUIs), SiSoftware Sandra, BOINC, Intel Thermal Analysis Tool and Memtest86. The hope is that any functional-correctness issues with the overclocked component will show up during these tests, and if no errors are detected during the test, the component is then deemed "stable". Since fault coverage is important in stability testing, the tests are often run for long periods of time, hours or even days. An overclocked computer is sometimes described using the number of hours and the stability program used, such as "prime 12 hours stable".
Factors allowing overclocking
Overclockability arises in part due to the economics of the manufacturing processes of CPUs and other components. In many cases components are manufactured by the same process, and tested after manufacture to determine their actual maximum ratings. Components are then marked with a rating chosen by the market needs of the semiconductor manufacturer. If manufacturing yield is high, more higher-rated components than required may be produced, and the manufacturer may mark and sell higher-performing components as lower-rated for marketing reasons. In some cases, the true maximum rating of the component may exceed even the highest rated component sold. In this case many devices sold with a lower rating may behave in all ways as if higher-rated; in other cases worst-case operation at the higher rating may be more problematical. Notably, higher clocks must always mean greater waste heat generation, as semiconductors set too high must dump to ground more often. In some cases, this means that the chief drawback of the overclocked part is far more heat dissipated than the maximums published by the manufacture. Pentium architect Bob Colwell calls overclocking an "uncontrolled experiment in better-than-worst-case system operation".
Measuring effects of overclocking
Benchmarks are used to evaluate performance. The benchmarks can themselves become a kind of 'sport', in which users compete for the highest scores. As discussed above, stability and functional correctness may be compromised when overclocking, and meaningful benchmark results depend on correct execution of the benchmark. Because of this, benchmark scores may be qualified with stability and correctness notes (e.g. an overclocker may report a score, noting that the benchmark only runs to completion 1 in 5 times, or that signs of incorrect execution such as display corruption are visible while running the benchmark). A widely used test of stability is Prime95 as this has in-built error checking and the computer fails if unstable.
Given only benchmark scores it may be difficult to judge the difference overclocking makes to the overall performance of a computer. For example, some benchmarks test only one aspect of the system, such as memory bandwidth, without taking into consideration how higher clock rates in this aspect will improve the system performance as a whole. Apart from demanding applications such as video encoding, high-demand databases and scientific computing, memory bandwidth is typically not a bottleneck, so a great increase in memory bandwidth may be unnoticeable to a user depending on the applications used. Other benchmarks, such as 3DMark attempt to replicate game conditions.
Manufacturer and vendor overclocking
Commercial system builders or component resellers sometimes overclock to sell items at higher profit margins. The seller makes more money by overclocking lower-priced components which are found to operate correctly and selling equipment at prices appropriate for higher-rated components. While the equipment will normally operate correctly, this practice may be considered fraudulent if the buyer is unaware of it.
Overclocking is sometimes offered as a legitimate service or feature for consumers, in which a manufacturer or retailer tests the overclocking capability of processors, memory, video cards, and other hardware products. Several video card manufactures now offer factory-overclocked versions of their graphics accelerators, complete with a warranty, usually at a price intermediate between that of the standard product and a non-overclocked product of higher performance.
It is speculated that manufacturers implement overclocking prevention mechanisms such as CPU locking to prevent users buying lower-priced items and overclocking them. These measures are sometimes marketed as a consumer protection benefit, but are often criticised by buyers.
||This section possibly contains original research. (December 2011)|
- The user can, in many cases, purchase a lower performance, cheaper component and overclock it to the clock rate of a more expensive component.
- Higher performance in games, encoding, video editing applications, and system tasks at no additional expense, but with increased electrical power consumption. Overclocking can extend the useful life of older equipment.
- Some systems have "bottlenecks," where small overclocking of a component can help realize the full potential of another component to a greater percentage than the limiting hardware is overclocked. For instance, many motherboards with AMD Athlon 64 processors limit the clock rate of four units of RAM to 333 MHz. However, the memory performance is computed by dividing the processor clock rate (which is a base number times a CPU multiplier, for instance 1.8 GHz is most likely 9×200 MHz) by a fixed integer such that, at a stock clock rate, the RAM would run at a clock rate near 333 MHz. Manipulating elements of how the processor clock rate is set (usually lowering the multiplier), it is often possible to overclock the processor a small amount, around 100–200 MHz (less than 10%), and gain a RAM clock rate of 400 MHz (20% increase in RAM speed, though not in overall system performance).
- Some people overclock for its own sake, for pleasure. The PCMark website and others host online communities dedicated to overclocking.
||This section possibly contains original research. (December 2011)|
- The lifespan of semiconductor components can be reduced by increased voltages and heat. Warranties may be voided by overclocking.
- Increased clock rates and voltages increase power consumption, increasing electricity cost and heat production. The excess heat increases the ambient air temperature within the system case, which may affect other components. The hot air blown out of the case will heat the room it is in.
- An overclocked computer which works correctly may misbehave at future configuration changes. For example, Windows may appear to work with no problems, but when it is re-installed or upgraded, error messages may be received such as a “file copy error" during Windows Setup. Microsoft says this of errors in upgrading to Windows XP: "Your computer [may be] over-clocked." Because installing Windows is very memory-intensive, decoding errors may occur when files are extracted from the Windows XP CD-ROM.
- High-performance fans running at maximum speed used for the required degree of cooling of an overclocked machine can be noisy, some producing 50 dB or more of noise. When maximum cooling is not required, in any equipment fan speeds can be reduced below the maximum: fan noise has been found to be roughly proportional to the fifth power of fan speed; halving speed reduces noise by about 15 dB. Fan noise can be reduced by design improvements, e.g. by designing fans with aerodynamically optimized blades for smoother airflow, reducing noise to around 20 dB at approximately 1 metre. Larger fans rotating more slowly, which produce less noise than smaller, faster fans with the same airflow, can be used. Acoustical insulation inside the case, e.g. acoustic foam, can reduce noise. Additional cooling methods which do not use noisy fans can be used, such as liquid and phase-change cooling.
- Some motherboards are designed to use the secondary airflow from a standard CPU fan to cool other heatsinks, such as the northbridge. If the CPU heatsink or fan is changed on such boards, other heatsinks may not be cooled sufficiently.
Risks of overclocking
- Increasing the operation frequency of a component will usually increase its thermal output in a linear fashion, while an increase in voltage usually causes heat to increase quadratically. Excessive voltages or improper cooling may cause chip temperatures to rise almost instantaneously, causing the chip to be damaged or destroyed.
- Exotic cooling methods used to facilitate overclocking such as water cooling are more likely to cause damage if they malfunction. Sub-ambient cooling methods such as phase-change cooling or liquid nitrogen will cause water condensation, which will cause damage unless controlled.
Overclocking components can only be of noticeable benefit if the component is on the critical path for a process, if it is a bottleneck. If disc access or the speed of an Internet connection limit the speed of a process, a 20% increase in processor speed is unlikely to be noticed. Overclocking a CPU will not benefit a game limited by the speed of the graphics card.
While overclocking which causes no instability is not a problem, occasional undetected errors are a serious risk for applications which must be error-free, for example scientific or financial applications.
Graphics cards can be overclocked. There are utilities to achieve this, such as EVGA's Precision, RivaTuner, ATI Overdrive (on ATI cards only), MSI Afterburner, Zotac Firestorm on Zotac cards, and the PEG Link Mode on Asus motherboards. Overclocking a GPU will often yield a marked increase in performance in synthetic benchmarks, usually reflected in game performance. It is sometimes possible to see that a graphics card is being pushed beyond its limits before any permanent damage is done by observing on-screen artifacts. Two such discriminated "warning bells" are widely understood: green-flashing, random triangles appearing on the screen usually correspond to overheating problems on the GPU itself, while white, flashing dots appearing randomly (usually in groups) on the screen often mean that the card's RAM is overheating. It is common to run into one of those problems when overclocking graphics cards; both symptoms at the same time usually means that the card is severely pushed beyond its heat, clock rate, or voltage limits (If seen when not overclocked they indicate a faulty card.) If the clock speed is excessive but without overheating the artifacts are different. There is no general rule, but usually if the core is pushed too hard, black circles, or blobs appear on the screen and overclocking the video memory beyond its limits usually results in the application or the entire operating system crashing. After a reboot video settings are reset to standard values stored in the video card firmware, and the maximum clock rate of that specific card is now known.
Some overclockers apply a potentiometer to the video card to manually adjust the voltage (which invalidates the warranty). This results in much greater flexibility, as overclocking software for graphics cards is rarely able to adjust the voltage. Excessive voltage increases may destroy the video card.
Flashing and unlocking can be used to improve performance of a video card, without technically overclocking.
Flashing refers to using the firmware of a different card with the same core and compatible firmware, effectively making it a higher model card; it can be difficult, and may be irreversible. Sometimes standalone software to modify the firmware files can be found, e.g. NiBiTor (GeForce 6/7 series are well regarded in this aspect), without using firmware for a better model video card. For example, video cards with 3D accelerators (most, as of 2011[update]) have two voltage and clock rate settings, one for 2D and one for 3D, but were designed to operate with three voltage stages, the third being somewhere between the aforementioned two, serving as a fallback when the card overheats or as a middle-stage when going from 2D to 3D operation mode. Therefore, it could be wise to set this middle-stage prior to "serious" overclocking, specifically because of this fallback ability; the card can drop down to this clock rate, reducing by a few (or sometimes a few dozen, depending on the setting) percent of its efficiency and cool down, without dropping out of 3D mode (and afterwards return to the desired high performance clock and voltage settings).
Some cards have abilities not directly connected with overclocking. For example, Nvidia's GeForce 6600GT (AGP flavor) has a temperature monitor used internally by the card, invisible to the user if standard firmware is used. Modifying the firmware can display a 'Temperature' tab.
Unlocking refers to enabling extra pipelines or pixel shaders. The 6800LE, the 6800GS and 6800 (AGP models only), Radeon X800 Pro VIVO were some of the first cards to benefit from unlocking. While these models have either 8 or 12 pipes enabled, they share the same 16x6 GPU core as a 6800GT or Ultra, but pipelines and shaders beyond those specified are disabled; the GPU may be fully functional, or may have been found to have faults which do not affect operation at the lower specification. GPUs found to be fully functional can be unlocked successfully, although it is not possible to be sure that there are undiscovered faults; in the worst case the card may become permanently unusable. Later generations of ATI and Nvidia disable additional pipelines by irreversible laser cutting to prevent this practice.
Overclocked processors first became commercially available in 1983, when AMD sold overclocked version of the Intel 8088 CPU. In 1984, some consumers were overclocking IBM's version of the Intel 80286 CPU by replacing the clock crystal. IBM stopped this practice by modifying the BIOS to prevent overclocking.
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