Peter Molyneux

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Kbdankbot (talk | contribs) at 20:05, 28 July 2008 (Robot - move category per CFD 2008 July 22). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Peter Douglas Molyneux
Born (1959-05-05) May 5, 1959 (age 65)
OccupationVideo game designer

Peter Douglas Molyneux OBE (born 5 May 1959 in Guildford, Surrey, UK) is a computer game designer and game programmer, responsible for well known God games Dungeon Keeper, Populous, and Black & White, among others, as well as business simulation games such as Theme Park and most recently The Movies. In August 1997, Molyneux left Bullfrog Productions to establish a new development team, Lionhead Studios. Molyneux was inducted into the AIAS Hall of Fame in 2004 and was honoured with an OBE in the New Year's Honours list announced on 31 December, 2004. He was awarded the title of Chevalier de l'Ordre des Arts et des Lettres by the French government in March 2007.

Lauded as one of the world's most brilliant and inventive game developers, Molyneux has nevertheless acquired a reputation for issuing over-enthusiastic descriptions of games under development, which are found to be somewhat less ambitious when released. The most well-known case of this was with the game Fable, released in 2004 without many of the features talked about by Molyneux in press interviews during development. After the release, Molyneux publicly apologized for overhyping the game.[1] His role has also changed from designer and developer to more of a publicist and executive producer role. Though credited in part for lending his name to several recent projects, Molyneux is in fact not the principal designer of Fable, The Movies, or Black & White 2.

On 6 April 2006, Lionhead Studios was bought by Microsoft and now forms part of the Microsoft Game Studios. At E3 2006, Peter Molyneux gave several interviews in the press, in one of which he stated that "I think you're going to see a lot more fantastic games from Lionhead because of that relationship [with Microsoft]."[2]

In July 2007, he was awarded an honorary degree of Doctor of Science by the University of Southampton. The notable activist and British Trotskyist John Molyneux is his brother.[3]

Before Bullfrog

Peter Molyneux began his career in 1982 by distributing and selling floppy discs which contained video games for Atari and the Commodore 64. The company was called Taurus and was founded by Molyneux and Les Edgar in 1982. The company name would prove fortuitous when Commodore, confusing them with a larger company named TORUS, provided them with eight Amiga computers.

Circa 1984, Molyneux began to focus exclusively on game development. His first attempt was a game called The Entrepreneur, a text-based business simulation game, which was a commercial failure.

File:BI peter m shirt.jpg
Molyneux appears on Bad Influence!, an early 1990's ITV show about videogames.

It wasn't until 1987 that he decided to re-approach the video game industry with the foundation of the company Bullfrog.

In this period, Molyneux worked with David Hanlon, Simon Hunter (game sound developers), and Andrew E. Bailey (game programming) on games like Druid and Dragons Breath.

Games

Pre-Bullfrog

Bullfrog Productions

Lionhead Studios

Media fame

As one of the industry's leading and best-known figures, Molyneux has appeared on countless television shows while also being the "go-to" interviewee for any video gaming news discussion or documentaries. He has been repeatedly interviewed for shows that include: Gamesmaster, Game Over, Games Wars, Gamezville, Bad Influence!, Gamepad, CHEATS, Gamer.tv, Rapture, Games World, Blue Chip, LanJam, Ultimate Gamer, and GameStars. These however are just the UK productions, and there are a huge host of international broadcast media outlets that have also interviewed him since Populous first debuted.

Molyneux had an entire episode of G4's games retrospective series Icons devoted to him, during its third season. More recently, a comprehensive two part interview was filmed of him during the 2006 Brighton Games Developer Conference by leading UK website Eurogamer.[4]

References

External links