Summon Night

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Summon Night (サモンナイト Samon Naito?) is a series of role-playing video games, mixed with elements of a visual novel based dating sim. The series is generally developed by Flight-Plan, published by Banpresto, and and contain character designs by Izuka Takeshi,[1] The series has had five main line entries, and seven spin-off entries, spanning the PlayStation, PlayStation 2, PlayStation Portable, Game Boy Advance and Nintendo DS video game consoles. As of 2014, only two entries had ever been localized into English, both spinoffs - the Summon Night: Swordcraft Story and its sequel. In April 2015, it was announced that Gaijinworks and MonkeyPaw Games would collaborate to translate and publish the last entry in the series, Summon Night 5, in North America and Europe sometime in 2015.

Games[edit]

Main series[edit]

The games from the main series are all strategy RPGs. They take place on the same world and in the same continuity, but the stories do not have much connection.

  • Summon Night (January 6, 2000)
    Released for the PlayStation/remade for Nintendo DS.
  • Summon Night 2 (August 2, 2001)
    Released for the PlayStation/remade for Nintendo DS.
  • Summon Night 3 (August 7, 2003)
    Released for the PlayStation 2/Remake for the PSP was released in October 4, 2012.
  • Summon Night 4 (November 30, 2006)
    Released for the PlayStation 2/Remake for the PSP was released on November 15, 2012.
  • Summon Night 5 (May 16, 2013)
    A fifth title in the main series for the PSP was released on May 16, 2013.

Spin-offs[edit]

The following games are action-RPGs in the style of Ys or Seiken Densetsu.

  • Summon Night EX-Thesis: Yoake no Tsubasa (August 4, 2005)
    Released for the PlayStation 2.
  • Summon Night Gran-These: Horobi no Tsurugi to Yakusoku no Kishi (March 11, 2010)
    Released for the PlayStation 2.

The following three games are action-RPGs with battles in the style of the Tales series.

The following game is an RPG with turn-based battles in the style of the Final Fantasy series.

Setting[edit]

All of the Summon Night games take place in Lyndbaum,[3] a world similar to medieval Europe with the inclusion of modern factories and railroads, placing Summon Night in a steampunk setting. Lyndbaum is surrounded by four other worlds: Loreilal, the land from where mechanical creatures come; Silturn, the land of yokai; Sapureth, where angels and demons live; and Maetropa, from where half-humans, magical beasts, fairies and other mythical creatures hail. Besides those four there are also countless other worlds, including our world (the "real" world) where the main characters of the first game are transported from.

Certain boundaries separate the worlds from each other, making the various summoning techniques the only way to transport things between them.

References[edit]

  1. ^ "See Summon Night 5 Artwork Drawn From Scratch". Siliconera. 11 March 2013. Retrieved 19 May 2013. 
  2. ^ Nintendo Power Magazine, Nintendo of America
  3. ^ Nintendo Power Magazine, Nintendo of America

External links[edit]