Terminal Velocity (video game)

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Terminal Velocity
Terminal Velocity Coverart.png
Developer(s) Terminal Reality
Publisher(s) 3D Realms
Distributor(s) FormGen
Engine Photex
Terrain Engine 1
Platform(s) MS-DOS, Mac OS
Release date(s) May 1, 1995
Genre(s) Simulation
Mode(s) Single player, Multiplayer
Rating(s) RSAC: V1: Damage to realistic objects
ESRB: T
OFLC: G8+
USK: 12+
Media/distribution Floppy disk, CD-ROM

Terminal Velocity is a video game developed by Terminal Reality and published by 3D Realms on May 1, 1995. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time.

Terminal Reality also developed a similar game, Fury3, published that same year by Microsoft. It used the same game engine (Photex + Terrain Engine 1) and basic game mechanics, but was designed to run natively on the new Windows 95 operating system. Though considered to add little to the gameplay of Terminal Velocity,[1] Fury3 spawned an add-on pack, F!Zone, as well as a sequel, Hellbender.

Contents

[edit] Gameplay

The player can fly at low speeds without falling. The player's craft also has no inertia, meaning its course can be changed instantly. Additionally, it possess powerful afterburners that allow it to move at very high speed without being able to shoot, which is useful in order to evade attack.

[edit] Design

Terminal Velocity was co-produced by Tom Hall. The main programmer of the game was Mark Randel, the former lead programmer of Microsoft Flight Simulator. At its launch, the game's all-digital soundtrack, frame rates, external environments, and ability to fly through tunnels and into underground caverns set it apart from the rest of its genre.

Terminal Velocity was released as both a floppy disk and a CD-ROM version. The CD-ROM version improved upon the floppy version with 70 MB of extended pre-rendered 3D cut scenes, higher image resolution (including more detailed textures) and support for 8-player network multiplay.

[edit] Plot

The story is set in the year 2704, when the ASFAR (Alliance of Space-Faring Alien Races), of which Earth is a member, suddenly turns against Earth and their fleet ravages the planet, starting a war. The player flies a powerful starfighter, the TV-202, in a series of missions to defeat the enemy. In Episode 3, the player learns that a huge supercomputer known as X.I. (Xenocidic Initiative), located on Proxima Seven, is responsible for the war. Their final mission is to eliminate it.

[edit] Episodes

The game has three episodes, the first of which was distributed as shareware. Each episode features three different worlds, making a total of nine levels.

[edit] See Also

[edit] References

  1. ^ http://www.gamespot.com/pc/action/fury3/review.html

[edit] External links

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