Centipede: Infestation: Difference between revisions
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''Centipede: Infestation'' is set in a post-apocalyptic world, and is played from a [[Top-down perspective|top-down perspective]]. Gameplay is a mix between [[Run and gun (video game)|run-and-gun action]] and [[Tower defense|tower defense]]. The player's goal is to fight off giant bugs while seeking to use special seeds to bring plant life back to the world. Players control a character named Max as well as a secondary character named Maisy who possesses a collection of special needs. She is often [[Damsel in distress|in need of rescue]]. The game has co-op gameplay, and a wide variety of weapons and stages. The co-op part of the game features a selection of characters to choose from and it is much easier to get through the game with a friend.<ref name="pressrelease"/> |
''Centipede: Infestation'' is set in a post-apocalyptic world, and is played from a [[Top-down perspective|top-down perspective]]. Gameplay is a mix between [[Run and gun (video game)|run-and-gun action]] and [[Tower defense|tower defense]]. The player's goal is to fight off giant bugs while seeking to use special seeds to bring plant life back to the world. Players control a character named Max as well as a secondary character named Maisy who possesses a collection of special needs. She is often [[Damsel in distress|in need of rescue]]. The game has co-op gameplay, and a wide variety of weapons and stages. The co-op part of the game features a selection of characters to choose from and it is much easier to get through the game with a friend.<ref name="pressrelease"/> |
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In the Wii version of the game, the player uses the Nunchuk's [[Analog stick|analog stick]] to move the character, while using the [[Wii Remote#Sensing|Wii Remote's infrared pointer]] to determine which way he/she fires his/her weapon (for example, pointing the Wii Remote to the right side of the screen will cause the character to aim eastward). Alternatively, there is an option to use a [[Classic Controller]], where the |
In the Wii version of the game, the player uses the Nunchuk's [[Analog stick|analog stick]] to move the character, while using the [[Wii Remote#Sensing|Wii Remote's infrared pointer]] to determine which way he/she fires his/her weapon (for example, pointing the Wii Remote to the right side of the screen will cause the character to aim eastward). Alternatively, there is an option to use a [[Classic Controller]], where the player shoots by pushing the Right Stick in the direction he/she wishes to fire. The Nintendo 3DS version limits the directions that the player can shoot in to just the four directions of the [[Compass rose|compass rose]], but also utilizes the [[Touchscreen|touch screen]] to quickly activate or change power-ups. |
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==References== |
==References== |
Revision as of 02:37, 11 June 2017
Centipede: Infestation | |
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Developer(s) | WayForward Technologies |
Publisher(s) | Atari |
Composer(s) | Jake Kaufman |
Series | Centipede |
Platform(s) | Nintendo 3DS Wii |
Release | Nintendo 3DS
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Genre(s) | Run and gun |
Mode(s) | Single-player, co-op multiplayer |
Centipede: Infestation is a video game developed by WayForward Technologies and published by Atari for the Wii and the Nintendo 3DS. It is a re-imagining of the Centipede video game franchise.[2] The game was also going to be released in Europe and was even rated by PEGI, but it was canceled.[citation needed]
Gameplay
Centipede: Infestation is set in a post-apocalyptic world, and is played from a top-down perspective. Gameplay is a mix between run-and-gun action and tower defense. The player's goal is to fight off giant bugs while seeking to use special seeds to bring plant life back to the world. Players control a character named Max as well as a secondary character named Maisy who possesses a collection of special needs. She is often in need of rescue. The game has co-op gameplay, and a wide variety of weapons and stages. The co-op part of the game features a selection of characters to choose from and it is much easier to get through the game with a friend.[2]
In the Wii version of the game, the player uses the Nunchuk's analog stick to move the character, while using the Wii Remote's infrared pointer to determine which way he/she fires his/her weapon (for example, pointing the Wii Remote to the right side of the screen will cause the character to aim eastward). Alternatively, there is an option to use a Classic Controller, where the player shoots by pushing the Right Stick in the direction he/she wishes to fire. The Nintendo 3DS version limits the directions that the player can shoot in to just the four directions of the compass rose, but also utilizes the touch screen to quickly activate or change power-ups.
References