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Fischer random chess: Revision history


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  • curprev 06:1106:11, 15 August 2024 Cubeperson talk contribs m 64,211 bytes +1 Just clearer wording for the current last sentence of the Theory section undo Tag: Visual edit
  • curprev 06:0706:07, 15 August 2024 Cubeperson talk contribs 64,210 bytes +628 Mostly just rewording the paragraph so it reads better. Changed "less unbalanced" at the end of the Theory section, unnecessary double negative, "more balanced" is clearer. Fischer random is 18.2 percent more balanced than standard, calculation was wrong (0.22 - 0.18)/0.22 = 18.2%, percent change = (old - new)/old in this case. Added some basic interpretation of the data, and a sentence explaining that chess engine evals are not always a reflection of a human's ability to evaluate a position. undo Tag: Visual edit

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  • curprev 11:0611:06, 2 July 2024 Marcus Markup talk contribs 63,582 bytes +26 Similar variants: As mentioned in talk, non-mirrored positions are impossible in the game by definition. I tried adding a note to say so, but I could not do so without it looking like hell... I think any interested reader will understand that such positions are impossible and the statistic is useless and misleading undo

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