Alan Wake: Difference between revisions
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| designer = Petri Järvilehto (Lead designer) |
| designer = Petri Järvilehto (Lead designer) |
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| writer = [[Sam Lake]] (Lead writer) |
| writer = [[Sam Lake]] (Lead writer) |
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| engine = [[Havok Physics|Havok]] ([[game physics]]) |
| engine = In-house engine, [[Havok Physics|Havok]] ([[game physics]]) |
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| released = Spring 2010<ref>{{cite web| title=A note about the release date | publisher| publisher=Alan Wake Community Forum | url=http://www.alanwake.com/forum/showthread.php?t=1637| date=| accessdate=2009-04-26}} </ref><ref>{{cite web| title=Alan Wake - Game Detail Page | publisher| publisher=Xbox.com | url=http://www.xbox.com/en-US/games/a/alanwake/| date=| accessdate=2009-05-06}}</ref> |
| released = Spring 2010<ref>{{cite web| title=A note about the release date | publisher| publisher=Alan Wake Community Forum | url=http://www.alanwake.com/forum/showthread.php?t=1637| date=| accessdate=2009-04-26}} </ref><ref>{{cite web| title=Alan Wake - Game Detail Page | publisher| publisher=Xbox.com | url=http://www.xbox.com/en-US/games/a/alanwake/| date=| accessdate=2009-05-06}}</ref> |
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| genre = [[Action game|Action]] |
| genre = [[Action game|Action]] |
Revision as of 19:58, 11 August 2009
This article needs additional citations for verification. (June 2008) |
Alan Wake | |
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File:Alan-wake-0.jpg current logo for Alan Wake | |
Developer(s) | Remedy Entertainment |
Publisher(s) | Microsoft Game Studios |
Designer(s) | Petri Järvilehto (Lead designer) |
Writer(s) | Sam Lake (Lead writer) |
Composer(s) | Petri Alanko[3] |
Engine | In-house engine, Havok (game physics) |
Platform(s) | Xbox 360 |
Release | Spring 2010[1][2] |
Genre(s) | Action |
Mode(s) | Single-player |
Alan Wake is an upcoming video game being developed by Remedy Entertainment, the Finnish company behind the Max Payne games. Alan Wake is a "psychological action thriller" inspired by Twin Peaks and the works of Stephen King. It is due for release on Xbox 360 in Spring 2010.[4] Plans for a Windows release have been postponed indefinitely.[5]
The titular character, Alan Wake, is modeled after Ilkka Villi, a Finnish professional actor and writer.[6][7] Like Max Payne, the title Alan Wake is also a play on words. Combining the main character's first initial with his last name forms A. Wake, or Awake.
Plot
Alan Wake, a bestselling writer, hasn't managed to write anything in over two years. Now his wife, Alice, brings him to the idyllic small town of Bright Falls to recover his creative flow. But when she vanishes without a trace, Wake finds himself trapped in a nightmare. Word by word, his latest work, a thriller he can't even remember writing, is coming true before his eyes. He somehow knows its his story without any memory of writing it.
Gameplay
The story will play out in an episodic format, with a television show-style presentation. Remedy has confirmed that Alan Wake is only the first season of a bigger story, opening the door for future sequels.[8]
Light plays a significant role in gameplay and strategy. The enemies, called dark forces in-game, are sensitive to light, encouraging the player to take advantage of environment light sources and placing significant emphasis on the flashlight as a primary weapon. Players also have the ability to set traps which illuminate when triggered, either damaging or temporarily immobilizing an enemy.
Remedy also promised a free-roam, sandbox-style city, similar to those seen in the Grand Theft Auto series. Due to a mistranslation from the magazine Pelaaja, it was thought that Remedy had removed the free-roam however, Thomas Puha, Creative Director for Pelaaja, announced that there was a mistake in the translation and that the open-world side of Alan Wake would still be included. Puha said, "There is still an open world, but due to the story the action is more directed to tell the story better as you’d expect from Remedy."[9]
Development
Alan Wake was announced at E3 2005. Microsoft partnered up with Remedy to release the game for Xbox 360 and as a Direct X 10-only title for Windows Vista.
A cinematic trailer for the game was shown on October 15, 2008, just before the Max Payne film premiere.
On June 1, 2009, at Microsoft's E3 press conference, Sam Lake presented a new Alan Wake trailer and gameplay movie.
By-mid 2009, plans for a Windows version were put on hold. Remedy stated that they wanted to focus on the Xbox 360 version, though they were not permanently shelving the Windows version. They announced that all plans for a future Windows version lay now in the hands of the publisher, Microsoft.
References
- ^ "A note about the release date". Alan Wake Community Forum. Retrieved 2009-04-26.
{{cite web}}
: Text "publisher" ignored (help) - ^ "Alan Wake - Game Detail Page". Xbox.com. Retrieved 2009-05-06.
{{cite web}}
: Text "publisher" ignored (help) - ^ http://forum.alanwake.com/showthread.php?t=2424
- ^ "Official site". Retrieved 6 July.
{{cite web}}
: Check date values in:|accessdate=
(help); Unknown parameter|accessyear=
ignored (|access-date=
suggested) (help) - ^ "Remedy: 'Alan Wake is Xbox 360 exclusive'". Digital Spy. Retrieved 2009-07-15.
{{cite web}}
: Text "publisher" ignored (help) - ^ Template:Fi icon Remedy ja Alan Wake - sensuroimaton tarina
- ^ IMDB profile - Ilkka Villi
- ^ Remedy: Alan Wake is only the first season
- ^ Remedy Defends Alan Wake Changes