Vanquish (video game): Difference between revisions
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|GR = 85.11% <ref>http://www.gamerankings.com/xbox360/987823-vanquish/index.html</ref> |
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|1UP = B+ <ref>http://www.1up.com/do/reviewPage?cId=3181970&p=4</ref> |
|1UP = B+ <ref>http://www.1up.com/do/reviewPage?cId=3181970&p=4</ref> |
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|IGN = 8.5 / 10 <ref>http://xbox360.ign.com/articles/112/1128436p1.html</ref> |
|IGN = 8.5 / 10 <ref>http://xbox360.ign.com/articles/112/1128436p1.html</ref> |
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|EuroG = 9 / 10 <ref>http://www.eurogamer.net/articles/2010-10-18-vanquish-review</ref> |
|EuroG = 9 / 10 <ref>http://www.eurogamer.net/articles/2010-10-18-vanquish-review</ref> |
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|GameRev = B+ <ref>http://www.gamerevolution.com/review/xbox360/vanquish</ref> |
|GameRev = B+ <ref>http://www.gamerevolution.com/review/xbox360/vanquish</ref> |
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|GMaster = 91% |
|GMaster = 91% |
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|GSpot = 9 / 10 <ref>http://www.gamespot.com/ps3/action/vanquish/review.html</ref> |
|GSpot = 9 / 10 <ref>http://www.gamespot.com/ps3/action/vanquish/review.html</ref> |
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|GTM = 9 / 10 <ref name=GR>http://www.gamerankings.com/xbox360/987823-vanquish/articles.html</ref> |
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|GTM = 9 / 10 |
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|GT = 9 / 10 <ref>http://www.gametrailers.com/gamereview.php?id=12653</ref> |
|GT = 9 / 10 <ref>http://www.gametrailers.com/gamereview.php?id=12653</ref> |
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|GRadar = 9 / 10 |
|GRadar = 9 / 10 |
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|GI = 7.75 / 10 |
|GI = 7.75 / 10 <ref name=GR/> |
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|OXM = 9 / 10 |
|OXM = 9 / 10 <ref name=GR/> |
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|Edge = 8 / 10 |
|Edge = 8 / 10 |
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|rev1 = [[Thunderbolt (website)|Thunderbolt]] |
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|rev1Score = 10 / 10 <ref>http://www.thunderboltgames.com/reviews/article/vanquish-review-for-xbox-360.html</ref> |
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|award1Pub = [[GameSpot]] |
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|award2 = Best Game No One Played<ref>http://uk.gamespot.com/best-of-2010/dubious-honors/index.html?page=4</ref> |
|award2 = Best Game No One Played<ref>http://uk.gamespot.com/best-of-2010/dubious-honors/index.html?page=4</ref> |
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|award3Pub = [[ |
|award3Pub = [[GamesRadar]] |
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|award3 = |
|award3 = Most "Oh Shit" Moments Per Minute<ref>http://www.gamesradar.com/xbox360/f/the-platinum-chalice-awards-2010/a-2010121616912603042/g-20100120142851370015/p-3</ref> |
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|award4Pub = [[IGN]] |
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|award4 = Best Sci-Fi Game<ref>http://uk.bestof.ign.com/2010/ps3/best-sci-fi-game.html</ref> |
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|award5Pub = ''[[X360]]'' |
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|award5 = Best Shooter<ref>http://www.x360magazine.com/features/x360-magazine-critics-choice-award-2010-%E2%80%93-mass-effect-2/</ref> |
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''Vanquish'' was mostly praised in reviews. Reviewers praised its visuals, gameplay, and over-the-top style. Common criticisms were its short length, mediocre plot, and corny dialogue. |
''Vanquish'' was mostly praised in reviews. Reviewers praised its visuals, gameplay, and over-the-top style. Common criticisms were its short length, mediocre plot, and corny dialogue. |
Revision as of 01:45, 31 December 2010
The template {{Expand}} has been deprecated since 26 December 2010, and is retained only for old revisions. If this page is a current revision, please remove the template.
Vanquish | |
---|---|
Developer(s) | Platinum Games |
Publisher(s) | Sega |
Director(s) | Shinji Mikami |
Producer(s) | Atsushi Inaba |
Designer(s) | Masaaki Yamada Shigenori Nishikawa Junichi Oka Hiroki Kato |
Writer(s) | Hiroki Kato Jean Pierre Kellams |
Composer(s) | Erina Niwa Masafumi Takada Masakazu Sugimori |
Platform(s) | PlayStation 3, Xbox 360 |
Genre(s) | Third-person shooter |
Mode(s) | Single-player |
Template:Nihongo title is a third-person shooter video game developed by Platinum Games and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. The game was released in October 2010.[1]
Plot
Vanquish takes place in the near future where planet Earth's human population has grown so rapidly that nations of people around the globe are fighting for the scarce available resources. The United States of America has attempted to alleviate its own energy problems by launching an O'Neill Cylinder space station harboring a solar energy-driven generator to provide them with an alternative source of fuel from the sun. However, the government of the Russian Federation on Earth has been overthrown in a coup d'état by ultra-nationalist forces calling themselves the Order of the Russian Star.
Russian forces capture this space station and divert its harvested solar energy into a blast wave that devastates San Francisco, aiming to force the U.S. into a total and unconditional surrender. The main antagonist, known as Victor Zaitsev, demands that the American government surrender or he will choose New York City as his next target.[2]
The President of the United States of America, Elizabeth Winters, refuses to back down in the face of such a threat. Instead, she takes Lieutenant-Colonel Robert Burns, a decorated war veteran, and puts him in charge of a newly-commissioned task force called Bravo Company. This team consists of several space-faring special forces, veteran Marines, and the remnants of the defending U.S. forces on board the space station. On top of that, she also gives them the game's protagonist and playable character, Sam Gideon (voiced by Gideon Emery in the English version.)
Sam is a Defense Advanced Research Projects Agency (DARPA) researcher equipped with an Augmented Reaction Suit (ARS), a cutting-edge mechanical suit outfitted with a vast array of functions, including jet boosters attached to both arms and legs. He is armed with an experimental weapon system called BLADE, which is capable of scanning any existing weapon and then transforming into a perfect replica of that weapon. Its ability to store three scans at a time means that at any given time the BLADE can shapeshift between three completely different guns.
On the surface, this mission gives DARPA the perfect chance to test out the new ARS on the Russians. But both the President and the Secretary of Defense give Sam classified orders to rescue a scientist named Dr. Francis Candide, who was working on-site when the station was attacked. The Doctor has decided to take matters into his own hands and is trying to disable the array himself before it can be used to attack another city.[3]
Development
Shinji Mikami said that Vanquish's graphics were partially inspired by the Casshern animated television series.[4]
Vanquish utilizes the Havok physics engine.[5]
The game has been in development since 2007; in January 2010, a pre-rendered video trailer was released.[6][7] Atsushi Inaba produced the game. Mikami has stated that the game is being developed with the PlayStation 3 as its lead platform, commenting that it was a "great success."[8][9] It is Shinji Mikami's first game under the Platinum Games brand.
Reception
Aggregator | Score |
---|---|
GameRankings | 85.11% [10] |
Publication | Score |
---|---|
1Up.com | B+ [11] |
Edge | 8 / 10 |
Eurogamer | 9 / 10 [13] |
Game Informer | 7.75 / 10 [16] |
GameRevolution | B+ [14] |
GamesMaster | 91% |
GameSpot | 9 / 10 [15] |
GamesRadar+ | 9 / 10 |
GamesTM | 9 / 10 [16] |
GameTrailers | 9 / 10 [17] |
IGN | 8.5 / 10 [12] |
Official Xbox Magazine (US) | 9 / 10 [16] |
Play | 93% |
PSM3 | 90% |
Thunderbolt | 10 / 10 [18] |
Publication | Award |
---|---|
GameSpot | Best Original Game Mechanic (Rocket Sliding)[19] |
GameSpot | Best Game No One Played[20] |
GamesRadar | Most "Oh Shit" Moments Per Minute[21] |
IGN | Best Sci-Fi Game[22] |
X360 | Best Shooter[23] |
Vanquish was mostly praised in reviews. Reviewers praised its visuals, gameplay, and over-the-top style. Common criticisms were its short length, mediocre plot, and corny dialogue.
GameTrailers gave it a 9.0, noting that it is hard to imagine the slow-motion gameplay working in multiplayer.[24]
Game Informer stated "Don't be surprised if you finish your first playthrough in four hours or less."[25] This view was challenged by Platinum Games writer Jean Pierre Kellams[26] and Eurogamer.[27]
Pre-order bonuses
If pre-ordered from GameStop in North America, Vanquish came with an exclusive tri-weapon download pack. Several European retailers offered free copies of Bayonetta with pre-orders of Vanquish.
References
- ^ a b http://uk.xbox360.ign.com/objects/059/059755.html
- ^ Shinji Mikami (2010-07-15). "Voice and Voice Acting >> Platinum Games Inc". Platinum Games Inc. Retrieved 2010-07-15.
- ^ "Vanquish". giantbomb. Retrieved 2010-09-26.
- ^ Spencer (2010-07-03). "Vanquish Visuals Inspired By Casshern". Siliconera. Retrieved 2010-07-05.
- ^ Caoili, Eric (October 4, 2010). "Platinum Games Chooses Havok Physics, Animation For Vanquish". Gamasutra. Retrieved 2010-10-09.
- ^ "Vanquish - Exclusive Debut Trailer". GameTrailers. 2010-01-26. Retrieved 2010-07-14.
- ^ Luke Plunkett (2010-01-28). "Introducing "Vanquish", A New Game From The Creator Of Resident Evil". Kotaku. Retrieved 2010-07-14.
- ^ Andy Robinson (2010-03-17). "Vanquish dev explains PS3 lead platform". Computer and Video Games. Retrieved 2010-06-16.
- ^ Andy Robinson (2010-06-11). "PS3 'a success' as lead platform - Mikami". Computer and Video Games. Retrieved 2010-06-16.
{{cite web}}
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(help) - ^ http://www.gamerankings.com/xbox360/987823-vanquish/index.html
- ^ http://www.1up.com/do/reviewPage?cId=3181970&p=4
- ^ http://xbox360.ign.com/articles/112/1128436p1.html
- ^ http://www.eurogamer.net/articles/2010-10-18-vanquish-review
- ^ http://www.gamerevolution.com/review/xbox360/vanquish
- ^ http://www.gamespot.com/ps3/action/vanquish/review.html
- ^ a b c http://www.gamerankings.com/xbox360/987823-vanquish/articles.html
- ^ http://www.gametrailers.com/gamereview.php?id=12653
- ^ http://www.thunderboltgames.com/reviews/article/vanquish-review-for-xbox-360.html
- ^ http://uk.gamespot.com/best-of-2010/special-achievement/index.html?page=17
- ^ http://uk.gamespot.com/best-of-2010/dubious-honors/index.html?page=4
- ^ http://www.gamesradar.com/xbox360/f/the-platinum-chalice-awards-2010/a-2010121616912603042/g-20100120142851370015/p-3
- ^ http://uk.bestof.ign.com/2010/ps3/best-sci-fi-game.html
- ^ http://www.x360magazine.com/features/x360-magazine-critics-choice-award-2010-%E2%80%93-mass-effect-2/
- ^ http://www.gametrailers.com/video/review-vanquish/706374
- ^ http://gameinformer.com/games/vanquish/b/xbox360/archive/2010/10/19/review.aspx
- ^ http://twitter.com/synaesthesiajp/status/27402569044
- ^ http://www.eurogamer.net/articles/digitalfoundry-vanquish-blog-entry