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|image = [[File:Metal Slug Anthology.jpg|North American box art]]
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|developer = [[Terminal Reality]] (Compilation), [[Nazca Corporation]], [[Noise Factory]], [[SNK Playmore]]<ref>http://www.mobygames.com/game/ps2/metal-slug-anthology/rating-systems</ref>
|developer = [[Terminal Reality]] (Compilation), [[Nazca Corporation]], [[Noise Factory]], [[SNK Playmore]]<ref>http://www.muhammadsamar.blogspot.com/game/ps2/metal-slug-anthology/rating-systems</ref>
|publisher = [[SNK Playmore]]
|publisher = [[SNK Playmore]]
|distributor = Ingram Entertainment
|distributor = Ingram Entertainment

Revision as of 07:39, 15 April 2012

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North American box art
North American box art
Developer(s)Terminal Reality (Compilation), Nazca Corporation, Noise Factory, SNK Playmore[1]
Publisher(s)SNK Playmore
Designer(s)Steve Mallory
EngineSNK's Neo Geo MVS arcade hardware[2]
Platform(s)PlayStation 2, PlayStation Portable, Wii
ReleaseWii
PSP
PlayStation Store
PlayStation 2'
Genre(s)scrolling shooter, run and gun, Arcade
Mode(s)Single-player, 2 player co-op

Metal Slug Anthology (called Metal Slug Complete (メタルスラッグコンプリート) in Japan) is a video game compilation for the PlayStation 2, PlayStation Portable and the Wii. The Wii version boasts different controller configurations, most taking advantage of the Wii Remote, but the Classic Controller is not supported. The game also marks the return of SNK Playmore as a third-party developer for a Nintendo console since the SNES era.

The graphics are exactly the same as the original versions released on arcade (and the more recent titles published on PS2 and Xbox). Cooperative gameplay is enabled on the console versions of the game, while the PSP version has a wireless ad hoc mode so that two people can play together and work as a team.

A downloadable version was made available on the PlayStation Store for PSP on October 1, 2009.[3]

Included titles

The games themselves are done via emulation of the Neo Geo AES versions, except for Metal Slug 6, which is a port of the arcade version.

Included features

Metal Slug 1-6 and X are included in the release, and the games have not been altered in any way. This is the same with the characters and abilities, which have all been kept the same. However, the game's manual erroneously states that the 'slide' ability is achievable in Metal Slug 4, 5, and 6 — Metal Slug 4 and 6 does not include this feature in either the arcade or console version.

Extra features

The game includes several special features.

  • Art Gallery - Concept art of Metal Slug 1 to 6.
  • Wallpapers - PSP-only option. A collection of wallpapers that can be copied to the Memory Stick.
  • Sound Gallery - Music from Metal Slug 1 to 6. The PSP version includes an option that allows the player to copy the music to the Memory Stick as Atrac3+ format audio files with the proper track name and album tags.
  • Game Options - Including difficulty, lives (which can be limited or unlimited, if they are limited the amount of lives the player has depends upon the difficulty) and a rapid-fire option.
  • Interview - A readable interview with some of the games' designers and programmers about the Metal Slug series itself.

Reception

The Metal Slug Anthology was criticized for its lack of Classic Controller support on the Wii, and sluggish, "laggy" controls on the PAL PlayStation 2 version, which had a noticeable delay when entering button presses.

References

  1. ^ http://www.muhammadsamar.blogspot.com/game/ps2/metal-slug-anthology/rating-systems
  2. ^ Metal Slug: Super Vehicle-001
  3. ^ "SNK's PlayStation Portable games re-launch on PSN for the Incredibly Low Price of $19.99 each". SNK Playmore USA. 2009-10-01. Retrieved 2009-10-01. [dead link]
  4. ^ http://www.metacritic.com/game/psp/metal-slug-anthology
  5. ^ http://www.gamerankings.com/ps2/935569-metal-slug-anthology/index.html
  6. ^ http://www.gamespot.com/psp/action/metalsluganthology/index.html?tag=result;title;0