Re-Volt: Difference between revisions
rm superfluous badly written paragraphs again - the number changes all the time, and we're already mentioning a "huge lifespan" |
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==User created add-ons== |
==User created add-ons== |
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However it was soon discovered by racers that the game was highly customizable and this led a large and thriving community at several websites across the web. As interest grew, people eventually discovered the ability to match the standard set by Acclaim. New cars and tracks are still being released giving the game a huge |
However it was soon discovered by racers that the game was highly customizable and this led a large and thriving community at several websites across the web. As interest grew, people eventually discovered the ability to match the standard set by Acclaim. New cars and tracks are still being released giving the game a huge lifespan and the community is still seeing new innovations and developments in the game's editability. |
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At this moment exist a total of 1.170 custom tracks made by the users (Info from RRR Fast Manager tool), and not is possible to count the total number of custom cars made for the game because is extremely high. |
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This number of custom adds make possible the game is still alive seven years later from its release date. |
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==Trivia== |
==Trivia== |
Revision as of 01:41, 25 August 2006
Re-Volt is a remote control car racing video game released by Acclaim Entertainment in 1999. It made appearances on the PlayStation, PC CD-Rom, Nintendo 64 and Sega Dreamcast, with a prequel RC Revenge for PlayStation and with a sequel RC Revenge Pro for PlayStation 2. In 2006 Canadian game publisher Throwback Entertainment aquired the liscense and publishing rights to Re-Volt and has confirmed a next-generation version is on the way.
Gameplay
The game featured 28 stock cars and 14 tracks including a stunt arena for free roaming. Cars come in two fuel variants; electric and glow (meaning gas-powered). As well as this, their driving ability places them into various categories so that they race against other cars of similar capabilities. These categories are: Rookie, Amateur, Advanced, Semi-Pro and Pro. Tracks are also categorized depending on their difficulty to master and win. These categories are: Easy, Medium, Hard and Extreme. Cars and tracks are both unlocked through success in the game's tournament modes.
Multiplayer
Re-Volt's multiplayer mode has two game modes: "Single Race" and "Battle Tag." Single Race allows 2-4 players to race on the normal, single-player tracks. Battle Tag puts players in one of three special arenas: N~Hood, Garden, and Museum. The players must find and pick up a star that is hidden somewhere in the level. When a player takes the star, their timer starts counting down. By coming within proximity of the player with the star, other players can steal the star, thus starting his timer and stopping the opponent's. A player wins when his timer runs out.
There is Re-volt room in GameSpy where all players can join multiplayer games and also there is a dedicated multiplayer lobby application for Re-Volt called RV House where other players can be found to play with.
Cars
The following cars are available in Re-Volt (listed with fuel type and difficulty):
Car | Fuel | Difficulty |
RC Bandit | Electric | Rookie |
Dust Mite | Electric | Rookie |
Phat Slug | Electric | Rookie |
Col. Moss | Electric | Rookie |
Harvester | Electric | Rookie |
Dr. Grudge | Electric | Rookie |
Volken Turbo | Electric | Rookie |
Sprinter XL | Electric | Rookie |
RC San | Electric | Amateur |
Candy Pebbles | Electric | Amateur |
Genghis Kar | Electric | Amateur |
Aquasonic | Glow | Amateur |
Mouse | Electric | Amateur |
Evil Weasel | Electric | Advanced |
Panga TC | Glow | Advanced |
R6 Turbo | Glow | Advanced |
NY 54 | Glow | Advanced |
Bertha Ballistics | Electric | Advanced |
Pest Control | Glow | Semi-Pro |
Adeon | Glow | Semi-Pro |
Pole Poz | Electric | Semi-Pro |
Zipper | Glow | Semi-Pro |
Rotor | Electric | Semi-Pro |
Cougar | Glow | Pro |
Humma | Glow | Pro |
Toyeca | Glow | Pro |
AMW | Glow | Pro |
Panga | Glow | Pro |
Tracks
The following single-player race tracks are available in Re-Volt (listed with difficulty and length):
Track | Difficulty | Length (in meters) |
Toys in the Hood 1 | Easy | 747 |
Supermarket 2 | Easy | 301 |
Museum 2 | Easy | 600 |
Botanical Garden | Easy | 323 |
Toy World 1 | Medium | 354 |
Ghost Town 1 | Medium | 324 |
Toy World 2 | Medium | 444 |
Toys in the Hood 2 | Hard | 592 |
Toytanic 1 | Hard | 747 |
Museum 1 | Hard | 668 |
Supermarket 1 | Extreme | 502 |
Ghost Town 2 | Extreme | 492 |
Toytanic 2 | Extreme | 742 |
User created add-ons
However it was soon discovered by racers that the game was highly customizable and this led a large and thriving community at several websites across the web. As interest grew, people eventually discovered the ability to match the standard set by Acclaim. New cars and tracks are still being released giving the game a huge lifespan and the community is still seeing new innovations and developments in the game's editability.
Trivia
- "Toyeca," resembling Toyota, "Humma," resembling Hummer, and "AMW," resembling BMW, are the only RCs that resemble a car company name.
- There are some cars in the N-64 version which can only be acessed by a gameshark codes. The red and green windup cars that race around in the background of the options menu are called "clockwork". An additional "clockwork" is a hot pink wheeled flying saucer that can drive rightside up or upside down. A shopping cart is called "trolley". While the "clockwork" cars are moderatly fast, they lack power. The "trolley" car is slow, lacks power, and is prone to falling over when turning at full speed. These vehicles were presumably left in the game for humorous appeal to those cleaver enough to find the codes to use them.