Star Fox Command: Difference between revisions
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|engine = |
|engine = |
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|version = |
|version = |
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|released = [[ |
|released = <sup>'''[[Japan|JPN]]'''</sup></small> [[August 3]], [[2006]]<br><sup>'''[[North America|NA]]'''</sup></small> [[August 28]], [[2006]]<br><sup>'''[[Australia|AUS]]'''</sup></small> [[September 21]], [[2006]]<br><sup>'''[[Europe|EU]]'''</sup></small> [[November 24]], [[2006]] |
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|genre = [[Shoot 'em up#3D shooter|3D shooter]], [[scrolling shooter]] |
|genre = [[Shoot 'em up#3D shooter|3D shooter]], [[scrolling shooter]] |
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|modes = [[Single player]], [[multiplayer game|multiplayer]], [[online multiplayer]] |
|modes = [[Single player]], [[multiplayer game|multiplayer]], [[online multiplayer]] |
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|ratings = [[Entertainment Software Rating Board|ESRB]]: E10+<br>[[Office of Film and Literature Classification (Australia)|OFLC]]: PG |
|ratings = [[Entertainment Software Rating Board|ESRB]]: E10+<br>[[Office of Film and Literature Classification (Australia)|OFLC]]: PG |
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|platforms = [[Nintendo DS]] |
|platforms = [[Nintendo DS]] |
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|media = 256 [[Megabit| |
|media = 256 [[Megabit|Mb]] [[cartridge (electronics)|cartridge]] |
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|requirements = |
|requirements = |
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|input = [[D- |
|input = [[D-pad]], [[Game controller|buttons]], [[Touchscreen|touch screen]], built-in [[microphone]] |
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|preceded by = [[Star Fox: Assault]] |
|preceded by = [[Star Fox: Assault]] |
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|followed by = |
|followed by = |
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}} |
}} |
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{{current-GCOTW}} |
{{current-GCOTW}} |
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'''''Star Fox Command''''' is the fifth game in [[Nintendo]]'s [[Star Fox series|''Star Fox'']] game series. Published by Nintendo for the [[Nintendo DS]], it was released in Japan on [[August 3]] |
'''''Star Fox Command''''' is the fifth game in [[Nintendo]]'s [[Star Fox series|''Star Fox'']] game series. Published by Nintendo for the [[Nintendo DS]], it was released in Japan on [[August 3]] [[2006]] and in North America on [[August 28]] [[2006]]. First announced at the [[E3]] [[2006 in video gaming|2006]] conference, under the name ''Star Fox DS'',<ref>{{cite web |year = May 26, 2006|author= Craig Harris| title = Star Fox Renamed | publisher = IGN.com | url=http://ds.ign.com/articles/710/710377p1.html | accessdate=2006-09-17}}</ref> it is the first ''Star Fox'' game for a handheld, and supports the [[Nintendo Wi-Fi Connection]], making it the first online ''Star Fox'' game. |
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Following the events of [[Star Fox: Assault]], the Star Fox team breaks up. Peppy is made the General of the Cornerian Army, replacing Pepper. Fox broke off his relationship with Krystal by kicking her off the team, because he believed his line of work was too dangerous for her. Slippy finds love with a frog named Amanda, and thus spends less time with the team |
Following the events of ''[[Star Fox: Assault]]'', the Star Fox team breaks up.<ref name="booklet">{{cite book | year=2006 | editor=Q-Games | title=Star Fox Command Instruction Booklet | pages=06, | publisher=Nintendo of America | language=English | id=}}</ref> [[List of characters in the Star Fox series#Peppy Hare|Peppy]] is made the General of the Cornerian Army, replacing [[List of characters in the Star Fox series#General Pepper|Pepper]]. [[List of characters in the Star Fox series#Fox McCloud|Fox]] broke off his relationship with [[List of characters in the Star Fox series#Krystal|Krystal]] by kicking her off the team, because he believed his line of work was too dangerous for her. [[List of characters in the Star Fox series#Slippy Toad|Slippy]] finds love with a frog named Amanda, and thus spends less time with the team. The team re-assembles to thwart a new enemy, the Anglars, who are bent on destroying the Lylat system.<ref name="booklet" /> |
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Star Fox Command has received mostly favourable reviews, with many major reviewers praising it for the designers return to the design of the original [[Star Fox]] and [[Star Fox 64]]. |
''Star Fox Command'' has received mostly favourable reviews, with many major reviewers praising it for the designers return to the design of the original ''[[Star Fox]]'' and ''[[Star Fox 64]]''. [[As of September 2006]] it holds a 77% on [[Game Rankings]].<ref name="GameRankings">{{cite web | title =Star Fox Command Reviews |author= |publisher = Game Rankings | year = |url=http://www.gamerankings.com/htmlpages2/933009.asp?q=Star%20Fox | accessdate=2006-09-25}}</ref> |
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==Gameplay== |
==Gameplay== |
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[[Image:Scr 049.jpg|left|thumb|A behind ship perspective was used in the game. The barrel roll was noted to be difficult to control on the [[Nintendo DS]]]] |
[[Image:Scr 049.jpg|left|thumb|A behind ship perspective was used in the game. The barrel roll was noted to be difficult to control on the [[Nintendo DS]]]] |
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''Star Fox Command'' |
''Star Fox Command'' has two types of play within the single player game; a strategic map mode, and a battle mode.<ref name="booklet" /> The [[overworld]]-like map mode is where the player takes command of several ships. This mode is used to get ships into the battle mode and is essentially a simple [[turn-based strategy]] game. Up to four ships can be maneuvered at a time. The object of this mode is to prevent enemy ships from reaching the ''[[Great Fox]]''.<ref name="booklet" /> This mode also allows players to fire missiles from the ''Great Fox'' that they have picked up from exploring in this mode, or from meeting certain conditions in the battle mode (usually destroying all enemies). When a craft that is controlled by the player encounters an enemy group or missile in this mode, the gameplay switches to the battle mode.<ref name="booklet" /> Battle mode is similar to the "all-range mode" employed in ''Star Fox 64'' for some bosses and levels. Like ''[[Star Fox 2]]'' the game is completely all-range, as opposed to the "[[Rail shooter|on-rails]]" levels featured in most other ''Star Fox'' games (however, the game will sometimes force the player to engage in classic "chase" missions in order to complete an objective). The usual objectives are to destroy a base ship, destroy all enemies, or collect a number of cores to complete the battle mode.<ref name="booklet" /> Once the battle mode is completed, the game returns to the map mode. |
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As players progress through the game, they will be able to choose to go different routes upon completing certain levels. Each route has its own character dialogue to accompany it, and players will be able to visit differing planets depending on what routes they choose. The game features 9 different endings altogether, and gamers can access all of them by playing the game multiple times, selecting different routes each time. Instead of merely giving different perspectives on what happens to the Star Fox team, each ending is completely unique — the characters go in various directions depending on what ending is watched. |
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''Star Fox Command'' does not feature traditional voice acting. Instead it outputs gibberish akin to the "voices" in ''Star Fox'' and ''Star Fox 2'' for the [[Super Nintendo Entertainment System|SNES]], or the "Lylat speech" present in ''[[Star Fox 64|Lylat Wars]]'' (but not ''Star Fox 64''). Players can also record their own voices into the game’s "gibberish generator" using the built-in DS microphone where it is converted into the garbled speech of the various characters.<ref name="booklet" /> |
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===Multiplayer=== |
===Multiplayer=== |
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''Star Fox Command'' supports 6-player local wireless for multiplayer matches. Up to 6 players can play in this mode via DS Download Play. Up to four players on the |
''Star Fox Command'' supports 6-player local wireless for multiplayer matches. Up to 6 players can play in this mode via [[DS Download Play]]. Up to four players on the Nintendo Wi-Fi Connection are supported. In Nintendo Wi-Fi Connection matches, only the [[Arwing|Arwing II]] is available. Players score not by killing opponents, but by collecting stars from them when they have been destroyed.<ref name="booklet" /> It is also possible to collect a star from an opponent not killed by the player. This game mode was taken from ''Star Fox 64''. |
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==Plot and setting== |
==Plot and setting== |
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[[Image:Starfox699978.jpg|right|thumb|200px| |
[[Image:Starfox699978.jpg|right|thumb|200px|Fox conversing with ROB 64. The games story takes place mainly between levels with text and the characters images]] |
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===Setting=== |
===Setting=== |
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This installment of the Star Fox series is once again in the Lylat System, using a similar map as ''[[Star Fox 64]]'' to switch between each planet. |
This installment of the Star Fox series is once again in the Lylat System, using a similar map as ''[[Star Fox 64]]'' to switch between each planet. |
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===Story=== |
===Story=== |
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The planet [[Venom (Star Fox)|Venom]]'s forces being all but destroyed, there is thought to be peace. This is not to be, however, and a race of beings known as the Anglar rise from the acidic oceans of Venom thought to be unable to support life. The leader of the Anglar plans on destroying the Lylat System, which [[Fox McCloud]] and crew set out to save once again. The Star Fox team has broken up, but re-assembles to fight this new threat. |
The planet [[Venom (Star Fox)|Venom]]'s forces being all but destroyed, there is thought to be peace. This is not to be, however, and a race of beings known as the Anglar rise from the acidic oceans of Venom thought to be unable to support life. The leader of the Anglar plans on destroying the Lylat System, which [[Fox McCloud]] and crew set out to save once again. The Star Fox team has broken up, but re-assembles to fight this new threat. Peppy is made the General of the [[Cornerian Army]], replacing Pepper. Fox broke off his relationship with Krystal by kicking her off the team, because he believed his line of work was too dangerous for her. Slippy finds love with a frog named Amanda, and thus spends less time with the team. [[Falco Lombardi|Falco]] left the team and went around on solo missions (as he has done before in ''[[Star Fox Adventures]]'') |
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===Characters=== |
===Characters=== |
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{{seealso|List of characters in the Star Fox series}} |
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Characters the player can control are: Fox McCloud, Falco Lombardi, Krystal, Slippy Toad, Peppy Hare, Wolf O'Donnell, Panther Caruso, Leon Powalski, Amanda (Slippy's fianceé), Lucy (Peppy's daughter), Bill Grey, Katt Monroe, and Dash Bowman (Andross' grandson). Also in the ending Dash Makes a Choice, you get to play as James McCloud. |
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Characters the player can control are: [[List_of_characters_in_the_Star_Fox_series#Fox_McCloud|Fox McCloud]], [[List_of_characters_in_the_Star_Fox_series#Falco_Lombardi|Falco Lombardi]], [[List_of_characters_in_the_Star_Fox_series#Krystal|Krystal]], [[List_of_characters_in_the_Star_Fox_series#Slippy Toad|Slippy Toad]], [[List_of_characters_in_the_Star_Fox_series#Peppy Hare|Peppy Hare]], [[List of characters in the Star Fox series#Wolf O'Donnell|Wolf O'Donnell]], [[List of characters in the Star Fox series#Panther|Panther Caruso]], [[List of characters in the Star Fox series#Leon Powalski|Leon Powalski]], [[List of characters in the Star Fox series#Amanda|Amanda]] (Slippy's fianceé), [[List of characters in the Star Fox series#Lucy|Lucy]] (Peppy's daughter), [[List of characters in the Star Fox series#Bill Grey|Bill Grey]], [[List of characters in the Star Fox series#Katt Monroe|Katt Monroe]], [[List of characters in the Star Fox series#Dash Bowman|Dash Bowman]] (Andross' grandson), and [[List of characters in the Star Fox series#James McCloud|James McCloud]]. |
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[[List of characters in the Star Fox series#Andrew Oikonny|Andrew Oikonny]] is one of the game's bosses. [[List of characters in the Star Fox series#Beltino Toad|Beltino Toad]] makes an appearance during a mission briefing. [[List of characters in the Star Fox series#ROB.2FNUS 64|ROB 64]] is not playable, but pilots the ''Great Fox'' when on the map screen. [[List of characters in the Star Fox series#Pigma Dengar|Pigma Dengar]] appears as a boss in two of Falco's stories. The ghost of [[Andross]], possessing a different bioweapon depending on the mission, appears as a boss on Titania. Pigma is a boss for the sectors X, Y, and Z. [[List of F-Zero pilots#Octoman|Octoman]], an ''[[F-Zero ]]'' racer, appears as a boss in certain Aquas and Venom missions. Also Monarch Dodora, the Fortuna boss from the very first Star Fox game, appears as one of the four bosses on Titania. |
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==Development== |
==Development== |
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Developer Q |
Developer [[Q-Games]] was working on a puzzle game called ''Digi Drive'' for Nintendo when they were approached to do a mock up of the game demo. After three months, using the original ''Star Fox'', it was shown to [[Takaya Imamura]] at Nintendo who said that they would redesign it for better compatibility with the Nintendo DS and add some ideas from ''Star Fox 2''.<ref name="command">{{cite web | title =Nintendo DS Game of the Month: August 2006|author=Craig Harris |publisher = IGN.com | year = September 6, 2006|url=http://ds.ign.com/articles/731/731088p1.html| accessdate=2006-09-17}}</ref> |
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==Reception== |
==Reception== |
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''Star Fox Command'' debuted on the Japanese best seller list as number 14, selling over 20,000 copies on the first day.<ref>{{cite web | author = Maricar V.|title=Star Fox Command Sells Like Hotcakes| publisher=QJ.net|year = August 7, 2006| url=http://ds.qj.net/index.php?pg=49&aid=60993 | accessdate=2006-09-26}}</ref><ref>{{cite web | author = Walt Wyman|title=Japan game charts: July 31-August 6 | publisher=Gamespot.com|year = August 11, 2006| url=http://www.gamespot.com/ds/action/supermariobrosds/news.html?sid=6155660 | accessdate=2006-09-26}}</ref> In the United States, it was the 5th best seller in the first week.<ref>{{cite web | author = Tim Surette|title=US console charts: August 28-September 4 | publisher=Gamespot.com|year = September 6, 2006| url=http://www.gamespot.com/xbox360/action/saintsrow/news.html?sid=6157157 | accessdate=2006-09-26}}</ref> |
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{| class="wikitable" style="font-size: 90%; float: right; text-align: center; margin-left: 1em;" |
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|+'''Reviews and awards''' |
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!Publication |
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!Score |
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|''[[IGN|IGN.com]]'' |
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|8.0 of 10<ref name="IGN">{{cite web | author = Craig Harris|title=IGN: Star Fox Command Review | publisher=IGN |year = August 25, 2006| url=http://ds.ign.com/articles/728/728375p1.html | accessdate=2006-08-30}}</ref> |
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|- |
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|''[[GameSpot]]'' |
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|7.5 of 10 |
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|- |
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|''[[1UP.com]]'' |
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|7 of 10<ref>{{cite web | title = Star Fox Command |author=Andrew Pfister |publisher = 1UP.com | year = August 29, 2006|url=http://www.1up.com/do/reviewPage?cId=3153256&did=1 | accessdate=2006-08-30}}</ref> |
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|- |
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|''[[Nintendo Power]]'' |
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|9.5 of 10 |
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|- |
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|''[[X-Play]]'' |
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|4 out of 5 |
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|- |
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|''[[GameTrailers]]'' |
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|7.9 out of 10 |
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|- |
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|''[[USA Today]]'' |
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|8 out of 10 |
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|- |
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|} |
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''Star Fox Command'' has received mostly favourable reviews. IGN gave it an 8.0, or "Impressive", calling it a "surprisingly rich and faithful action game" that had similar game play to |
''Star Fox Command'' has received mostly favourable reviews. IGN gave it an 8.0, or "Impressive", calling it a "surprisingly rich and faithful action game" that had similar game play to ''Star Fox'' and ''Star Fox 64''.<ref name="IGN">{{cite web | author = Craig Harris|title=IGN: Star Fox Command Review | publisher=IGN |year = August 25, 2006| url=http://ds.ign.com/articles/728/728375p1.html | accessdate=2006-08-30}}</ref> ''Star Fox Command'' recieved IGNs DS August 2006 Game of the Month Award for capturing "the fun and essense of what made the series so significant."<ref>{{cite web | title =Nintendo DS Game of the Month: August 2006|author=Craig Harris |publisher = IGN.com | year = August 31, 2006|url=http://ds.ign.com/articles/729/729842p1.html| accessdate=2006-09-17}}</ref> [[Famitsu]] gave 32/40, and was cited as an influence for the games large initial sales.<ref>{{cite web | author = Timo K.|title=Star Fox Command - New Screens | publisher=QJ.net |year = August 2, 2006| url=http://ds.qj.net/star-fox-command-new-screens/pg/49/aid/60550 | accessdate=2006-09-26}}</ref> It received a 4 out of 5 star rating on G4's ''[[X-Play]]''. "Fox is finally back in the Arwing -- where he belongs, Stylus control is mostly excellent, Strategy elements work well" <ref>{{cite web | title =Star Fox Command|author=Justin Leeper |publisher = G4TV.com | year = September 21, 2006|url=http://www.g4tv.com/xplay/reviews/1263/Star_Fox_Command.html| accessdate=2006-09-21}}</ref> |
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The [[Associated Press]] noted the game for having developed the game to work well with the DS controls, but had mixed feelings about the turn-based sections of gameplay.<ref>{{cite web |author=Matt Slagle| title =Nintendo's ‘Star Fox’ for adults and children |publisher = The Associated Press| year = September 21, 2006|url=http://msnbc.msn.com/id/14591647/| accessdate=2006-09-21}}</ref> |
The [[Associated Press]] noted the game for having developed the game to work well with the DS controls, but had mixed feelings about the turn-based sections of gameplay.<ref>{{cite web |author=Matt Slagle| title =Nintendo's ‘Star Fox’ for adults and children |publisher = The Associated Press| year = September 21, 2006|url=http://msnbc.msn.com/id/14591647/| accessdate=2006-09-21}}</ref> ''[[Electronic Gaming Monthly]]'' claimed that while the game has its own charm, it lacks the original gameplay from ''Star Fox'' and ''Star Fox 64'' and becomes repetitive.<ref name="EGM">{{cite book | year=2006 | editor=Electronic Gaming Monthly | title=Star Fox Command | pages=117 | publisher=Ziff Davis Media Inc. | language=English | id=}}</ref> |
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Dylan Cuthbert from Q |
Dylan Cuthbert from Q-Games and Takaya Imamura have stated that the next game in the ''Star Fox'' series may pick up from the middle of ''Star Fox Command'' since many of the games endings take place in the far future.<ref name="command">{{cite web | title =Nintendo DS Game of the Month: August 2006|author=Craig Harris |publisher = IGN.com | year = September 6, 2006|url=http://ds.ign.com/articles/731/731088p1.html| accessdate=2006-09-17}}</ref> |
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==References== |
==References== |
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==External links== |
==External links== |
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*[http://www.starfox.com/command/ ''Star Fox Command'' |
*[http://www.starfox.com/command/ ''Star Fox Command'' official website] |
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*[http://www.nintendo.co.jp/ds/asfj/index.html ''Star Fox Command'' Official Japanese Website] |
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*{{nintendo.com|id=oEP0uQm8Lx4vir8Zw3jfJ7GEnnjLlmAJ&|title=Star Fox Command}} |
*{{nintendo.com|id=oEP0uQm8Lx4vir8Zw3jfJ7GEnnjLlmAJ&|title=Star Fox Command}} |
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*[http://www.mobygames.com/game/star-fox-command ''Star Fox Command at MobyGames |
*[http://www.mobygames.com/game/star-fox-command ''Star Fox Command''] at [[MobyGames]] |
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*[http://strategywiki.org/wiki/Star_Fox_Command ''Star Fox Command''] at StrategyWiki |
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{{Star Fox series}} |
{{Star Fox series}} |
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[[Category:2006 computer and video games]] |
[[Category:2006 computer and video games]] |
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[[Category:Computer and video games with multiple endings]] |
[[Category:Computer and video games with multiple endings]] |
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[[Category:Multiplayer online games]] |
[[Category:Multiplayer online games]] |
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[[ja:スターフォックス コマンド]] |
[[ja:スターフォックス コマンド]] |
Revision as of 22:56, 30 September 2006
Template:Current-GCOTW Star Fox Command is the fifth game in Nintendo's Star Fox game series. Published by Nintendo for the Nintendo DS, it was released in Japan on August 3 2006 and in North America on August 28 2006. First announced at the E3 2006 conference, under the name Star Fox DS,[1] it is the first Star Fox game for a handheld, and supports the Nintendo Wi-Fi Connection, making it the first online Star Fox game.
Following the events of Star Fox: Assault, the Star Fox team breaks up.[2] Peppy is made the General of the Cornerian Army, replacing Pepper. Fox broke off his relationship with Krystal by kicking her off the team, because he believed his line of work was too dangerous for her. Slippy finds love with a frog named Amanda, and thus spends less time with the team. The team re-assembles to thwart a new enemy, the Anglars, who are bent on destroying the Lylat system.[2]
Star Fox Command has received mostly favourable reviews, with many major reviewers praising it for the designers return to the design of the original Star Fox and Star Fox 64. As of September 2006 it holds a 77% on Game Rankings.[3]
Gameplay
Star Fox Command has two types of play within the single player game; a strategic map mode, and a battle mode.[2] The overworld-like map mode is where the player takes command of several ships. This mode is used to get ships into the battle mode and is essentially a simple turn-based strategy game. Up to four ships can be maneuvered at a time. The object of this mode is to prevent enemy ships from reaching the Great Fox.[2] This mode also allows players to fire missiles from the Great Fox that they have picked up from exploring in this mode, or from meeting certain conditions in the battle mode (usually destroying all enemies). When a craft that is controlled by the player encounters an enemy group or missile in this mode, the gameplay switches to the battle mode.[2] Battle mode is similar to the "all-range mode" employed in Star Fox 64 for some bosses and levels. Like Star Fox 2 the game is completely all-range, as opposed to the "on-rails" levels featured in most other Star Fox games (however, the game will sometimes force the player to engage in classic "chase" missions in order to complete an objective). The usual objectives are to destroy a base ship, destroy all enemies, or collect a number of cores to complete the battle mode.[2] Once the battle mode is completed, the game returns to the map mode.
As players progress through the game, they will be able to choose to go different routes upon completing certain levels. Each route has its own character dialogue to accompany it, and players will be able to visit differing planets depending on what routes they choose. The game features 9 different endings altogether, and gamers can access all of them by playing the game multiple times, selecting different routes each time. Instead of merely giving different perspectives on what happens to the Star Fox team, each ending is completely unique — the characters go in various directions depending on what ending is watched.
Star Fox Command does not feature traditional voice acting. Instead it outputs gibberish akin to the "voices" in Star Fox and Star Fox 2 for the SNES, or the "Lylat speech" present in Lylat Wars (but not Star Fox 64). Players can also record their own voices into the game’s "gibberish generator" using the built-in DS microphone where it is converted into the garbled speech of the various characters.[2]
Multiplayer
Star Fox Command supports 6-player local wireless for multiplayer matches. Up to 6 players can play in this mode via DS Download Play. Up to four players on the Nintendo Wi-Fi Connection are supported. In Nintendo Wi-Fi Connection matches, only the Arwing II is available. Players score not by killing opponents, but by collecting stars from them when they have been destroyed.[2] It is also possible to collect a star from an opponent not killed by the player. This game mode was taken from Star Fox 64.
Plot and setting
Setting
This installment of the Star Fox series is once again in the Lylat System, using a similar map as Star Fox 64 to switch between each planet.
Story
The planet Venom's forces being all but destroyed, there is thought to be peace. This is not to be, however, and a race of beings known as the Anglar rise from the acidic oceans of Venom thought to be unable to support life. The leader of the Anglar plans on destroying the Lylat System, which Fox McCloud and crew set out to save once again. The Star Fox team has broken up, but re-assembles to fight this new threat. Peppy is made the General of the Cornerian Army, replacing Pepper. Fox broke off his relationship with Krystal by kicking her off the team, because he believed his line of work was too dangerous for her. Slippy finds love with a frog named Amanda, and thus spends less time with the team. Falco left the team and went around on solo missions (as he has done before in Star Fox Adventures)
Characters
Characters the player can control are: Fox McCloud, Falco Lombardi, Krystal, Slippy Toad, Peppy Hare, Wolf O'Donnell, Panther Caruso, Leon Powalski, Amanda (Slippy's fianceé), Lucy (Peppy's daughter), Bill Grey, Katt Monroe, Dash Bowman (Andross' grandson), and James McCloud.
Andrew Oikonny is one of the game's bosses. Beltino Toad makes an appearance during a mission briefing. ROB 64 is not playable, but pilots the Great Fox when on the map screen. Pigma Dengar appears as a boss in two of Falco's stories. The ghost of Andross, possessing a different bioweapon depending on the mission, appears as a boss on Titania. Pigma is a boss for the sectors X, Y, and Z. Octoman, an F-Zero racer, appears as a boss in certain Aquas and Venom missions. Also Monarch Dodora, the Fortuna boss from the very first Star Fox game, appears as one of the four bosses on Titania.
Development
Developer Q-Games was working on a puzzle game called Digi Drive for Nintendo when they were approached to do a mock up of the game demo. After three months, using the original Star Fox, it was shown to Takaya Imamura at Nintendo who said that they would redesign it for better compatibility with the Nintendo DS and add some ideas from Star Fox 2.[4]
Reception
Star Fox Command debuted on the Japanese best seller list as number 14, selling over 20,000 copies on the first day.[5][6] In the United States, it was the 5th best seller in the first week.[7]
Star Fox Command has received mostly favourable reviews. IGN gave it an 8.0, or "Impressive", calling it a "surprisingly rich and faithful action game" that had similar game play to Star Fox and Star Fox 64.[8] Star Fox Command recieved IGNs DS August 2006 Game of the Month Award for capturing "the fun and essense of what made the series so significant."[9] Famitsu gave 32/40, and was cited as an influence for the games large initial sales.[10] It received a 4 out of 5 star rating on G4's X-Play. "Fox is finally back in the Arwing -- where he belongs, Stylus control is mostly excellent, Strategy elements work well" [11] The Associated Press noted the game for having developed the game to work well with the DS controls, but had mixed feelings about the turn-based sections of gameplay.[12] Electronic Gaming Monthly claimed that while the game has its own charm, it lacks the original gameplay from Star Fox and Star Fox 64 and becomes repetitive.[13]
Dylan Cuthbert from Q-Games and Takaya Imamura have stated that the next game in the Star Fox series may pick up from the middle of Star Fox Command since many of the games endings take place in the far future.[4]
References
- ^ Craig Harris (May 26, 2006). "Star Fox Renamed". IGN.com. Retrieved 2006-09-17.
{{cite web}}
: CS1 maint: year (link) - ^ a b c d e f g h Q-Games, ed. (2006). Star Fox Command Instruction Booklet. Nintendo of America. pp. 06, .
{{cite book}}
: CS1 maint: extra punctuation (link) - ^ "Star Fox Command Reviews". Game Rankings. Retrieved 2006-09-25.
- ^ a b Craig Harris (September 6, 2006). "Nintendo DS Game of the Month: August 2006". IGN.com. Retrieved 2006-09-17.
{{cite web}}
: CS1 maint: year (link) - ^ Maricar V. (August 7, 2006). "Star Fox Command Sells Like Hotcakes". QJ.net. Retrieved 2006-09-26.
{{cite web}}
: CS1 maint: year (link) - ^ Walt Wyman (August 11, 2006). "Japan game charts: July 31-August 6". Gamespot.com. Retrieved 2006-09-26.
{{cite web}}
: CS1 maint: year (link) - ^ Tim Surette (September 6, 2006). "US console charts: August 28-September 4". Gamespot.com. Retrieved 2006-09-26.
{{cite web}}
: CS1 maint: year (link) - ^ Craig Harris (August 25, 2006). "IGN: Star Fox Command Review". IGN. Retrieved 2006-08-30.
{{cite web}}
: CS1 maint: year (link) - ^ Craig Harris (August 31, 2006). "Nintendo DS Game of the Month: August 2006". IGN.com. Retrieved 2006-09-17.
{{cite web}}
: CS1 maint: year (link) - ^ Timo K. (August 2, 2006). "Star Fox Command - New Screens". QJ.net. Retrieved 2006-09-26.
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: CS1 maint: year (link) - ^ Justin Leeper (September 21, 2006). "Star Fox Command". G4TV.com. Retrieved 2006-09-21.
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: CS1 maint: year (link) - ^ Matt Slagle (September 21, 2006). "Nintendo's 'Star Fox' for adults and children". The Associated Press. Retrieved 2006-09-21.
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: CS1 maint: year (link) - ^ Electronic Gaming Monthly, ed. (2006). Star Fox Command. Ziff Davis Media Inc. p. 117.