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[[Image:Malcolm-Evans-NGS98.jpeg|thumb|Malcolm Evans]]
| name = Malcolm Evans

| image = Malcolm-Evans-NGS98.jpeg
'''Malcolm Evans''' (born 10 April 1944) is a British [[game programmer|computer game programmer]], best known for his games ''[[3D Monster Maze]]'' for the [[Sinclair ZX81]] and ''[[Trashman (computer game)|Trashman]]'' for the [[ZX Spectrum]], released in [[1982 in video gaming|1982]] and [[1984 in video gaming|1984]] respectively.
| birth_date = {{Birth date and age|1944|4|10|df=y}}
| birth_place = [[Romford]], [[London]]
| alma_mater = [[University of Portsmouth|Portsmouth Polytechnic]]
| occupation = Computer game programmer
| years_active = 1981–1984
| notable_works = ''[[3D Monster Maze]]''<br/>''[[Trashman (video game)|Trashman]]''}}
'''Malcolm Evans''' (born 10 April 1944) is a British former [[Video game programmer|computer game programmer]] and [[electronics technician]], best known for his games ''[[3D Monster Maze]]'' for the [[Sinclair ZX81]] and ''[[Trashman (computer game)|Trashman]]'' for the [[ZX Spectrum]], released in [[1982 in video gaming|1982]] and [[1984 in video gaming|1984]] respectively.


He and his twin brother, Rod, were born in [[Romford]], but his family soon moved to [[Portsmouth]]. He has a [[Bachelor of Science|B.Sc.]] in [[electronics]] from [[University of Portsmouth|Portsmouth Polytechnic]] and joined [[Marconi Electronic Systems|Marconi]], where he worked on high-powered projects, such as satellite technology. Then in the mid-1970s he moved to work for [[Smiths Aviation]], where he designed hardware to implement computer control systems for [[jet engine]]s.
He and his twin brother, Rod, were born in [[Romford]], but his family soon moved to [[Portsmouth]]. He has a [[Bachelor of Science|B.Sc.]] in [[electronics]] from [[University of Portsmouth|Portsmouth Polytechnic]] and joined [[Marconi Electronic Systems|Marconi]], where he worked on high-powered projects, such as satellite technology. Then in the mid-1970s he moved to work for [[Smiths Aviation]], where he designed hardware to implement computer control systems for [[jet engine]]s.
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[[Category:1944 births]]
[[Category:Alumni of the University of Portsmouth]]
[[Category:British computer programmers]]
[[Category:British video game designers]]
[[Category:British video game designers]]
[[Category:British computer programmers]]
[[Category:1944 births]]
[[Category:Living people]]
[[Category:Living people]]
[[Category:Alumni of the University of Portsmouth]]
[[Category:People from Romford]]
[[Category:Technicians]]
[[Category:Twin people]]

Revision as of 14:38, 4 May 2024

Malcolm Evans
Born (1944-04-10) 10 April 1944 (age 80)
Alma materPortsmouth Polytechnic
OccupationComputer game programmer
Years active1981–1984
Notable work3D Monster Maze
Trashman

Malcolm Evans (born 10 April 1944) is a British former computer game programmer and electronics technician, best known for his games 3D Monster Maze for the Sinclair ZX81 and Trashman for the ZX Spectrum, released in 1982 and 1984 respectively.

He and his twin brother, Rod, were born in Romford, but his family soon moved to Portsmouth. He has a B.Sc. in electronics from Portsmouth Polytechnic and joined Marconi, where he worked on high-powered projects, such as satellite technology. Then in the mid-1970s he moved to work for Smiths Aviation, where he designed hardware to implement computer control systems for jet engines.

In 1979 he moved again, to Sperry Gyroscope in Bristol, where he joined its micro-processor applications group. There he found himself using Zilog Z80 and Intel 8088 machine code language for small applications of a classified nature for the Ministry of Defence. The Bristol factory was closed in 1981 but by then Malcolm had received a ZX81 from his wife, Linda, for his thirty-seventh birthday in April 1981. Malcolm developed 3D Monster Maze to test what the computer was capable of, and completed it by November.[1]

In the spring of 1982, Evans founded his own company, New Generation Software, which continued to produce games for the ZX Spectrum and pioneer the 3D gaming industry.[2]

As of 2016 Evans was no longer writing games, but he is the author of a travelogue about New Zealand.[3]

References

  1. ^ CRASH staff (June 1984). "New Generation Ingredients of a winning team". CRASH (5). An article about New Generation Software, the firm that was started with the 3D Monster Maze development.
  2. ^ Chris Bourne (September 1984). "Hit Squad — Not just a load of old rubbish". Sinclair User (30). Archived from the original on 9 March 2001. Featuring Malcolm Evans following the Trashman hit game.
  3. ^ "Malcolm Evans Writes Charity Book | Retro Gamer".