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In 2007, Wesley Kirinya (founder of the studio Gwimgrafx Studios), released Adventures of Nyangi, the first Kenyan video game, also the first independent African video game in 3D<ref name="Wesley Kirinya, (Founder, Lead Developer Gwimgrafx Studios Limited)" />{{,}}<ref name="Adventures of Nyangi" />{{,}}<ref name="Gaming industry hits high points" />{{,}}<ref name="Polygon" />. This game puts the player in the shoes of Nyangi, a woman who must find rare African artifacts.
In 2007, Wesley Kirinya (founder of the studio Gwimgrafx Studios), released Adventures of Nyangi, the first Kenyan video game, also the first independent African video game in 3D<ref name="Wesley Kirinya, (Founder, Lead Developer Gwimgrafx Studios Limited)" />{{,}}<ref name="Adventures of Nyangi" />{{,}}<ref name="Gaming industry hits high points" />{{,}}<ref name="Polygon" />. This game puts the player in the shoes of Nyangi, a woman who must find rare African artifacts.

In 2013, the studio Cyan Girls (composed of 3 engineers from the Ecole Polytechnique de Dakar)<ref name="Cyan Girls - Premier studio sénégalais">{{Lien web |url=https://www.youtube.com/watch?v=z3UJQT6OSqQ |titre=Cyan Girls - Premier studio sénégalais |website=carrapide}}</ref>{{,}}<ref name="Cyan Girls - Premier studio sénégalais - 02">{{Lien web |url=https://www.afrikatech.com/health/senegal-cyan-girls-video-game-developers/ |titre=Cyan Girls - Premier studio sénégalais - 02 |website=AfrikaTech}}</ref> released Dakar Madness, the first Senegalese videogame<ref>{{Lien web |url=https://www.lemonde.fr/pixels/article/2016/06/11/une-petite-histoire-du-jeu-video-africain_4948518_4408996.html |titre=Une petite histoire du jeu vidéo africain |website=Le Monde}}</ref>{{,}}<ref>{{Lien web |url=https://www.afriquefemme.com/fr/maman/ado/2858-senegal-les-cyan-girls-developpeuses-de-jeux-videos |titre=Sénégal : les Cyan Girls, développeuses de jeux vidéos |website=AfriqueFemme.com}}</ref>{{,}}<ref>{{Lien web |url=https://www.huffingtonpost.fr/actualites/article/afrique-nouvelles-technologies-et-contenus-locaux-au-c-ur-des-startups_41444.html |titre=Afrique: nouvelles technologies et contenus locaux au cœur des startups |website=HuffPost}}</ref>.


== Media and events ==
== Media and events ==

Revision as of 07:57, 24 June 2024

Video games in Africa is a sector that emerged from 1994, when the first independent studio in Africa, Celestial Games, established to South Africa. The sector then developed slowly with the establishment of Ubisoft in Casablanca, Morocco in 1998 and the creation of local companies such as Madiba Olivier, creator of Aurion: The Legacy of the Kori-Odan, by Wesley Kirinya who designs the first African 3D independent game, Adventures of Nyangi[1] · [2] · [3] · [4] or the Malagasy studio Lomay, creator of the racing game Gazkar[5]. The first initiatives and the democratisation of smartphones and internet access then allow new projects to see the day[6].

History

The history of the video game industry on the African continent began in 1996 with the release on DOS by Celestial Games, the first African video game studio, of Toxic Bunny, the first African video game. This platformer puts the player in the shoes of Toxic, a mutant rabbit who seeks to find the person responsible for the chaos on Terre[7] · [8].

In 1998, Ubisoft opened in Casablanca, Morocco, the first video game studio in North Africa[7] · [9] · [10]. The studio is constituted in 2010 of 150 employees[11].

In 2000, Ubisoft Casablanca was released on PC, Nintendo 64, and Dreamcast, Donald Duck: Goin' Quackers, the first African 3D video game, also the first African video game to be licensed by a video game console constructor[12] · [13].

In 2002, I-Imagine Interactive, a South African studio created in 1999 by Dan Wagner[14] was released on Xbox[14] · [15] · [7], Chase: Hollywood Stunt Driver. Later some other video games are developed by the studio (including Final Armada released in 2007 on PS2 and PSP[16] · [17]) but they do not achieve the expected success, which causes the expatriation of most employees. In 2009, Football Genius: The Ultimate Quiz was released on Xbox 360, the studio’s latest video game, which has since been inactive.

In 2007, Wesley Kirinya (founder of the studio Gwimgrafx Studios), released Adventures of Nyangi, the first Kenyan video game, also the first independent African video game in 3D[1] · [2] · [3] · [4]. This game puts the player in the shoes of Nyangi, a woman who must find rare African artifacts.

In 2013, the studio Cyan Girls (composed of 3 engineers from the Ecole Polytechnique de Dakar)[18] · [19] released Dakar Madness, the first Senegalese videogame[20] · [21] · [22].

Media and events

Industry

Studios and developers

Practice and training

References

Appendices

Bibliography

  1. ^ a b "Wesley Kirinya, (Founder, Lead Developer Gwimgrafx Studios Limited)". African Global Networks.
  2. ^ a b "Adventures of Nyangi". Timbuktu Chronicles.
  3. ^ a b "Gaming industry hits high points". pd.co.ke.
  4. ^ a b " Kenya Games Industry". Polygon. 3 July 2013..
  5. ^ "«Gazkar»: 1er jeu de voitures 100% malgache". RFI.
  6. ^ "Afrique numérique ; quand les jeux vidéo décollent". cpafrique.fr.
  7. ^ a b c Léo Pajon (9 December 2015). "Jeux vidéo : la percée du made in Africa". jeuneafrique.com.
  8. ^ "Toxic Bunny sur MobyGames". MobyGames.
  9. ^ "Jeux vidéos (sic) : Ubisoft ferme son studio de Casablanca". jeuneafrique.com. 13 June 2016.
  10. ^ "Ubisoft Casablanca, premier studio de jeux vidéo d'Afrique du Nord". jeuneafrique.com. 10 June 2016.
  11. ^ "L'atout marocain d'Ubisoft". jeuneafrique.com. 3 June 2010.
  12. ^ "Donald Duck: Goin' Quackers - Premier jeu 3D développé en Afrique". The Cutting Room Floor.
  13. ^ "Donald Duck: Goin' Quackers - Premier jeu 3D développé en Afrique - 02". IGN.
  14. ^ a b "I-Imagine Interactive". mobygames.com.
  15. ^ "I-Imagine". ign.com.
  16. ^ "Final Armada par I-Imagine Interactive". Gamekult.
  17. ^ "Historique d'I-Imagine Interactive racontée par des anciens employés". Make Games Association of South Africa.
  18. ^ "Cyan Girls - Premier studio sénégalais". carrapide.
  19. ^ "Cyan Girls - Premier studio sénégalais - 02". AfrikaTech.
  20. ^ "Une petite histoire du jeu vidéo africain". Le Monde.
  21. ^ "Sénégal : les Cyan Girls, développeuses de jeux vidéos". AfriqueFemme.com.
  22. ^ "Afrique: nouvelles technologies et contenus locaux au cœur des startups". HuffPost.