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Create a Sim is the Sims builder. In Create-A-Sim, the polygon 3-D models of Sims can be modified by changing a wider variety of properties than what was available in previous installments. This opens the door to creating completely unique Sims with regard to stature, height, weight, hair, and clothing. There could be a comparison drawn between the Create-A-Sim utility and the 3-D humanistic wireframe/mesh-creation "Poser" software.
Create a Sim is the Sims builder. In Create-A-Sim, the polygon 3-D models of Sims can be modified by changing a wider variety of properties than what was available in previous installments. This opens the door to creating completely unique Sims with regard to stature, height, weight, hair, and clothing. There could be a comparison drawn between the Create-A-Sim utility and the 3-D humanistic wireframe/mesh-creation "Poser" software.


Personality configuration for Sims has also been made more complex, with the original 'percentage bar'-style personality points replaced by descriptions similar to those in the personals section of newspapers. In addition to this, individual fitness bars have been added to adjust the Sims weight and muscle. Sims now have the capacity to become extremely obese, or extremely muscular. This is in comparison to ''[[The Sims 2]]'', where Sims simply had 2 levels of fitness/fatness. The player can now choose their sims' favorite color.
Personality configuration for Sims has also been made more complex, with the original 'percentage bar'-style personality points replaced by descriptions similar to those in the personals section of newspapers. In addition to this, individual fitness bars have been added to adjust the Sims weight and muscle. Sims now have the capacity to become extremely obese, or extremely muscular. This is in comparison to ''[[The Sims 2]]'', where Sims simply had 3 levels of fitness/fatness. The player can now choose their sims' favorite color.


=== Create A Home, Architecture and building abilities===
=== Create A Home, Architecture and building abilities===

Revision as of 23:00, 22 April 2008

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The Sims 3
File:Logo sm.png
Developer(s)Maxis (presumed)[1][2]
Publisher(s)Electronic Arts
SeriesThe Sims
EngineRenderWare
Platform(s)Microsoft Windows [3]
ReleaseTBA 2009
Genre(s)Life simulation game
Mode(s)Single-player and possibly Online multiplayer

The Sims 3 is an upcoming strategic life simulation computer game for the Windows operating system. It is a sequel to the highly popular and critically acclaimed The Sims and The Sims 2 computer games. It was announced in an interview by EA in November 2006,[4] where it was also mentioned that the release date of the game would likely be in the "fiscal 2009" year.

Teasers and previews

In the 7th expansion pack for The Sims 2, The Sims 2: Free Time, a secret unlockable event may occur in which a Sim-version of Rod Humble, The Sims 3's executive producer, gives the player's Sim family an unopened gift box. When opened, the Sim who opened the box gets a special computer with The Sims 3 on it. The Sims 3 game cannot be bought in the catalog. Sims can then play The Sims 3 on their computers or console systems. Like all the other games that Sims can play in The Sims 2, The Sims 3 is a looping gameplay video shown on the player's Sim's computer screens when played by a Sim, The Sims 3 is not a playable demo game that the user can control. The video of the gameplay (recorded during one of The Sims 2: FreeTime preview sessions for fansites of The Sims franchise) was taken by the German The Sims fansite 'SimTimes'.[5]

Since late February 2008, multiple gaming magazines and websites have featured articles describing the changes made in The Sims 3 from its predecessors.

Gameplay

File:Thesims3-18.jpg
An image showing the gradual increase in weight and/or muscle on a Sim in The Sims 3

In the April/May Edition of the Games for Windows: The Official Magazine, there is a 12-page preview of the game.[6] This preview explains that Sim houses and neighborhoods will be entirely in one seamless, continuous map, and states that "what you do outside your home now matters as much as what you do within". Also it is claimed that other Sims will age with the player's Sims as they interact with them. It also states that the typical bladder and energy motives will be overhauled, and replaced with "moodlets".

File:Sims3CreateSim.jpg
An image showing the new Sims 3 Create-A-Sim rendering engine.

Create A Sim

Create a Sim is the Sims builder. In Create-A-Sim, the polygon 3-D models of Sims can be modified by changing a wider variety of properties than what was available in previous installments. This opens the door to creating completely unique Sims with regard to stature, height, weight, hair, and clothing. There could be a comparison drawn between the Create-A-Sim utility and the 3-D humanistic wireframe/mesh-creation "Poser" software.

Personality configuration for Sims has also been made more complex, with the original 'percentage bar'-style personality points replaced by descriptions similar to those in the personals section of newspapers. In addition to this, individual fitness bars have been added to adjust the Sims weight and muscle. Sims now have the capacity to become extremely obese, or extremely muscular. This is in comparison to The Sims 2, where Sims simply had 3 levels of fitness/fatness. The player can now choose their sims' favorite color.

Create A Home, Architecture and building abilities

File:Thesims3-26.jpg
A living room in The Sims 3. Note the natural light coming through the windows and the chair placed at a 45 degree angle.

Although little has been described by EA Games towards the building capabilities of The Sims 3, it is known that there will be a new function towards design in objects. If an object has a certain pattern, the user only needs to select that pattern and move it to another object to give the second object the same pattern. This is an improvement from earlier The Sims games, because it was previously needed to use an external program in order to make multiple objects have the same style[7]. A player can also place objects at 45° angles, whereas before object placement was restricted to 90° placement, without the aid of cheats.

Recoloring (Sim name for change textures) can be done in the Create A Home. Now every object in The Sims can have custom textures. Every mesh can be changed by anyone.

Ceilings will be included in Sims 3, unlike its predecessors. Also, building squares will be a lot smaller to build a lamp almost touching a sofa, or a TV facing the middle of the bed. [8]

Open Neighborhood, Neighborhood exploration

On March 19 2008, EA revealed new gameplay experiences for The Sims 3, one of them being neighborhood exploration. For the first time ever in the series players will be able to have their Sims wander around the world outside of their homes. This also means that the entire game is played in real-time, so that Sims that the player is not using will still age and may get married, have children, and/or gain other memories and experience other events. There are also no loading screens, so it is possible to zoom in and out from a complete view of the neighborhood to the inside of a house, a feature not technologically possible in previous The Sims games.[1].

References

  1. ^ a b The Sims 3 Preview from IGN Cite error: The named reference "IGN" was defined multiple times with different content (see the help page).
  2. ^ The Sims 3 for PC from GameSpot
  3. ^ The Sims 3 set for Global launch in 2009 from IGN
  4. ^ Tor Thorsen (2006-11-02). "Sims 3, next-gen Black, new SimCity and LOTR coming". GameSpot. CNET Networks. Retrieved 2008-02-25. "Yes, there's a Sims 3 in development and it's likely to be a fiscal '09 title," said Jenson, meaning the game would hit stores before April 2009.
  5. ^ Freizeit-Spaß Fanevent in München from The Sims 2: Free Time Fan Event in Munich
  6. ^ Games for Windows 17 April/May Issue from Games for Windows
  7. ^ The Sims 3: Create-A-Home
  8. ^ http://thesims3.ea.com/cah.php

Official sites

Resource sites


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