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|publisher = [[Bethesda Softworks]]
|publisher = [[Bethesda Softworks]]
|designer =
|designer =
|released = '''Windows'''<ref>{{cite web |url=http://uk.gamespot.com/pc/rpg/seadogs/tech_info.html?tag=tabs;summary | title=Sea Dogs for PC - Technical Information, Game Information, Technical Support - Gamespot |accessdate=2008-11-07 |publisher=[[GameSpot]]}}</ref>
|released = [[2000 in video gaming|2000]]
{{vgrelease|NA=November 27, 2000}}
|genre = [[computer role-playing game|Role-playing game]]
|genre = [[computer role-playing game|Role-playing game]]
|series=
|series=
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Since the game is [[non-linear]], the player may work for any of the three [[nation]]s, as well as start a pirate's career. Searching for his father is always possible, but in order to succeed, the player will need to change his ship's flags a number of times. This quest will reveal the secrets of the main character's father's life story, his [[death]], as well as his [[legacy]].
Since the game is [[non-linear]], the player may work for any of the three [[nation]]s, as well as start a pirate's career. Searching for his father is always possible, but in order to succeed, the player will need to change his ship's flags a number of times. This quest will reveal the secrets of the main character's father's life story, his [[death]], as well as his [[legacy]].

==Critical Reception==
{{VG Reviews
|IGN = 8.5 of 10<ref name="IGN">{{cite web|url=http://web.archive.org/web/20010413125942/pc.ign.com/reviews/13467.html|title=Archive: Sea Dogs review on pc.ign.com|author=Scott Steinberg|publisher=IGN|accessdate=2008-11-07}}</ref>
|GSpot = 7.9 of 10<ref name="Gamespot">{{cite web|url=http://uk.gamespot.com/pc/rpg/seadogs/review.html|title=Sea Dogs for PC review|author=Ron Dulin|publisher=Gamespot|accessdate=2008-11-07}}</ref>
}}

Sea Dogs received mixed views from critics on its release. [[IGN]] were impressed with it, calling it "one booty call you won't want to miss".<ref name="IGN"></ref> Gamespot were also positive about the game saying it's "an adventure that can be enthralling despite its many problems".<ref name="Gamespot"></ref>

== References ==
{{reflist}}


==External links==
==External links==
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[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Trade simulation games]]
[[Category:Trade simulation games]]

{{BethesdaSoftworks-stub}}
{{rpg-videogame-stub}}
'''Historical'''
"Sea Dogs" were privateers under the political protection and encouragement of Elizabeth the first. These pirates raided Spanish and French ships who were attempting to maintain trade with their respective empires in the new world.

Revision as of 00:45, 8 November 2008

Sea Dogs on
Developer(s)Akella
Publisher(s)Bethesda Softworks
Platform(s)Microsoft Windows
ReleaseWindows[1]
Genre(s)Role-playing game
Mode(s)Single player

Sea Dogs (original: Корсары: проклятие дальних морей) is a Russian 2000 computer role-playing game (CRPG) for Windows developed by Akella and published by Bethesda Softworks. In it, the player is the captain of a ship and can serve as a privateer to a European power, or as a pirate. The game uses a 3D self-made game engine and encompasses gameplay similar to the more popular Sid Meier's Pirates! game, while also being a true inter-character dialog-centered RPG. The sequel, Sea Dogs II, was remade into Pirates of the Caribbean, but largely unrelated to the plot elements of the movie. Soon after release Akella renamed Pirates Of The Caribbean back to Sea Dogs II, but only in Russia and the CIS. Akella later created Age of Pirates: Caribbean Tales, the sequel to Sea Dogs. The title was changed because Akella wanted to create a brand name that they could control, rather than their publisher. A new fan-based title from Akella's pirate series called Sea Dogs: Return Of The Legend is available only in Russia and the CIS.

Universe

The entire game takes place in a fictional archipelago, yet it is mentioned a number of times that it is in the Caribbean. French, English and Spanish colonies are present there, as well as fortified pirate hideouts.

Plot Summary

Your character, Nicholas, was raised by his mother since he was a child. The only memories left of his father are his departure on a ship, as well as a golden medallion he gave him. Nicholas grows, and as his father did before, goes to sea to seek adventures. Soon, he is captured by the Spanish, but manages to escape with a small ship and a crew. He arrives at the central British colony, where he has to start a new life.

Since the game is non-linear, the player may work for any of the three nations, as well as start a pirate's career. Searching for his father is always possible, but in order to succeed, the player will need to change his ship's flags a number of times. This quest will reveal the secrets of the main character's father's life story, his death, as well as his legacy.

Critical Reception

Sea Dogs received mixed views from critics on its release. IGN were impressed with it, calling it "one booty call you won't want to miss".[2] Gamespot were also positive about the game saying it's "an adventure that can be enthralling despite its many problems".[3]

References

  1. ^ "Sea Dogs for PC - Technical Information, Game Information, Technical Support - Gamespot". GameSpot. Retrieved 2008-11-07.
  2. ^ a b Scott Steinberg. "Archive: Sea Dogs review on pc.ign.com". IGN. Retrieved 2008-11-07.
  3. ^ a b Ron Dulin. "Sea Dogs for PC review". Gamespot. Retrieved 2008-11-07.