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==Program==
==Program Output==
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EDSAC/USER FIRST (DIAL 0/1):1
EDSAC/USER FIRST (DIAL 0/1):1

Revision as of 00:49, 12 January 2009

OXO
OXO for System 6/System 7 running in Classic in Mac OS X v10.4.3.
Developer(s)A.S. Douglas
Designer(s)A.S. Douglas
Platform(s)EDSAC
Release1952
Genre(s)Traditional game and Paper and pencil game
Mode(s)Single player

OXO (also known as Noughts and Crosses) is a tic-tac-toe computer game made for the EDSAC computer in 1952. It was written by Alexander S. (Sandy) Douglas as an illustration for his Ph.D. thesis on human-computer interaction for the University of Cambridge. OXO was the first known (graphical) game to run on a computer. However, there is a patent dating from 1947–1948 that describes a missile simulation game utilizing a cathode ray tube.[1]

The player played against the computer, and output was displayed on the computer's 35×16 pixel cathode ray tube. The source code was short, yet it played a perfect game of noughts and crosses. OXO did not have widespread popularity because the EDSAC was a computer unique to Cambridge.

OXO consisted of a digital display system that showed a "pod" visual system like scoreboards at the Olympics. It is argued that OXO was the first video game ever made[citation needed], predating even William Higinbotham's Tennis For Two from 1958.

Startscreen

9 8 7       NOUGHTS AND CROSSES
6 5 4               BY
3 2 1       A S DOUGLAS, C.1952

LOADING PLEASE WAIT...

EDSAC/USER FIRST (DIAL 0/1):  

Program Output

EDSAC/USER FIRST (DIAL 0/1):1
DIAL MOVE:6
DIAL MOVE:1
DIAL MOVE:2
DIAL MOVE:7
DIAL MOVE:9
DRAWN GAME...
EDSAC/USER FIRST (DIAL 0/1):

See also

First video game

References

  1. ^ Thomas T. Goldsmith Jr. and Estle Ray Mann filed a United States patent application on January 25, 1947 and U.S. Patent #2 455 992 issued on December 14, 1948.